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Dave Truss

Jason Ohler : Education and Technology :: Beyond Words and Essays - 0 views

  • Stage 7: Creation Activities: plan, make, create, innovate, originate, construct, produce, invent, direct, program... Bloom's taxonomy was developed during a time when the tools, pedagogy and social impetus for students to create original work were rather weak. Thus the highest rung in the Bloom ladder was evaluation. Fast forward to the digital age, when creativity tools are abundant, and the new ISTE standards promote innovation and creativity figure prominenty, and the ability to create becomes an important high end cognitive function. This applies to all phases of media development.
  • Stage 8: Publication, presentation Activities: show, publish, present, communication... This is a direct result of Stage 7: Create. In the digital age, creativity does not happen in a vacuum. Presentation is very much about creating student work with an expectation of audience. Doing so raises quality standards, and expectations of public involvement. Again, in Bloom's time, there was very little opportunity for public involvement in terms of seeing or evaluating student work. Now, the venues for showing work on the web are copious, international and flexibile in terms of the kind of work they facilitate, including text, video, images, media collages and so on. This directly correlates with Phase V of media production.
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    Stage 6: Evaluation Activities: value, judge, assess, evaluate, predict, support... Stage 7: Creation Activities: plan, make, create, innovate, originate, construct, produce, invent, direct, program... Stage 8: Publication, presentation Activities: show, publish, present, communication...
Dave Truss

Challenge Based Learning  ~ White Paper - 0 views

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    Challenge Based Learning provides: * A flexible framework with multiple entry points * A scalable model with no proprietary systems or subscriptions * A focus on global challenges with local solutions * An authentic connection between academic disciplines and real world experience * A framework and workflow to develop 21st century skills * The purposeful use of technology for researching, analyzing, organizing,  collaborating, communicating, publishing and reflecting. * The opportunity for learners to do something important now, rather than waiting  until they are finished with their schooling * The documentation and assessment of the learning experience from challenge to  solution * An environment for deep reflection on teaching and learning * A process that places students in charge of their learning
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