"For kids with ADHD, difficulty with focus, hyperactivity and impulsivity can make it harder to learn in the classroom. Here's a look at some accommodations that can help."
community helpers, feelings, stories and props.ABC's flashcards games, filefolders, etc props for over 60 storybooks. Learning resources for kids featuring free worksheets, coloring pages, activities, stories, and more!
"Backed by AT&T and Stanford's startX, PlayPosit (fka eduCanon) is an online learning environment to create and share interactive video lessons. Teachers begin with any online video (screencasts, Khan Academy, TED, etc.) and transform what is traditionally passive content into an active experience for students, with time-embedded activities.
see also https://speakingofspeechblog.wordpress.com/2016/02/28/my-brains-on-fire/
"RoomRecess.com is dedicated to providing children with free educational games. Our games reinforce important skills that are vital to elementary students and their learning process. RoomRecess.com was developed entirely by an elementary school teacher with the goal of reinforcing fundamental learning concepts in math, reading, spelling, language arts, and basic problem solving. Because our educational games are free, students do not have to sign up or hold an account with us. Children can simply load up an activity and have fun learning while they play!"
"[TechKnowledgy 2015-16] Twitter 101 for Educational Professionals: Harry Potter Style!
Author: TechKnowledgy Conference
Description:
Webinar on 11/12/2015 by Christopher Bugaj
Face it, you're a muggle. There's an entire wizarding world happening all around you called Twitter. You've heard about it. You may have even tried it. But you don't understand how or why it works. Why tweet? What's a hashtag and how do I use it? What is a "chat," how does it work, and why would I ever want to be involved in one? This session will take you through the basics. Not only will you learn the "hows" of Twitter, but you'll learn the "whys." Learn why and how to search Twitter for assistive technology resources as well as find other users who share similar interests. Features such as hashtags, mentions, direct messages, and scheduled chats will all be discussed. Accio participanto!"
Learning Ally and the Virginia Accessible Instructional Materials Center (AIM-VA) have created a partnership to give eligible K-12 students with IEPs access to Learning Ally's library of 80,000 audio textbooks and literature
titles, including VOICEtext audiobooks that highlight text as it's being read, improving and enhancing student comprehension.
"Money is a useful medium of exchange that allows people to trade goods and services with a minimum of inconvenience. Governments around the world each issue their own money in the form of currency, usually banknotes and coins. Each world currency features a unique design and history and you can often learn much about a nation by learning about its currency. As people learn about the money used in other countries, the world gets smaller and greater understanding between citizens of different nations often develops."
"The National Education Technology Plan is the flagship educational technology policy document for the United States. The 2016 Plan, Future Ready Learning: Reimagining the Role of Technology in Education, articulates a vision of equity, active use, and collaborative leadership to make everywhere, all-the-time learning possible. While acknowledging the continuing need to provide greater equity of access to technology itself, the plan goes further to call upon all involved in American education to ensure equity of access to transformational learning experiences enabled by technology. The principles and examples provided in this document align to the Activities to Support the Effective Use of Technology (Title IV A) of Every Student Succeeds Act as authorized by Congress in December 2015."