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hanch91

Development and Changes in Gambling Strategies with Experience Growth - 2 views

In the world of gambling, where every move can determine your success or failure, the development and adaptation of gaming strategies are key aspects of achieving maximum winnings. With experience ...

started by hanch91 on 08 Mar 24 no follow-up yet
king09gustavo

Strategies for winning at online casinos. - 2 views

The digital revolution has transformed the landscape of gambling, with online casinos offering a plethora of gaming experiences right at your fingertips. Among these, the Aviator game stands out as...

games resources

started by king09gustavo on 08 Mar 24 no follow-up yet
Gia DeSelm

The Lost Lunchbox - an online educational, adventure game for kids who love math, readi... - 0 views

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    The Lost Lunchbox is the one of internet's first educational role-playing games (RPG) designed specifically for children in grades 3 -8. Conceived by Greg Nussbaum, creator of MrNussbaum.com, and designed by the team at igamestudio.com, The Lost Lunchbox is an unforgettable and exciting experience for students that incorporates critical thinking skills in multiple disciplines, problem solving, and a healthy dose of adventure and curiosity. The Lost Lunchbox is an outstanding, educational alternative to traditional video games that glamorize violence and promote mental stagnation.
Donna Hebert

math games and math practice by Quizville - Kids Like math games, math games, online ma... - 0 views

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    Online math games. Requires plug-ins to view some applications.
Michael Wacker

ict games - 2 views

  • This site provides educational ICT activites linked to the English National Curriculum. All games are designed, made by and © copyright 2005 of James Barrett. These games are generally targeted at infant school teachers and parents of infant age children.
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    This site provides educational ICT activites linked to the English National Curriculum. All games are designed, made by and © copyright 2005 of James Barrett. These games are generally targeted at infant school teachers and parents of infant age children.
J Black

JeopardyLabs - Online Jeopardy Template - 2 views

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    JeopardyLabs allows you to create a customized jeopardy template without PowerPoint. The games you make can be played online from anywhere in the world. Building your own jeopardy template is a piece of cake. Just use our simple editor to get your game up and running.
J Black

JeopardyLabs - Online Jeopardy Template - 0 views

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    JeopardyLabs allows you to create a customized jeopardy template without PowerPoint. The games you make can be played online from anywhere in the world. Building your own jeopardy template is a piece of cake. Just use our simple editor to get your game up and running.
Donna Hebert

KU Matrix Learning Games Initiative - 0 views

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    University of Kansas project "to improve middle school reading and math achievement through the development of interactive educaitonal games hat use PDAs, iPods and video cameras, along with web-based resources . . ."
Donna Hebert

Online Math Games - Free and for Kids - 0 views

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    Leveled math games.
Donna Hebert

Math Magician - 0 views

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    Games to support addition automaticity.
Donna Hebert

Arcademic Skill Builders: Online Educational Video Games - 0 views

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    Online educational video games with an emphasis on math.
Donna Hebert

CyberChallenge - 0 views

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    Math games to promote automaticity in addition, subtraction, division multiplication.
Donna Hebert

FunBrain.com - The Internet's #1 Education Site for K-8 Kids and Teachers - 0 views

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    Online games in math, reading and writing. Includes web books and comics.
Donna Hebert

AGLOA: Academic Games Leagues of America - 0 views

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    Academic Games Tournament
Gia DeSelm

PlanetInAction.com - Games - 2 views

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    PlanetInAction contains games based on Google earth.
J Black

Little Love for the Mobile Web in App-Adoring World - Advertising Age - Digital - 0 views

shared by J Black on 07 Jul 10 - Cached
  • What's more, phones will overtake PCs as the most common device to access the internet worldwide by 2013, according to a study from information-technology research company Gartner. So why are mobile sites taking a backseat to iPhone apps? Blame the Apple aura.
  • by presenting a user experience never before seen in mobile.
  • Apps can also use other hardware features on a phone, like its camera or compass, while mobile sites can only really tell where a user is located. Plus, with slow-load speeds, categories popular in apps, such as gaming, are not feasible on the web. Because an app runs offline, users don't have to worry about a slow or spotty network connection.
  • ...13 more annotations...
  • It remains to be seen how long the iPhone app addiction will last, but the mobile web -- what Mr. Outlaw calls "device-agnostic" since it works on any operating system -- will eventually break through when the iPhone buzz dies down and the consumer can get equally rich app experiences on non-Apple operating systems.
  • "App development is not easily scalable," said Mr. Outlaw. It's expensive and time-intensive to get apps on different phones.
  • iPhone's slice of the pie will shrink as more feature-phone users sign up for their first smart device.
  • Right now we're in the Age of the App, but as browsers become more sophisticated, mobile websites will be on the rise and users will barely be able to tell the difference between the app experience and the browser,"
  • "The mobile web will have to be addressed this year," said Mr. Ting. "If you don't have a mobile website up now, it's going to feel like the year 2000, when brands didn't have websites up."
  • Don't just re-create a PC website for mobile, but pare down content for exactly what consumers are looking for on that device. "When you're on the phone, it's a different context," he said. "Consumers are snacking on content; they don't want the full experience." Good mobile websites should feel like apps for consumers. New features like drop-down menus and expandable panels are expected soon. The little things, like a mobile site that redirects when a user taps in the web URL, will make mobile-web adoption smoother.
  • People don't care whether it is a web site or an application. All they care about is they can do "x" simply and pleasantly.
  • . All they care about is they can do "x" simply and pleasantly.
  • If you are trying to decide whether you should build an app or a mobile web site, you probably need to step back and think about a bigger problem - why you aren't able (or are unwilling) to build both.
  • With the release of HTML 5.0 developers will be able to take advantage of GPS, accelerometer, design, etc that will make mobile sites similar to apps in terms of functionality.
  • A game makes more sense on an app but a shopping site may find a happier home on the mobile web. This is because a mobile web developer has a choice of a number of online payment options for a limited fee. Where an iPhone developer must use iTunes and give up 30% of the revenue.
  • "mobile touch web" when deployed with the tools that HTML-5 promises to deliver will be the next important phase towards consuming content on demand and further penetration of location based services (including point of purchase)
  • Engagement may be measured by increased time per session, high frequency of sessions, interactions, and/or some combination thereof.
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