a Flash based website with interactive manipulatives that students and teachers can use to introduce or reinforce maths concepts. It is suitable for students from Kindergarten to Year Eight.
This site is very simple to use (mostly drag and drop) and requires very little preparation.
You simply choose a background from the collection of Game Boards, Story Boards or Work Mats. Work Mat options include place value mats, tens frames, graph paper, algebra tiles, in and out equation tables, blank calendars, number lines and number charts.
The new FUSE version
Use a dividing tool to make equal shares of hardware items such as nails, bolts or screws. For example, pack 32 bolts into packets of 3. Predict how many packets can be filled and how many items will be left over. Check your prediction. Complete a sentence describing the number operations, including the fraction of a packet remaining. This learning object is one in a series of five objects.
The new FUSE version
Use a dividing tool to make equal shares of biscuits and toys in a pet shop. For example, share 34 biscuits equally between 6 puppies. Predict how many items each puppy will get, or how many packets can be filled. Check your prediction. Decide what to do with any leftovers. Complete a sentence describing the number operations. This learning object is one in a series of five objects.
The new FUSE version
Use a dividing tool to make equal shares of stationery such as pens, pencils or crayons. Complete a sentence describing a number operation. For example, pack 24 crayons into packets of 5. Predict how many packets are needed and identify how many items are left over. This learning object is one in a series of five objects.
The new FUSE version
Use a dividing tool to make equal shares of sweets. Complete a sentence describing a number operation. For example, 17 jellybeans shared equally into 6 jars. Predict how many sweets will go into each container and identify how many sweets are left over. This learning object is one in a series of five objects.
The new FUSE version
Use a dividing tool to make equal shares of toys in a pet shop. For example, share 33 toys equally between 7 kittens. Predict how many items each kitten will get, and how many leftovers there will be. Complete a sentence describing the number operations. This learning object is one in a series of five objects.
A good game for negative numbers and mathematical thinking. This game is for two players - you can use the interactivity below, or you could draw a number line on a piece of paper and find a counter to use. In both cases, you will need two dice. Decide who is Positive and who is Negative. Positive moves from left to right and Negative moves from right to left. Take it in turns to throw the two dice and add the scores then move that number of places in your direction. If the counter reaches −13, Negative has won. If the counter reaches 13, Positive has won.