AMAZING!!!!! You do not want to miss out on this resource. An online conference was held called Library 2.0 and all of the sessions were recorded. I challenge you to watch/listen to just one of these presentations and share that knowledge with your colleagues. Topics are ALL over the place, not just related to the library.
students need to share their work and projects with others outside the
classroom.
Skype sessions, blogs, wikis, creating podcasts, digital storytelling, content
specific interactive games and programs, VoiceThread, and online presentations
with Glogster
students need to work collaboratively inside and outside the classroom to solve
real-time issues, problems, and audiences
answer is correct or to present information in an unusual context
These practices were associated with a 31 percentile point gain in student achievement.
Using the voting devices but doing little with the findings.
Not organizing or pacing the content well
Using too many visuals
Paying too much attention to reinforcing features
Teachers should think through how they intend to organize information. They should group information into small, meaningful segments before they start developing the digital flipcharts
but those visuals should clearly focus on the important information
After asking a question and getting student responses using voting devices, the teacher should typically discuss the correct answer along with the incorrect answers
teachers should make sure that students focus on why an answer is correct or incorrect
simply assuming that using this or any other technological tool can automatically enhance student achievement would be a mistake.