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Jared Moore

18 Cool Ways Colleges are Using QR Codes - 1 views

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    QR codes aren't exactly cutting edge anymore but these are some interesting ways they are bridging physical and digital worlds...at least until something more elegant comes along.
Tomoko Matsukawa

One Per Cent: Lego's augmented reality game tests your building skills - 0 views

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    Getting excited about Sesame Street&AR idea that was posted earlier, went to find if Lego is doing anything as Lego Education is getting more active lately to my understanding.  I only found this. This to me is not AR although it is utilizing some level of digital technology (social network/sharing work with others).  I would be more interested to see more work from traditional game/toy players to be aggressive in the tech space. 
Daniel Melia

Embedded Learning: Integrating Skill Acquisition Into Day-to-Day Activities - Forbes - 1 views

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    This is not explicitly about education, but there are juicy bits in here on scale and transfer that are worth our while. 
Uche Amaechi

Discussions § Transforming Education through Emerging Technologies (Fall 2012) - 0 views

  • This pooling of professional resources to teach all the students is wonderful. What I wonder is how good the skills based curriculum in this program is at aiding students in making deep connections between individual skills, topics and disciplines. I think this type of teaching has tremendous potential.
    • Uche Amaechi
       
      Very interesting point about focusing on skills to the detriment of a more holistic synthesis.  And what happens to shared synthesis when each student has a different learning trajectory
  • PD involving looking at models of this personalized learning being successfully implemented into difficult school environments may mitigate some of these fears.
    • Uche Amaechi
       
      This connects to Laura's observation that teachers are not really mentioned in this part of the plan--they are another piece to be glommed on to the plan. would argue to a more holistic view incorporating the realities of teaching into the fundamental levels of charting learning plans
  • Educators who have learned in teacher-centered classrooms have more difficulty to shift their roles as facilitators. The new model is fascinating as long as it accompanies realistic implementation methods that serve all the parties involved well, at least better that how the situation currently is in terms of workload.
    • Uche Amaechi
       
      Great points. This focus on realistic assessments of capacity and implementation seems to be everybody's primary focus
  • ...1 more annotation...
    • Uche Amaechi
       
      Great points, Laura. Infrastructure and people--a highly overlapping pair, are core challenges to this "flip" of the learning process/system. your concerns are echoed below by your colleagues.
Amanda Bowen

Forget an essay -- earn a scholarship with a tweet - CNN.com - 7 views

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    NOW!!! THIS IS REALLY COOL!
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    I wish it was this easy when I applied to undergrad. 
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    interesting point that the MBA admissions director from University of Iowa mentions. Admissions dept.'s are finding traditional application essays stale. New/social media outlets like twitter are bringing back originality and creativity. Maybe embracing Tweets as a medium is like a page-limit on a paper assignment. The constraints force students to really hone in on their points, and convey it as succinctly and clearly as possible? Conveying an entire thought/argument in 140 characters... it isn't easy, and perhaps those who can do it best are really effective 21st century communicators, and are worth rewarding/supporting.
Bridget Binstock

Atari Looks To Reinvent Itself As A Mobile Games Company; Hires Former iWON/Marvel Exec... - 1 views

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    Founded in 1972 by Nolan Bushnell and Ted Dabney, Atari played a central role in the early history of video games, going on to create what are still some of the most recognizable arcade games on the planet, like Pac-Man and Pong, to name a few.
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    very interesting. With the rise and widepsread adoption of mobile devices as the gateway of choice for gaming, more and more game companies are jumping on the mobile app bandwagon. With Atari shifting its focus like this, it instantly makes me think what other founding game company have or will need to do. Sega, another big name in the early gaming days, eventually had to drop out of the hardware game because it couldn't compete. It now produces game content for its former competitor's gaming hardware. And Sega now even ports lots of its classic video games from the 80s and 90s to mobile devices like the iPhone and iPad. Nintendo is still in the hardware game, but it's portable gaming hardware is now competing with directly mobile devices (& apps) head on. Nintendo's revenue and userbase is shrinking, and most analysts and observers are pointing to the rise of iOS and other mobile devices as substitutes to dedicated gaming devices. Will Nintendo still stick around using its current model- making its own gaming hardware to sell its own (highly regarded) 1st-party properties, like Mario, Zelda etc? Lots are predicting (or even encouraging) Nintendo to drop making its own hardware, and to produce content with its prized properties onto mobile devices.
Maung Nyeu

