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Stephanie Johnson

Research - Video_Games_in_Education-MIT_Study.pdf - 0 views

  • Pose hypothetical questions to a system
    • Stephanie Johnson
       
      So, if a computer game or "edutainment" product doesn't follow the critera of a-f, is it ineffective and a waste of time? Still no studies show evidence to support the games' effectiveness.
Stephanie Johnson

videogamesandeducation.pdf - 0 views

  • positive connotations
    • Stephanie Johnson
       
      positive connotations toward personal computer platforms may be a product of marketing, as asserted in the MIT study.
  • As with other expressions of mass culture, there appears to be an established historical trend that minimizes its scientific importance
  • One of the foremost objectives of much research was the study of the ìeffectsî of video games (aggressive behavior, addiction, isolation, school performance and the like), based on previous assumptions and research on television. But after two decades, research results on video games are somewhat confusing.
  • ...12 more annotations...
  • is no scientific evidence to support this claim.
  • rnicious influence on
  • Lastly, a certain number of authors refer to the need to include the video game phenomenon in the literature disseminated by the media.
  • Hence, they point out how essential it is to act in school setting: either to counteract the effects of mass media, both cognitive and social; or to seriously affirm the inclusion of the critical study of these media and their procedures into school curricula.
  • From all the aforementioned references, it can be deduced that, for learning, video games are of unquestionable importance,
  • stimulating motivation,
  • very useful in acquiring practical skills,
  • ncreasing perception and stimulation
  • developing skills in problem-solving, strategy assessment, media and tools organization and obtaining intelligent answers.
  • esearch has yet to prove that video games are intellectually harmful
  • on the contrary, many studies defend their great importance in the development of intellectual abilities
  • ncourages the growth of spatial and logical skills, such as visualizing objects and relating them in space, organizing several factors with an end in mind (thinking strategically), and so on.
Megan Daley

Holland Public Schools - The Transformation of Holland High - 0 views

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    This article looks at how a specific school is utilizing the technology the 21st century has to offer. It provides explanations on how teachers in the school incorporate technology into their teaching no matter what subject they teach. Criteria: "iPad application" esl education research
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    This article looks at how a specific school is utilizing the technology the 21st century has to offer. It provides explanations on how teachers in the school incorporate technology into their teaching no matter what subject they teach. Criteria: "iPad application" esl education research
Katie Vainikka

Calculators Okay In Math Class, If Students Know The Facts First, Study Finds - 0 views

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    This is a summary of research done that supports the use of calculators in the classroom as long as the operation is first learned by hand.
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    Something to consider if you plan to teach math... or have kids...
Kaitlyn French

The Social Classroom - 0 views

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    This article is about twitter int he classroom. It talks about how twitter can be used to teach. The teacher tweets questions or main points to the class, then they respond and they can use the textbook and twitter and other resources. Also students can use twitter to research through hashtags and also used twitter to bookmark good sources. The article also talks about the drawbacks of using twitter in the classroom. The article also talks about how teachers collaborate and share ideas through twitter, skype, and google docs.
Katie Brown

Using Technology In 4th Grade Math Lessons - 0 views

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    Integrating technology into a math lesson and learning to explore and develop theories on their own. Class uses the internet and real life activities to learn math. Well done example of engaging students with a real world context and using 21st century tools for research and collaboration.
Emily Sullivan

Interactive Whiteboards Enhance Classroom Instruction and Learning | NEA Member Benefits - 0 views

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    Research is reported within this article describing the improvements that have been discovered from the use of interactive whiteboards. For example, Harvard and Columbia found that student retention is improved up to 38% with the use of this technology. Search criteria: classroom interactive whiteboards
Maggie Gorman

Digital Equity: New Findings... - 0 views

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    This article focused on differential access to computers in school and home in the lives of kindergarten and first grade students. Super interesting article!! 
Sara Parson

How Teachers Are Using Technology at Home and in Their Classrooms | Pew Research Center... - 0 views

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    This article talks about how technology in classrooms is helpful, yet a lot of the time students might not have technology at home. This can hinder some students ability to complete classwork.
Brooke Hieter

Technology in Schools Faces Questions on Value - NYTimes.com - 1 views

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    In Chandler, Arizona the school district spent 33$ million to expand technological resources in the classroom. Unfortunately, test scores are not rising even with all of this new technological equipment. Technology and an overemphasis on digital skills is replacing the use of math, reading, and writing fundamentals. Search criteria: technology in the classroom site:nytimes.com
Maggie Gorman

Technology and Young Children | National Association for the Education of Young Childre... - 0 views

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    Great resource on how to apply technology in early childhood education. search on google: early childhood education+technology+articles
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