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Jukka Purma

JIME - Building Open Educational Resources from the Ground Up: South Africa's Free High... - 0 views

  • Ultimately this involves instilling practices within the organization or project that imitate the very characteristics of the resources that OER projects serve to create and support.
  • In March 2002, Mark Horner, a graduate student in physics at the University of Cape Town (UCT), presented a demonstration on waves at a science fair in South Africa. After the demonstration, several high school students approached him, explaining that they did not have a science textbook, and had never had wave phenomena described to them before. The students had pooled their money to purchase a notebook and pen, and they asked Horner to write down the demonstration, step by step, so they could share the notes with their classmates and teachers. Wanting to give the students more than the steps of a wave demonstration, Horner returned to UCT and engaged his colleagues in writing a high school science text that would be free and sharable for all teachers and learners in South Africa. In the process, Free High School Science Texts (FHSST) was born.
  • Through its communication and networking channels, the project grew from an original group of five graduate students who wrote the content locally, to over 420 volunteers who have, since 2002, signed up for an account and logged onto the project website.[[3]] The number of active and sustained contributors of content, however, was smaller—about 50 volunteer authors globally, from South Africa to India, Pakistan, Scotland, and the United States. Of these 50 active volunteers, approximately ten became core participants, contributing content regularly and consistently (i.e., weekly).
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  • Getting volunteers set up to use the CVS repository was a laborious process, and volunteers needed extensive technical understanding. As a result, this placed a substantial burden on the core team volunteers, who had to facilitate contributions from the other volunteers. To lessen this burden, the project experimented with WikiBooks.
  • As a result, FHSST shifted to a third solution, the eventual development and implementation of a content management system (CMS)[[5]]. Drupal was chosen because it was free, relatively easy to set up, and met volunteer needs effectively.
  • In order to submit content to FHSST within the Drupal system, volunteers signed up on the FHSST website, logged on, and chose from the list of available assignments based upon their expertise and interests. The sign-up and log-on processes did not require a screening for credentials. During the initial stages of the project, people volunteered to complete large sections of text, such as chapters. However, FHSST soon found that many of the sections were not being completed within expected timeframes. As a result, FHSST began to divide volunteer tasks into smaller assignments, such as portions of chapters, drawings, illustrations, activities, and examples. FHSST noted that this adaptation facilitated volunteers’ ability to consistently complete assignments within expected timeframes.
  • Since its inception, FHSST offered face-to-face work sessions in which volunteers in the same geographic area met together to develop content collaboratively
  • hackathons
  • The aim of our trials was to identify the weaknesses in the books to inform our second-round editing process and make sure we fix the issues to make the books as usable as possible to our target audience. We also wanted to identify […] what is the [science] laboratory situation at the schools? Do they have equipment to do the experiments so that we could […] tailor our content accordingly.
  • experimentation and adaptation are central components of an open education projects’ ability to sustain itself
  • Since FHSST did not obtain funding until four years after its inception,
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    Mielenkiintoinen ja onnistunut "agile" oppikirjankirjoitusprojekti
Tarmo Toikkanen

50 Awesome Ways to Use Skype in the Classroom | Teaching Degree.org - 0 views

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    "Skype is a free and easy way for teachers to open up their classroom and their students to a world way beyond their campus. With Skype, students can learn from other students, connect with other cultures, and expand their knowledge in amazing ways. Teachers and parents can also benefit from Skype in the classroom. Read below to learn how you can take advantage of the power of Skype in your classroom."
Tarmo Toikkanen

Fle4 - Knowledge Building for the rest of us - 0 views

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    Fle4 (Future Learning Environment 4) is a collection of tools and plugins that provide support for Knowledge Building processes in various platforms.
Tarmo Toikkanen

DSpace at Open Universiteit Nederland: Evidence of cross-boundary use and reuse of digi... - 0 views

