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Chris Dede

Top News - 3-D video coming to education - 0 views

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    3-D projectors offer immersive advantages for some types of content
Chris Dede

3-D equipment gives school lessons an added dimension | News for Dallas, Texas | Dallas... - 3 views

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    Does this type of 3-D aid learning? And what type of research evidence is needed to establish this
Kasthuri Gopalaratnam

Researchers Pushing the Boundaries of Virtually Space to Include Sense of Touch - UT Da... - 1 views

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    Professors in the Erik Jonsson School of Engineering and Computer Science are creating a multimedia system that uses multiple 3-D cameras to create avatars of humans in two different places, and then puts them in the same virtual space where they can interact.
William Vitale

3-D Animated Animals Help Kindergartners Read - 4 views

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    This is awesome.
Kellie Demmler

Boffswana » Blog Archive » AR - Sketched Ideas - 0 views

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    Great site with lots of innovative ideas.  I love the idea of 3-D instruction manuals.  Finally, a chance to put my furniture together right the first time.  
Chris Dede

Playing doctor: Learning about slips of the knife better on 'patients' than patients - 1 views

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    3-D surgery simulator
Irina Uk

MakerBot Updates 3D Printer Line -- THE Journal - 0 views

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    I've heard of 3D printers before. I thought it would be interesting to try out in schools. For example, if students were designing towns to learn volume and surface area. This could help with spatial learning, which is essential to understanding math. I don't know how feasible this it though...
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    One of our classmates, Hongge, is really into 3D printers and knows a lot about it. You could check with him what he's done with this technology in the classroom. If we can 'print' human kidneys, the possibilities seem endless...
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    Thanks Kasthuri. That looks pretty awesome. I bet kids would be really engaged in classes if they were able to creat their own 3D objects for class projects. I wonder if any schools are using this yet.
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    Hi Irina, Yes! Nothing like seeing your ideas take a concrete shape. Looks like the cost of these printers is comparable to that of SmartBoards, so it may be feasible to try them out in classrooms pretty soon. That said, unless the projects are well integrated into the curriculum, they will end up as another fancy toy.
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    Harvey and I had a conversation about these last week - Harvey spoke of the way that these printers could open up opportunities for those who can visualize their creations in their heads, but have trouble putting those ideas in tangible form. We spoke of the potential in art and design.
Allison Browne

Students make computer design 3-D reality - 4 views

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    Mark Reford, who heads the school, and Michael Zeigler, the school's technology director and a teacher, said a new course marries the worlds of art and technology for middle school students, promotes higher-order thinking and gives kids insight into the future of manufacturing. 3D printers are not new but If you 've never heard of them it is a fun technology to investigate.
Harvey Shaw

The New MakerBot Replicator Might Just Change Your World - 0 views

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    MakerBot Replicators are 3-D publishers - feed it a 3-D drawing, and it will build it. Could these tools help re-imagine arts classes (fine and industrial) with a renewed focus on design?
Jennifer Hern

If You're Not Seeing Data, You're Not Seeing | Gadget Lab | Wired.com - 0 views

  • “augmented reality,” where data from the network overlays your view of the real world
    • Jennifer Hern
       
      I knew that.
  • developers are creating augmented reality applications and games for a variety of smartphones
    • Jennifer Hern
       
      Who are these developers? Lots of $$ backing them?
  • embraced a version of the technology to enhance their products and advertising campaigns.
    • Jennifer Hern
       
      Of course AR has been used to enhance private $$ making industries.
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  • Tom Caudell, a researcher at aircraft manufacturer Boeing, coined the term “augmented reality” in 1990.
  • head-mounted digital display
  • was an intersection between virtual and physical reality
  • he wants to be able to point a phone at a city it’s completely unfamiliar with, download the surroundings and output information on the fly.
    • Jennifer Hern
       
      Called Anywhere Augmentation.
  • stifled by limitations in software and hardware
  • requires a much more sophisticated artificial intelligence and 3-D modeling applications
  • must become affordable to consumers
  • early attempts have focused on two areas
  • your computer is prominently appearing in attention-grabbing, big-budget advertisements
  • Mattel is using the same type of 3-D imaging augmented reality in “i-Tag” action figures f
    • Jennifer Hern
       
      Mattel is experimenting with AR... can I get a job there?
  • isn’t truly useful in a static desktop environment, Höllerer said, because people’s day-to-day realities involve more than sitting around all day
    • Jennifer Hern
       
