Joel Burgess: Skyrim's Modular Level Design - GDC 2013 Transcript - 3 views
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Paul Everton on 26 Apr 13Skyrim's Modular Approach to Level Design Originally presented @ Level Design in a Day, GDC 2013 Co-Authored and Co-Presented w/Nate Purkeypile Slides available here. While many developers understand the basic concepts behind a modular system, and some have dabbled in it for a project or two, very few have made a career out of it.