  • In this study we conducted an investigation on the server-end log-files of teachers’ Collections of educational resources in a number of content platforms. Our goal was to find empirical evidence from the field that teachers use and reuse learning resources that are in a language other than their mother tongue and originate from different countries than they do. We call these cross-boundary learning resources. We compared the cross-boundary reuse of educational resources to the general reuse figure of 20%, and find that it was either equal to or less than the general reuse. We further studied the coverage, the overlap and the pick-up rate of these resources, and propose steps that could improve the probability of discovery, use and reuse of cross-boundary resources.
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    Riina Vuorikari's article. In this study we conducted an investigation on the server-end log-files of teachers' Collections of educational resources in a number of content platforms. Our goal was to find empirical evidence from the field that teachers use and reuse learning resources that are in a language other than their mother tongue and originate from different countries than they do. We call these cross-boundary learning resources. We compared the cross-boundary reuse of educational resources to the general reuse figure of 20%, and find that it was either equal to or less than the general reuse. We further studied the coverage, the overlap and the pick-up rate of these resources, and propose steps that could improve the probability of discovery, use and reuse of cross-boundary resources.
Tarmo Toikkanen

Christopher D. Sessums :: Blog :: Social Media and Learning Institutions in the Digital... - 0 views

  • Shirky (2008) had the presence of mind to notice that real innovation comes when we take the technology for granted.
  • Today, educational institutions still see technology as a new innovation, a disruptive innovation (Bowers & Christensen, 1995). Thus, if my logic is correct, schools, for the most part, are still a few years off from real innovation.
  • In Cultivating Communities of Practice, Wenger, McDermott, & Snyder (2002) derive seven principles. These principles are not recipes, but embody an "understanding of how elements of design work together" (p. 51). They are:Design for evolution.Open dialogue between inside and outside perspectives.Invite different levels of participation.Develop both public and private community spaces.Focus on value.Combine familiarity and excitement.Create a rhythm for the community.
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  • It is important to note that not one of these elements are about creating predetermined outcomes. Hmmm....Is this what we want in a community for learning? What about our learning objectives? What about our project goals?
  • Whether we're talking about designing communities for learning or designing communities of practice, the design goal centers on adaptability, on an awareness that things that last (or have value) have the ability to evolve as our aims evolve.
  • The value members get from a community is what drives a community. People need to see how their participation will translate into something useful.
  • Drawing from his work with sports teams, jazz combos, and business organizations, Sawyer (2008) identified 10 key conditions that enable dynamic expertise and ultimately group flow (adapted from Csikszentmihalyi, 1990): A shared goal, Close or deep listening to each other, Complete concentration, Being in control of the group's actions and environment, Blending of individual egos, Equal participation, Member's familiarity with each other, Constant communication, Elaboration of each other's ideas, and Frequent failure and learning from frequent failure.
  • Wenger noted that a learning community cannot be completely engineered by expertise. He said a strong, working learning community is a lot like falling in love. It starts as a budding relationship and it builds with time, engagement, commitment, trust, recognition, respect, emotional availability. When these elements are missing, the community falls out of love and the relationship of its members dissolves. However, he suggested a learning community can be built top-down by management to support the worker bees. He also noted that when a learning community is over-engineered, either by participants or management, it can be absolutely meaningless and soul-crushing to its members.
  • According to Wenger (1998), learning within a community of practitioners is about helping each other accomplish tasks, share challenges, passions, and interests. In this sense, managing a learning community is a matter of keeping members motivated, interacting regularly, and creating conditions that allow members to learn from and with one another to improve their ability to do what they do.
  • It's more than about the technology, tools, tactics; it's about a combination of strategies, tools, and the habits of mind associated with shared innovation.
  • It can be done well and not so well; hence the need for shared goals, clear rules of participation, a solid strategy, and the right tools for the right purpose.
  • Given the economical, technological, sociological, historical changes taking place all around us, educational institutions have been slow to adapt. These changes have led to ubiquitous access to information and ubiquitous communication. Combined, these two trends lead to new understandings of how people learn and work that, in turn, leads to new ways of thinking about community. Research suggests that real innovation comes when we take the technology for granted. Yet, many of today's educational institutions still see technology as a new innovation, a disruptive innovation (Bowers & Christensen, 1995), thus learning institutions by and large are still a few years off from real innovation. When we examine the idea of communities for learning, instead of focusing on tactics to bring about meaningful growth and change, we need to better define our strategies--we need to know where we want to go, talk openly about them, reflect on them, refine them, and test them out. Creating meaningful communities for practice is an iterative process. Designers can help foster change by designing communities for learning that recognize the key conditions that allow for creativity and innovation to happen. Designers can also help communities for learning by helping community leaders develop rules for engagement that allow for strong, meaningful exchange and reflection.
Tarmo Toikkanen

