In this article, the author is explaining how lying gestures mean something, as well as the way a person's speech is. On the average, the effectiveness of uncovering a lie ranges from 45% to 70%. In most cases the suspicion that someone is lying can improve revealing the truth. I thought it was very interesting how they had an experiment where people went about their everyday lies, and still a few came out with a lie. I just don't understand how we can take something so small and stretch it to something large and grand, and for what? Is it the attention? Or is is the deception we want others to grasp upon? It stated that women are consistently more accurate than men at detecting lying and what the underlying truth really is. I was surprised to find out that women actually do fall for a man's lie more than vise versa. This article gave many small reason as to why people, and what was funny is that I, myself have heard them almost everyday or quite frequently.
Meade, the author, discusses the difference in lying when it comes to the opposite sex. She also discusses how growing we were not able to understand the differences in the types of lies.
This short article talks about how terrorist are now starting to use the internet to plan, network, and even raise money to be able to bomb the United States instead of trying to destroy it (the internet).
Article discusses bullies online and how there are starting so young, middle school students. Already getting caught up in feel what it feels like to not feel safe, even when they are online.
In this video, Jane McGonigal talks about how individuals (online gamers) can make a better world. She mentioned that individuals play online games because it makes them happier and give them a feeling of working hard. Gamers do not give up when they fail and they tend to have a more strong social relationship than in real life. McGonigal said that gamers are human resource that we can use to do real world work. Instead of playing games and trying to save the virtual world, she had created online games intended to help gamers play and think critically about how to survive
In this article it mainly talks about the new invention in the Microsoft Xbox 360 system. This invention is only for the Xbox 360 and it scans your body so that your body can be the controller. This has made a huge impact on other systems like the Nintendo Wii or the playstation Move. But those systems require a remote control not your own body. Also it explains how the Xbox kinect has many games that copies real life activities. It even has many weight loss activities that you can do and the kinect has made a social change by making your body the remote so that you don't have to be just sitting on the couch all day eating chips.
"As younger people reveal their private lives on the Internet, the older generation looks on with alarm and misapprehension not seen since the early days of rock and roll. The future belongs to the uninhibited."
This article is about how terrorists use the internet to send out information to other terrorists around the world and the others that are part of their clan.
The video I saw on C-Spanvideo.org called, Use of the Internet by Terrorists, discussed how the terrorists use the internet to recruit members into their "gang." It also goes over how different sites are made to attract different audiences and give people a sense of belonging.
This article by Arnold Brown focuses on the impact of online social media, the "virtual world," on relationships, identity, community, and family. It talks about how relationships are established in the virtual world and how it may become if it increases later in the years. It talks about how family can still interact with each other even when one is far away from their family members. Lastly, it talks about how identity may be created online through users.