CT Innovators Reunion: Where Are They Now? -- Campus Technology - 2 views

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    Mobile learning in some universities making gradually deeper impact. Through mobile learning the classrooms are becoming less about discovering information and more about collboration and knowledge creation. "Increasingly, this is just the way we do things" - Bill Rankin, director of mobile learning and an English professor.
Maung Nyeu

Meredith Ely: Top 10 Stories in Education in 2011 - 1 views

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    Top ten stories in education in 2011. Not surprisingly, all of these stories are, one way or other, related to educational technologies. Many facets of our education are evolving simultaneously.
Maung Nyeu

12/21/2011 - Higher Education Commission Launches Online Learning - Student Scene - Cha... - 3 views

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    Online courses are not students only, they are for teachers too. Tennessee offers free online courses to help educators maximize their knowledge of balanced assessment systems, including formative instructional practices, value-added progress measures and effective strategies to improve teaching and learning. Since Fall 2010, more than 270,000 courses have been completed throughout Tennessee by 42,000 educators.
Kasthuri Gopalaratnam

What Americans Keep Ignoring About Finland's School Success - Anu Partanen - National -... - 3 views

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    "Yet one of the most significant things Sahlberg said passed practically unnoticed. "Oh," he mentioned at one point, "and there are no private schools in Finland." This notion may seem difficult for an American to digest, but it's true. Only a small number of independent schools exist in Finland, and even they are all publicly financed. None is allowed to charge tuition fees. There are no private universities, either. This means that practically every person in Finland attends public school, whether for pre-K or a Ph.D."
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    Equity in teaching education would be a good start.
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    I love this quote, too: 'As for accountability of teachers and administrators, Sahlberg shrugs. "There's no word for accountability in Finnish," he later told an audience at the Teachers College of Columbia University. "Accountability is something that is left when responsibility has been subtracted."' American's are SO good at blaming everything and everyone ELSE for what is wrong with education in this country. Good for Sahlberg. I might just have to move my family to Finland!
Maung Nyeu

Can Technology Transform Education Before It's Too Late? | TechCrunch - 3 views

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    We are in a time convergence where teacher are incorporating technology from their daily lives into the classroom to increase student engagement.
Maung Nyeu

Tom Vander Ark: 2011 Was an Inflection Point for Digital Learning - 4 views

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    This article reminds of what Professor Dede said in the class, that we are at the inflection point in the history of of educational technologies. The author confirms that with eleven marked changes.
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    This is a very exciting time but I noticed that the author cited evidence that I believe will only contribute to the achievement gap. He cites that poverty is increasing and every new educational effort requires money or families with time to spend with their children. The adults who focus on children in poverty are the teachers. Where are they in the list?
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    I agree overall about 2011 being an inflection point, but I also remember that IBM 360 and TV were supposed to revolutionalize education too.
Bharat Battu

Technolog - Adobe gives up on mobile Flash, focuses on open Web standards - 1 views

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    in response to Jen Lavalle's post about games having to go cross-platform to survive. Adobe, makes of the Flash platform, have announced they are stopping further development of the plugin for mobile devices. They are instead now going to focus on open standards (like HTML5), to allow content to be viewed on all modern devices (mobile and computers) with no plug in required. They will also focus on tools to allow developers to push content speciically to the app stores of today's most popular mobile devices. This is a good & bad sign for app developers who use Flash (lots of them, it's been an industry standard for years. Flash has suffered from terrible performance on mobile devices, so it's good to see Adobe acknowledging the need to do something different for their mobile strategy. But what this means for the tools developers will (need to learn to) use? TBD...
Bharat Battu