Social Media is Killing the LMS Star - A Bootleg of Bryan Alexander's Lost Presentation... - 0 views

  • Hence the title of my talk. CMSes lumber along like radio, still playing into the air as they continue to gradually shift ever farther away on the margins. In comparison, Web 2.0 is like movies and tv combined, plus printed books and magazines. That’s where the sheer scale, creative ferment, and wife-ranging influence reside. This is the necessary background for discussing how to integrate learning and the digital world.
  • Students can publish links to external objects, but can’t link back in.
  • Moreover, unless we consider the CMS environment to be a sort of corporate intranet simulation, the CMS set of community skills is unusual, rarely applicable to post-graduation examples. In other words, while a CMS might help privacy concerns, it is at best a partial, not sufficient solution, and can even be inappropriate for already online students.
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  • Think of a professor bringing a newspaper to class, carrying a report about the very subject under discussion. How can this be utilized practically? Faculty members can pick a Web service (Google News, Facebook, Twitter) and search themselves, sharing results; or students can run such queries themselves.
  • A second emergent field concerns social media literacy. An increasing amount of important communication occurs through Web 2.0 services.
  • Can the practice of using a CMS prepare either teacher or student to think critically about this new shape for information literacy? Moreover, can we use the traditional CMS to share thoughts and practices about this topic?
  • And so we can think of the CMS. What is it best used for? We have said little about its integration with campus information systems, but these are critical for class (not learning) management, from attendance to grading. Web 2.0 has yet to replace this function. So imagine the CMS function of every class much like class email, a necessary feature, but not by any means the broadest technological element. Similarly the e-reserves function is of immense practical value. There may be no better way to share copyrighted academic materials with a class, at this point. These logistical functions could well play on.
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    Discussion on how LMS and CMS are fading into the margins, and social media is taking the center stage.
Tarmo Toikkanen

Westwood Cyber High School - 0 views

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    Westwood Cyber High School is a learning environment which utilizes the model of the Not-School Program. In the United Kingdom, this model offers an educational experience for students who are unable to attend school for a variety of reasons. The Westwood Cyber High School is a virtual learning experience offering students an opportunity to obtain a High School diploma by teaching them the skills necessary for higher education or future employment.
Tarmo Toikkanen

Notschool.net - 0 views

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    Notschool.net is an international 'Online Learning Community' offering an alternative to traditional education for young people who, for a variety of reasons, are unable to engage with school or other complementary provisions such as home tutoring or specialist units. After almost 9 years and 5000 young people, Notschool.net is a full-time alternative provision; successfully demonstrating that young people for whom 'school does not fit' can renew their confidence in learning and gain a range of qualifications that recognise their progress.
Tarmo Toikkanen

The Golden Ratio of OER « iterating toward openness - 0 views

  • The more people I talk to, the more convinced I am that OER has failed to establish a digestible value proposition for formal education.
  • That gives us a golden ratio of OER that looks something like: change in performance (as standard deviation) : change in money spent on curriculum (as percentage)
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    Analysis on OERs in formal education.
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