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Joao Alves

Beth's Blog: How Nonprofits Can Use Social Media: wiki - 0 views

  •  
    A lot about wikis here.
António Teixeira

Diigo Made Simple: Video and Screenshots - 0 views

  • teachers with multiple sections and/or preps can easily customize information/ resources/ activities using Diigo's groups, lists, and conversations. This can all even be done at the time that a bookmark is made (I could send the bookmark to my 7th grade math group/ list, my pre-algebra group/ list, but not my 7th grade social studies group)
    • António Teixeira
       
      Enorme flexibilidade!
  • In the meantime, here are some of the suggestions folks have shared and I note them here to summarize the ideas for myself...I hope the summary is useful to you
    • António Teixeira
       
      Os próximos parágrafos mostram como o Diigo é um verdadeiro ovo de colombo. Leitura colectiva - que belo conceito!
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    Um post com dicas para utilizar o Diigo.
António Teixeira

The Quest School: Gaming for grades | Technology | guardian.co.uk - 0 views

  • the play, analysis, and creation of games, as a foundation for learning, innovation, and change in the 21st century. Through a variety of programs centered on game design, the Institute engages audiences of all ages, exploring new ways to think, act, and speak through gaming in a social world.
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    Um pequeno artigo sobre a importância dos jogos na educação.
António Teixeira

School & Games Overlay - 0 views

  • That’s what I imagine, schools and classrooms that are as permeable as possible, so that learning leaks out — not that we’re losing it, but because we’ve stopped trying to contain it, allowing learning to grow, to network, to fertilize other learning.
  • School is a closed environment
  • But I’m wondering about a commercial opportunity, or open source collaboration, to develop a package that overlays a schools curriculum with some sort of ARG (alternate reality game), along with game master instructions, social network plugins, a variety of barcoded clue stickers that can be planted, etc. Seems like some hard-fun learning.
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    Artigo sobre a importância dos jogos na aprendizagem.
António Teixeira

Digitally Speaking / FrontPage - 4 views

  • children should be making things, communicating, exploring, sharing,not running office automation tools
  • Our kids’ futures will require them to be: Networked–They’ll need an “outboard brain.” More collaborative–They are going to need to work closely with people to co-create information. More globally aware–Those collaborators may be anywhere in the world. Less dependent on paper–Right now, we are still paper training our kids. More active–In just about every sense of the word. Physically. Socially. Politically. Fluent in creating and consuming hypertext–Basic reading and writing skills will not suffice. More connected–To their communities, to their environments, to the world. Editors of information–Something we should have been teaching them all along but is even more important now.
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    Will Richardson---widely recognized as one of America's most progressive educational thinkers---worked to define the kinds of skills that would be necessary for students to succeed in an increasingly interconnected world.
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