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Home/ M2017 ITGS HL section B/ Contents contributed and discussions participated by Noah Weingarden

Contents contributed and discussions participated by Noah Weingarden

Noah Weingarden

That ad blocker you love? It's costing publishers a pretty penny | ITworld - 0 views

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    Situation: Ad blockers are becoming increasingly common, and as a result, businesses are rapidly losing revenue each year. Social and ethical significance: As is ubiquitous in the corporate world, businesses and consumers have differing needs and interests regarding their usage of the internet. Consumers want to avoid paying subscription fees and other charges for every single task they partake in on the web, while businesses still need to profit somehow. The response to this over the decades has largely been the rise of web advertisements, which come in many different forms. For a large portion of the internet's history, the vast majority of its users have grudgingly accepted the need for advertisements, seeing how they generally benefit consumers as well as businesses when it allows consumers to avoid paying extra. However, in recent years, ad blockers have become increasingly popular, which provide web users with the ability to hide every ad they see, which of course deprives the owners of the websites they browse from attaining the revenues they would otherwise receive. Naturally, this is a conundrum. Web activities need to be affordable for the average consumer, and businesses need to profit, which is the entire purpose of corporations in mixed economies. Solving this problem will force businesses to devise ways of making advertisements more palatable and less intrusive, and it may eventually result in an outright of ban of ad blockers. The latter possibility would nevertheless cause a huge uproar due to a perceived assault on freedom and individual liberties. It is therefore a solution which would be preferably avoided--ideally, the solution will simply make consumers less apt to even use an ad blocker in the first place without eliminating the presence of advertisements altogether. IT Systems: Advertisements in the forms of videos, pictures, animations, etc. as well as ad blockers in the form of browser extensions and software applications--including mobil
Noah Weingarden

Play it your way: how Twitch lets disabled gamers earn a living online | Technology | T... - 1 views

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    Scenario: Many disabled people are making an income by streaming their video game experiences over the Internet and forming support communities among their fans. Social and ethical significance: Privacy and anonymity - If careless, some streamers may inadvertently reveal their identity on the internet, leaving them exposed to people with ill intentions who might wish to cause them harm. However, this issue can mostly be dealt with simply by being responsible and taking appropriate measures to protect one's privacy. Digital citizenship - Many people refuse to engage in polite and respectful discourse during their time spent on the internet, and it is not unexpected for streamers to be targeted with verbal abuse. Heavy moderation must be exerted to prevent cyberbulling, threats, and harassment to become pervasive. Globalization and cultural diversity - Services like this one allow people from all over the world to join together and learn about one another. Both the streamer and his/her viewers have an opportunity to meet people with whom they would otherwise never come into contact. IT systems: Video software, streaming software, networks, databases, online chat services, video game applications, etc. Applications to specified scenarios: This applies mostly to home and leisure, given that it is a system involving entertainment and social networking. However, it also applies to business by virtue of the commercial opportunities it offers, as well as education by serving as a potential pedagogic tool in the future. Stakeholders: Streamers, viewers, families of each (given the time investment made to create and/or follow Twitch channels), employees and executives of Twitch, other corporations that might wish to get involved, etc.
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