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Stephan Ridgway

Digital Na(t)ives? Variation in Internet Skills and Uses among Members of the... - 0 views

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    Hargittai, E. (2010). Digital Na(t)ives? Variation in Internet Skills and Uses among Members of the "Net Generation". Sociological Inquiry. 80(1):92-113. "People who have grown up with digital media are often assumed to be universally savvy with information and communication technologies. Such assumptions are rarely grounded in empirical evidence, however. This article draws on unique data with information about a diverse group of young adults' Internet uses and skills to suggest that even when controlling for Internet access and experiences, people differ in their online abilities and activities."
Laurie Quarmby

Colour Contrast Analyser for Web Pages - 0 views

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    A tool for checking foreground & background colour combinations to determine if they provide good colour visibility. Determining "colour visibility" is based on algorithms suggested by the World Wide Web Consortium (W3C): "Two colours are considered to provide good colour visibility if the brightness difference and the colour difference between the two colours are greater than a set range." The range suggested by the W3C is > 125 for colour brightness and > 500 for colour difference.
Robyn Jay

Learning Development Cycle - 1 views

  • Effective learning design is no longer a formulaic process. It’s a rich engagement of learners and their needs.
  • Courses and programs are no longer the only design objects for learning designers. Designers must shift their attention to the more ambiguous, tumultuous learning environment in which learners now function. Designers no longer create only instruction sequences. They must create environments, networks, access to resources, and increase the capacity of learners to function and forage for their own knowledge.
  • design the ecology
  • ...3 more annotations...
  • learning design” will be used in place of instructional design
  • The starting point of learning design is to evaluate the existing views of learning types, learning theories, and design approaches. An integrated or holistic view of the diverse learning landscape permits designers and educators to select appropriate models for appropriate means.
  • Connectivism Connectivism as a learning theory provides insight into the dynamics of networks, environments, and ecologies in relation to accretion learning. It consists of the following principles: Learning and knowledge rests in diversity of opinions. Learning is a process of connecting specialized nodes or information sources. Learning may reside in non-human appliances. Capacity to know more is more critical than what is currently known. “Know where” replaces “know what” and “know how”. Nurturing and maintaining connections is needed to facilitate continual learning. Ability to see connections between fields, ideas, and concepts is a core skill. Currency (accurate, up-to-date knowledge) is the intent of all connectivist learning activities. Decision-making is itself a learning process. Choosing what to learn and the meaning of incoming information is seen through the lens of a shifting reality. While there is a right answer now, it may be wrong tomorrow due to alterations in the information climate affecting the decision.
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    "Our learning institutions have been created in the spirit of research and openness, yet they have acquired their own neurotic tendencies. Most notable is the strong reaction to change in the classic models of distributing learning. Models of courses, programs, and degrees are still central, even though technology and new needs on the part of learners are creating a climate that requires a more dynamic alternative. "
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