No Child Left Behind also let states use statistical gimmicks to report performance
How to Rescue Education Reform - NYTimes.com - 2 views
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” federal financing should be conditioned on truth in advertisin
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To shed light on equity and cost-effectiveness, states should be required to report school- and district-level spending; the resources students receive should be disclosed, not only their achievement.
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The headline promises more than the article delivers. It mainly identifies the limited effectiveness that the federal government can have. There are no specific "how to's" here and no mention of technology whatsoever, perhaps because that would be too specific a focus for the scope of the article. These are prominent figures in a prominent publication having a conversation that could have taken place in 1980. How do we change that? The absence of real civic engagement on issues about education is the missing link in education reform. I wonder if we can organize public discourse on the internet more effectively to have formal impact on civic activism and administration.
Lean Start-Ups Reach Beyond Silicon Valley's Turf - NYTimes.com - 0 views
Students Shift to Computer Science - WSJ.com - 1 views
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"It's hard to find one field where you don't need it."
computer based tools for modeling systems - 3 views
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Conceptual change is aided by model building. Visualizing the relationships between different components of the model using a graphical interface is a powerful technological capability. Powersim is one such tool. Such an iterative model building activity to predict theoretically principled outcomes is stated to be conceptually engaging. There are other tools like Stella and VSim that fall into the same category.
Content Matters | Wired Science | Wired.com - 1 views
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Just as all those Baby Einstein DVDs backfired, we’re just beginning to learn that arcade video games seem to produce reliable and persistent cognitive benefits:
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The brain, as always, is a category buster. It excels at shredding our neat preconceptions and abstract classifications. We like to speculate about technology in general, about the neural effects of television and computers and tablets, but these tools are only incidental
DIY-Virtual Reality...prob. not in Walmart anytime soon - 1 views
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Epcot on Wednesday opened a new attraction called "Sum of All Thrills," which lets kids use computer tablets to design a virtual roller coaster, bobsled track or plane ride. After inputting their designs, kids climb into a robotic carriage that uses virtual-reality technology to help them experience the ride they've created.
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in the world of amusement parks and museums. Taking cues from the video game industry, park and ride designers have realized that people -- especially young ones -- want to interact with and even design their own thrill rides
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Newest Disney attraction called - Sum of All Thrills where kids get to design their own virtual roller coaster. It uses virtual-reality technology. "Disney hopes the interactive nature of the ride would also help kids learn that math and science can be fun."
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While I would not consider this incredibly expensive ride a 'distruptive innovation' or even an emerging ed technology, what Epcot has done by bringing this DIY-VR concept to the masses (if you are one of the masses that can A- afford Disney and B-have the patience to wait in line for `5-6 hours) is very important to future ed tech innovation strategies. The progression/invention of such cost prohibitive entertainment tools will fall squarely on the high-end theme parks and consumer venues. The challenge has been set by Epcot and now others must either compete directly or develop a better or more accessible solution. Off the top of my head, I can think of a few cost saving innovations that might be developed in this 'race'- Artificial G-Force Engline: variable air pressure, smart-chairs, fans
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