      Okay... so desktop computers are not for AR tech. People are mobile, so AR should be mobile. But what about people stuck sitting at a desk all day?
  • And that’s why smartphones, which include GPS hardware and cameras, are crucial to driving the evolution of augmented reality.
  • Ogmento, a company that creates augmented reality products for games and marketing
    • Jennifer Hern
       
      Ogmento... see if they want to hire me, too.
  • movie posters will trigger interactive experiences on an iPhone, such as a trailer or even a virtual treasure hunt to promote the film.
    • Jennifer Hern
       
      This is going to bring out the inner nerd in everyone....
  • The Layar browser (video above) looks at an environment through the phone’s camera, and the app displays houses for sale, popular restaurants and shops, and tourist attractions
    • Jennifer Hern
       
      Where does this information come from? Who creates this information? Selected sources/companies who pay to have their information posted? A whole new competitive marketing strategy in the making.
  • it’s not truly real-time: The app can’t analyze data it hasn’t downloaded ahead of time.
    • Jennifer Hern
       
      I can only imagine crowds of people walking the streets staring at their apps, running into people and lamp posts, not to mention getting run over by cars... I think this technology might weirdly affect the health insurance industry.
  • You know more, you find more, or you see something you haven’t seen before.
    • Jennifer Hern
       
      this is supposed to be the advantage of using AR from a commercial perspective... it is still self-centralized.
  • Nokia is currently testing an AR app called Point & Find, which involves pointing your camera phone at real-world objects and planting virtual information tags on them
    • Jennifer Hern
       
      This can be a really cool feature for teachers if they have a closed-group option. If you are part of the large network, there is all sorts of things people might plant that you don't want to see or know about... Another thought, if there is a closed-group option, perhaps this will create a whole new way of drug trafficking and helping illegal organizations hide information from authorities.
  • the hardware is finally catching up to our needs
  • Nvidia Tegra, a powerful chip specializing in high-end graphics for mobile devices.
  • place (real) Skittles on the physical map and shoot them to set off (virtual) bombs
    • Jennifer Hern
       
      Are you kidding me? Marketing Skittles within an AR game?
  • open API to access live video from the phone’s camera
    • Jennifer Hern
       
      Need this technology in order to produce AR. iPhone does not have it. Wonder why.
  • live tweets of mobile Twitter users around your location.
    • Jennifer Hern
       
      I can just imagine what a nightmare this app would be in a classroom full of students with handhelds....
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    Background on Augmented Reality. Reading for 9/14.
Kellie Demmler

Special Reports - eSN Special Report: Learning in 3-D - 2 views

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    As prices fall, technology has more potential to be used in the classroom.  
Justin Reich

Video Games Win a Beachhead in the Classroom - NYTimes.com - 0 views

  • There is, at least, growing support for experimentation: in March, Arne Duncan, the secretary of education, released a draft National Educational Technology Plan that reads a bit like a manifesto for change, proposing among other things that the full force of technology be leveraged to meet “aggressive goals” and “grand” challenges, including increasing the percentage of the population that graduates from college to 60 percent from 39 percent in the next 10 years. What it takes to get there, the report suggests, is a “new kind of R.& D. for education” that encourages bold ideas and “high risk/high gain” endeavors — possibly even a school built around aliens, villains and video games.
  • ant time building their own games. Sometimes they design
  • miniworld, a dynamic system governed by a set of rules, complete with challenges, obstacles and goals. At its best, game design can be an interdisciplinary exercise involving math, writing, art, c
Parisa Rouhani

3-D television expected to come to homes in 2010 - CNN.com - 0 views

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    no more class field trips to the imax once this comes out
Jennifer Jocz

Books Go 3-D Starting with Ology Series in U.K. - 9/24/2009 12:10:00 PM - Publishers We... - 1 views

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    merging augmented reality with reading
anonymous

3-D Projections Enhance Learning - 1 views

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    Equipment provided by Texas Instruments in this study
Maung Nyeu

Ahwatukee resident launches 3-D children's book series - Ahwatukee Foothills News: Arts... - 1 views

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    "Jochim and Siddell's books converge a traditional children's book format, a CD-ROM, a webcam and a computer to create "the same interactivity you could have on an iPad or (a Hewlett-Packard Co.) tablet, but with paper," said Jochim, president and founder of the Tempe-based Digital Tech Frontier."
Amanda Bowen

Apple patent uses 3-D gestures to control an iPad - CNN.com - 0 views

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    Possibility of gesture-interface technology on forthcoming ipads. 
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