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Cartoonacy! - 0 views

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    Website of comics connoisseur Robert (Bob) A. Buethe: From AllExperts: About Bob Buethe Expertise Can answer questions about American (and some European and Asian) comic strips, cartoonists, and comic books. Also well-versed on topics related to cartooning techniques, composition, and art supplies. Experience Forty years reading and collecting comic books. Over twenty years as an amateur cartoonist. Extensive library of cartoon- and comic-related reference books. Publications: Hogan's Alley magazine Mensa Bulletin Mphasis
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Cartoon Movement - 0 views

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    The Internet's #1 publishing platform for high quality political cartoons and comics journalism
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CARTOON COLLEGE - The Movie - Teaser - 0 views

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    Teaser video for a documentary about the Center for Cartoon Studies.
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The Center for Cartoon Studies - 0 views

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    From the site: "The Center for Cartoon Studies (CCS) offers a two-year course of study that centers on the creation and dissemination of comics, graphic novels and other manifestations of the visual narrative. Experienced and internationally recognized cartoonists, writers, and designers teach classes. The school is located in historic downtown village of White River Junction, Vermont, in the old Colodny Surprise Department Store."
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::iLL WiLL PreSS:: HOME OF NEUROTICALLY YOURS, 4Y-RECORDS & MORE. - 0 views

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    Great dark cartoons.
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New England Webcomics Weekend - 1 views

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    NEWW 2 - November 6-7, 2010. Webcomics Weekend is back in 2010 for another year of webcomics-themed festivities. Set in Easthampton, Massachusetts, NEWW is the premiere webcomic event in the United States.
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High Tech High - Graphic Novel Project - 1 views

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    The mission is: "To serve as a professional endeavor to create, make, and deliver to the public professional grade comic books and/or graphic novels. The HTH Graphic Novel Project produces stories that consciously serve the community in a positive way. We seek to encourage the help, support, and critique of professionals in related industries to the project in order to create the best products possible. The project is free to join. We, the members, recruit and encourage membership based on enthusiasm and seriousness towards meeting project goals and deadlines. We do not discriminate towards any person based on age, gender, race, or handicap."
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Morning International Comic Competition M.I.C.C. - 2 views

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    Interesting: changing the name from "manga" to "comics" to reflect the desired scope of submissions. "While this is the fourth time that this competition has been held, it is the first since its name was changed from the Morning International Manga Competition (M.I.M.C.) to the Morning International Comic Competition (M.I.C.C.). Throughout the previous three competitions, we found ourselves keenly noticing something. While in Japan the word "manga" (マンガ) encompasses many broad genres and is still home to innovation and freshness, the term "manga" abroad refers to works of fantasy that are drawn in a specific style, and further confined to a small genre. This time, we saw an immediate change resulting from the contest's revised name, as we received many submissions that could be classified as "seinen manga," the genre that our magazine Morning primarily publishes. Not only that, we also received many highly exciting works with stories and visual designs that we could not imagine ever seeing from creators within the Japanese industry. We value this quality, as seen by the prize-winning works."
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Small Press Expo (SPX) - Sept. 10, 11 2010 - Bethesda, MD - 0 views

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    SPX 2010 will be held the weekend of September 10 and 11, 2010 at the Marriott Bethesda North Hotel & Conference Center in Bethesda, MD, just one mile outside the nation's capital, Washington DC. In its fifteenth year SPX now serves as the preeminent showcase for the exhibition of independent comic books and the discovery of new creative talent.
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drawn and quarterly - 0 views

