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Contents contributed and discussions participated by Chris Johnson

Chris Johnson

xkcd - A Webcomic - Locke and Demosthenes - 0 views

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    Have you LOLed today? A comic that presents a cynical view of the efficacy of blogs to effect change.
Chris Johnson

Biology Lab Escape ("Escape the room" type flash game) - 0 views

    • Chris Johnson
       
      Try playing through this "escape the room" type flash game. You have to conduct an experiment as part of the solution. In this case the experiment is trivial and its validity is questionable, but couldn't we create a similar game as a performance assessment? If you get stuck, you can click "walkthrough" for help (including a video of the solution). Yes, I know there are many advertisements.
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    Consider the possibilities for a performance assessment while playing through this simple "escape the room" game. The validity of the experiment involved in the solution is questionable.
Chris Johnson

A copyright black hole swallows our culture (Financial Times - Opinion) - 0 views

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    This is a very salient issue in modern education and the results of the Google Books issue will have a great impact on academia.
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    This is an article by professor of Law at Duke. His argument focuses around Google's Book search service and the recent litigation surrounding it. He criticizes both sides and recommends that we collectively rethink the ideas behind copyright.
Chris Johnson

Social Impact Games (Entertaining Games with Non-Entertainment Goals) - 1 views

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    This site lists educational games by category. There is no feed for updates (at least, I haven't found one) and games listed vary greatly in quality and educational merit. The site is hard to navigate due to poor design and doesn't seem to update very frequently
Chris Johnson

Opinion: The First-Person Immersion Myth (Gamasutra) - 0 views

    • Chris Johnson
       
      I tend to agree with the author, though I would be interested in seeing evidence to support his claims. I remember playing the classic horror survival game "Alone in the Dark" (from 1992) The graphics were fairly primitive by today's standards, the controls could be clunky, but I felt more immersed in the experience, even upon replaying years later. By contrast, I played through first-person shooter and survival horror game F.E.A.R. recently. The graphics are very realistic and the controls are smooth, but something was missing that kept it from being an immersive experience for me. People who haven't played the original "Alone in the Dark" may recognize more with games like "Resident Evil" in comparison with "Half Life".
  • saves developers from having to develop
  • has a high learning curve for those who haven’t already experienced many first-person games
  • ...10 more annotations...
  • The reason for that is likely that we are used to seeing games and movies play out before us in a third-person view.
  • Having an avatar gives us a strong frame of reference,
  • Are first-person games inherently more immersive? A lot of developers seem to presume that they are,
  • most of us do is identify with the character
  • the “silent hero” dilemma
  • do a somewhat better job by at least allowing the player to make some dialog choices -- but still, the character isn’t you
  • What makes a game immersive or otherwise is not the viewpoint
  • because his world is so well-realized
  • we’ve come to our own conclusion that first-person games are inherently intuitive and more immersive, simply by virtue of their camera position
  • a couple people mailed me to say that they feel I have too closely tied character identification with immersion, and that’s not my intention
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    This is an opinion article that talks about immersion and the first-person camera angle in video games. He argues that game developers should re-evaluate the assumption that the first-person viewpoint is inherently more immersive than other gaming experiences.
Chris Johnson

Copyright Quick Reference Chart - 0 views

    • Chris Johnson
       
      Maybe this could be organized in a way that is easier to use for quick reference.
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    (Hosted by the California Student Media Festival) This page displays a chart that shows how and under what conditions one can use media without violating copyright. The chart specifies its sources. Perhaps the chart could be re-made to make it more readable.
Chris Johnson

Importing bookmarks from Delicious - 12 views

import support delicious problems
started by Chris Johnson on 04 Sep 09 no follow-up yet
  • Chris Johnson
     
    As I mentioned earlier, I had difficulty importing my bookmarks from Delicious. I sent in a help request and the issue got fixed (sort of). If you were also having difficulty, just keep trying. Apparently there is some trouble with getting the APIs of Delicious and Diigo to play nice (see discussion here - http://groups.diigo.com/Diigo_HQ/forum/topic/import-from-delicious-2811 ).

    I also notice that even though my tags for my bookmarks imported successfully, they are not recognized in the "My tags" section. My understanding is that this will change when the tag cloud system updates itself once an hour.

    For those of you who want to keep using Delicious (or another social bookmarking service), visit here - https://secure.diigo.com/tools/save_to_others (accessible in the "Tools" section). You can set it up so that bookmarks added to Diigo are automatically copied into the other services. For a guide with pictures, see here - http://docs.google.com/View?docid=ahjrstnd78fn_138bzzxsdp .
Chris Johnson

Creative Thinking (Lesson Plans for Copyright etc) - 0 views

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    This is a site created by Northern Kentucky University. It contains lesson plans and videos for teachers to use to teach about plagiarism, copyright, and fair use. Target audience is middle school and high school classrooms.
Chris Johnson

Gmail Shortcuts (printable cheatsheet) - 0 views

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    Reference sheet with keyboard shortcuts for using Gmail's webmail interface.
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