K-5 iPad Apps for Applying: Part Three of Bloom's Revised Taxonomy | Edutopia - 17 views
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"Bloom's Revised Taxonomy breaks each learning stage (remember, understand, apply, analyze, evaluate and create) into four separate levels of knowledge. These levels include the factual, conceptual, procedural, and metacognitive. Together the levels of knowledge are making incremental movements from a factual understanding, to the personal command and realization of the learning process. The revised taxonomy also lists two cognitive processes within the applying stage: executing and implementing.1 These two processes illustrate the range of thinking skills possible within a stage. Executing requires the application of factual knowledge and refers to the ability to carry out learned procedures such as solving a long division problem. On the other hand, implementing reaches up into the metacognitive level and demands that students be able to apply learned skills to a task that initially appears to be an unrelated to prior learning experiences. "
Apps in Education: 10 Animation Apps - 17 views
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"I have blogged previously about the power of apps that tell stories as an educational activity. It stimulates higher order thinking skills, it provides opportunities for reflection and it enriches the learning experience for our students. So here I have listed apps that allow your students to create animations. I love the simplicity with which animations allow difficult concepts to be easily explained. These apps provide you with another set of tools to enhance your students learning."
Moving at the Speed of Creativity - Favorite iPad / iPhone / iPod Touch Audio Editing A... - 5 views
From Toy to Tool: Cell Phones in Learning: Create Oral Quizzes & Speech to Text Transcr... - 0 views
Creating ePub files with Pages - 12 views
Planetary for iPad on the iTunes App Store - 11 views
VoiceThread Mobile for Apple® iDevices - 26 views
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VoiceThread Mobile for Apple® iDevices VoiceThread bridges the gap between real-time discussions and static multi-media slideshows, making it the platform for on-demand teaching, learning, training, and collaborating. We are working with the lofty goal of true accessibility so that any "door" used to access VoiceThread is equally effective for your means of participation. "We want to serve the needs of a person with dyslexia or ADHD, an outdoor classroom with mobile devices, a user in the developing world without high-speed internet, a kindergartner, or an elderly lifelong learner." (Read more) With that goal in mind, we'll be releasing a Mobile App this fall for the iPad®/iPhone®/iPod touch® that will provide the same experience of creating and collaborating around your content on your Mobile device that you would experience in the web-based application... and we're pretty excited about that! Take a look, and tell us what you think.
Education Technology - theory and practice: iPad Resources for Teachers - 25 views
The iPad Classroom | Scoop.it - 22 views
Try Your Hand at Game Programming on the iPad with Codify, News from GamePro - 3 views
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"Programming games is a challenging business. If you've never done it before, you might be surprised at how much code goes into making the most simple things happen on screen. And if you've always wanted to make a game for iOS devices, on top of actually creating the game, there's the App Store approval process and, of course, the wailing hordes that are App Store reviewers. Well, now there's a new way to try your hand at programming on Apple's tablet -- a new app from Adelaide-based Two Lives Left known as Codify."
SpedApps2 - HOME - 5 views
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"The founding members of this wiki consist of "old" therapists, with over 200 years of experience working with special populations and technology. We hope that people will use this site to make informed decisions before downloading. Our purpose in creating this wiki is to foster collaboration around how applications can be used in unique ways to support learning in home, school, and therapy settings. If you have used iPad/iPod applications with special populations, please consider joining and contributing to this wiki by adding information to the charts on the various pages (see navigation pane on the left). You can also contribute without joining by adding entries on the discussion tabs for each page."
Gibbon Fairfax Winthrop HS's iPad Initiative - 3 views
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This is the second year of the GFW High School One-to-One iPad Initiative where every GFW High School student has access to an iPad tablet to use in their classes. Students can use their iPad: -as an organizational tool to track assignments, homework and class projects. -to access the internet to research information needed for class projects. -to create on-line presentations -to word process class papers and projects -to run a variety of applications to enhance their learning experience in class -to read electronic books, tests, newspapers and magazines
Writing tools, Pt.1 - Why Authors Need iPads | Personal Branding Blog - Dan Schawbel - 2 views
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