Cable cos. to offer $9.95 broadband for poor homes - WSJ.com - 0 views

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    Cable companies, as part of a new FCC initiative, will be offering broadband internet to homes with children who are elgible for free school lunches.  The initiative is called "Connect-to-Compete". While having broadband at the home isn't the same as always on, mobile internet available wirelessly for students wherever they are on any device they happen to have on them, this is a good start to lessen digital exclusion for these groups
Jennifer Lavalle

Games Will All Be Going Cross-Platform - 0 views

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    This article discusses the future of gaming and how companies are approaching gaming as platforms develop and evolve. "You have different visions of the future. Some companies think it's primarily browser-based and mobile is kind of an afterthought. Then you have other companies that are more in the social/mobile space and they say mobile is the future. From my point of view, I think Funzio has placed the bet correctly in that they are focusing on a cross-platform approach."
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    Developers will need to be even more cross-platform after the news today: Adobe has announced they are ending development of the mobile versions of their Flash browser-plugin. They will instead be focusing their resources on tools for developing content for HTML5 (cross-browser compatibility for both computers and mobile devices, no plugins required), or for deploying content as apps designed to be deployed for all the major devices' app stores. http://technolog.msnbc.msn.com/_news/2011/11/09/8717108-adobe-gives-up-on-mobile-flash-focuses-on-open-web-standards
Tommie Anthony Henderson

10 ways schools are teaching internet safety - 0 views

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    Using third-party resources and having students act as investigators are some of the many ways educators are teaching about online safety and responsibility
Maung Nyeu

Stanford's Online High School Raises the Bar - NYTimes.com - 1 views

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    Elite Universities, like Stanford University, are putting their brand and prestige behind online education and offering diplomas to 30 seniors from "Standford Online High School." Harold O. Levy, a former New York City schools chancellor and founder of Kaplan's online master's of education program, believes Stanford's involvement in this sector could be a watershed.
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    Though it is only 5 years old and Stanford officials are still unsure whether it really compares to a brick and mortar school, the cache of Stanford's name could certainly do a lot to elevate the reputation of online programs. I think it is especially interesting that most students are from remote areas where it is impossible to get a comparable education at a similar private school because of location.
Adrian Melia

Five secret ways that games are changing the world. - Kill Screen - 0 views

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    Interesting examples of how some games are used for more than just entertainment including crowdsourcing for scientific progress, helping support research, and bridging the language gap.
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    Hi Adrian, thanks for sharing this. I think that the crowdsourcing potential for online games is great for solving real-life problems. Maybe educators could actually use such a platform for engaging students in school too, like crowdsourcing to solve problems in school.
Irina Uk

School Leaders Collaborate on Best Practices for District-Level Digital Media Policy | ... - 0 views

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    Insight on process of how schools are rewriting the acceptable use policies, and which schools are participating.
Cole Shaw

Pearson's take on MOOCs - 2 views

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    Kind of like Professor Dede's post about McGraw-Hill's interest in e-learning, here is a blog post from Pearson about MOOCs. I think his take (Jeff Borden, one of their VPs) is pretty accurate, in that we need a version 2 where it's not as lecture-based as version 1. I would guess that they are working on their own "version 2" solution (perhaps with Knewton?).
  • ...1 more comment...
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    In a couple of weeks a bunch of Pearson people are spending a couple of days at MIT Media Lab learning about the future of learning. Specifically they are interested on how to capitalise on technology and how to make education of all kinds for all ages more widely accessible, more affordable, more effective. Should be interesting, the lab will be doing demos all day of all the projects in the Media Lab.
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    Maria, do you know if this event is open to the public, or more a "sponsor-day" event? I would love to go!
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    Not sure if it's public event, I only know about it because I will be helping with the App Inventor demo. I'll let you know once I know more info.
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