Social Media and the end of gender - 0 views
Avatars and academics - 0 views
social media and the end of gender - 1 views
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The monitoring of social media and the users of social media. There is constant research being done on what people are into and what they search and how much information they can collect off of those things about us.
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sorry i thought i had posted it a while back but i posted it somewhere else.. any way its a cool video check it.
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I actually watched this one too on my TEDtalk marathon night. I really loved the idea of it but wanted the speaker to expand sooo much more. What did you think?
when social media became news - 0 views
the new dance genre Flash mobs(: - 2 views
social networking - 1 views
Day of the Smart Mobs - 0 views
Gaming can make a better world - 0 views
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In this video, Jane McGonigal talks about how individuals (online gamers) can make a better world. She mentioned that individuals play online games because it makes them happier and give them a feeling of working hard. Gamers do not give up when they fail and they tend to have a more strong social relationship than in real life. McGonigal said that gamers are human resource that we can use to do real world work. Instead of playing games and trying to save the virtual world, she had created online games intended to help gamers play and think critically about how to survive
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It talks how an individual could use gaming as a source to improve daily life. Improving daily life as in improving hunger, poverty, and obesity.
Broadcasting God - 0 views
Prevent - 0 views
Jane McGonigal - 2 views
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Jane McGonigal is talking about how we can connect real life to games.
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in this video, Jane McGonigal describes that gaming is used everyday and online gaming is becoming more and more important. She also says how online gamers spend about 8 billion hours weekly just playing online games. Also how she is trying to change it from just having fun but to solve real life problems.
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Games like World of Warcraft give players the means to save worlds, and incentive to learn the habits of heroes. What if we could harness this gamer power to solve real-world problems? Jane McGonigal says we can, and explains how.
Conflict Management in Online Relationships. - 0 views
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In this article, the author, Kumi Ishii discusses about how online users manage relationships using different conflict-management styles. Which is interesting because it has to do with group communication. It includes the studies of how people deal with situations to maintain and form relationships online.
Scoping Identity Theft - 0 views
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