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Contents contributed and discussions participated by Alejandro Montoya

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Building a Windows Phone 7 Twitter Application using Silverlight - ScottGu's Blog - 0 views

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    Building a "Hello World" Windows Phone 7 Application
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iPad Templates and Stencils - Emily Chang - Designer - 0 views

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    Emily Chang is an award-winning strategic designer and co-founder and principal of Ideacodes, a web design consultancy in San Francisco focused on designing and developing next generation web products for companies, organizations, schools, businesses and individuals.
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iPad Application Design » Matt Legend Gemmell - 0 views

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    this is about the user interface conventions and considerations which apply to creating software for the iPad platform (and touch-screen tablet devices in general). It is not a technical discussion of iPad-related APIs
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Android SDK from an iPhone Developer's Perspective - 1 views

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    I've already given my opinion on the Nexus One hardware. Now it's time to look at the programming side of things. It's time for my opinion of the Android SDK.
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Designing OmniGraphSketcher for the iPad - Blog - The Omni Group - 0 views

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    I like to think that one of my more valuable contributions as an Omni employee is providing the lowest common denominator factor in usability testing. That is, when an engineer wants to really understand how a total Cro-Magnon will be using their app, they come to me.
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6 ways iPhone and Android users differ - Apple 2.0 - Fortune Brainstorm Tech - 1 views

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    Android users are mostly guys. iPod touch owners are overwhelmingly young. And people who carry iPhones are way more likely to lust after an iPad.
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Blaise Aguera y Arcas demos augmented-reality maps - 0 views

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    TED Talks In a demo that drew gasps at TED2010, Blaise Aguera y Arcas demos new augmented-reality mapping technology from Microsoft.
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In App Purchases: A Full Walkthrough - 0 views

  • It’s detailed. It’s long. It’s probably overly-detailed and overly-long. But, unlike the Apple docs, it contains every single step necessary for any developer to implement in-app purchases.
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    It's detailed. It's long. It's probably overly-detailed and overly-long. But, unlike the Apple docs, it contains every single step necessary for any developer to implement in-app purchases.
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codza » free iphone app version from the same xcode project - 0 views

  • In this post I’ll show you a better way: building two versions of your app from the same xcode project using targets and some other magic. Source code for the sample project is available here: twoForOne.
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    In this post I'll show you a better way: building two versions of your app from the same xcode project using targets and some other magic. Source code for the sample project is available here: twoForOne.
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iPhone 3D Programming - 0 views

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    You are reading the text of an O'Reilly book that's under development. The author is publishing the book to this site as it's being written, and we're putting it here to get feedback from you. This book uses the Open Feedback Publishing System (OFPS), an O'Reilly experiment that tries to bridge the gap between private manuscripts and public blogs.Next to every paragraph, there is a link you can use to comment on what you're reading. We are grateful for any feedback you have: questions, comments, suggestions, and corrections are all welcome and appreciated. Learn more and preorder at the book's catalog page. The sample code for this book is available at http://examples.oreilly.com/9780596804831/." />This is a cached version of http://iphone-3d-programming.labs.oreilly.com/. Diigo.com has no relation to the site.xLabs > OFPS > iPhone 3D Programminglogin
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