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    With cartoonists that have been instrumental in defining the literary comics medium for the past twenty years and a willingness to experiment with formats and concepts, Drawn & Quarterly has become one of the most influential art and literary comics publishers in North America, if not the whole world. Back in 1989, Chris Oliveros humbly went in search of artists to contribute to his yet-to-be-published magazine anthology named Drawn & Quarterly. Armed with a honed aesthetic, he advertised in different venues and approached promising artists. As a result, Oliveros assembled the most esteemed and distinct coterie of cartoonists since the days of Art Spiegelman's RAW. Oliveros's visual acumen and astute production values coupled with the complete editorial and creative freedom offered to the cartoonists enabled D+Q to make an immediate mark in the world of comics. After several anthologies, comic book series and graphic novels, D+Q has established an elite and varied roster of cartoonists that includes Adrian Tomine, Seth, Chester Brown, Joe Matt, Julie Doucet, and James Sturm, who are considered to be some of the medium's best and are synonymous with Drawn & Quarterly. Big Questions, Or Else, Optic Nerve, Berlin and Atlas have joined Peepshow and Palooka-Ville as D+Q's current ongoing comic book series. Exquisitely designed sketchbooks by iconic luminaries R. Crumb and Chris Ware joined sketchbooks by Julie Doucet and Seth. Graphic novels include war comics-journalism from Joe Sacco, travelogues by Guy Delisle, a charming teenage memoir by Michel Rabagliatti and translations of European masters Igort, Baru, and Dupuy & Berberian. The original magazine anthology became a lavish, oversized, coffee table annual. D+Q has also engaged in ambitious reprint projects, including the work of Frank King, Tove Jansson (Moomin), and Yoshihiro Tatsumi. Book lovers, who appreciate exceptional quality in literature and design, laud D+Q for creating elegant objects that transcen
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drawn and quarterly - 0 views

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    With cartoonists that have been instrumental in defining the literary comics medium for the past twenty years and a willingness to experiment with formats and concepts, Drawn & Quarterly has become one of the most influential art and literary comics publishers in North America, if not the whole world. Back in 1989, Chris Oliveros humbly went in search of artists to contribute to his yet-to-be-published magazine anthology named Drawn & Quarterly. Armed with a honed aesthetic, he advertised in different venues and approached promising artists. As a result, Oliveros assembled the most esteemed and distinct coterie of cartoonists since the days of Art Spiegelman's RAW. Oliveros's visual acumen and astute production values coupled with the complete editorial and creative freedom offered to the cartoonists enabled D+Q to make an immediate mark in the world of comics. After several anthologies, comic book series and graphic novels, D+Q has established an elite and varied roster of cartoonists that includes Adrian Tomine, Seth, Chester Brown, Joe Matt, Julie Doucet, and James Sturm, who are considered to be some of the medium's best and are synonymous with Drawn & Quarterly. Big Questions, Or Else, Optic Nerve, Berlin and Atlas have joined Peepshow and Palooka-Ville as D+Q's current ongoing comic book series. Exquisitely designed sketchbooks by iconic luminaries R. Crumb and Chris Ware joined sketchbooks by Julie Doucet and Seth. Graphic novels include war comics-journalism from Joe Sacco, travelogues by Guy Delisle, a charming teenage memoir by Michel Rabagliatti and translations of European masters Igort, Baru, and Dupuy & Berberian. The original magazine anthology became a lavish, oversized, coffee table annual. D+Q has also engaged in ambitious reprint projects, including the work of Frank King, Tove Jansson (Moomin), and Yoshihiro Tatsumi. Book lovers, who appreciate exceptional quality in literature and design, laud D+Q for creating elegant objects that transcen
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Making of a Comic: The Guild #1 :: Making Of :: Dark Horse Comics - 0 views

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    Shows the process of making a comic - in this case, The Guild by Felicia Day (previously a web video series).
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The Graphic Narrative Project Official Site - 1 views

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    Home of The Graphic Narrative Project at Stanford University, to which the Diigo group is affiliated. 
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Review: The Art of Jaime Hernandez - 0 views

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    Todd Hignite's text for the Abrams' pretty The Art Of Jaime Hernandez is like the best testimonial ever written for a fancy tribute dinner, the kind of speechifying that makes you tear up a little bit in shared love for the subject of its adoration. One reads a lot of writing about cartoonists, but very little of it makes you want to shake the writer's hand, as is the case here. The love that many comics fans have for the work of Jaime Hernandez may be unique in comics because he's an artist that brings out that emotion in people that I would suggest are largely distrustful if not outright contemptuous of how frequently such feelings are expressed on behalf of so many other artists working in the medium. Jaime is a a comics artist people that find it hard to love artists love. Further, I think that people love Jaime for all the usual reasons one may love a comics artist, and then some folks love him a little more for all the reasons they love a great artist working any medium, and then a few folks love him that much more for being the avatar of a certain kind of relationship to comics, growing in seriousness of intent and human scope just as they were ready to read stories like that.
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