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Contents contributed and discussions participated by Bryan Alexander

Bryan Alexander

Using Civ IV in class - 3 views

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    Nice. Which Civ, IV or V?
Bryan Alexander

Citizen Sort - 2 views

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    Citizen science game for plant and animal identification.
Bryan Alexander

Beyond gamification: reconceptualizing game-based learning in early childhood environments - 2 views

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    The recent promotion and adoption of digital game-based learning (DGBL) in K-12 education presents compelling opportunities as well as challenges for early childhood educators who seek to critically, equitably and holistically support the learning and play of today's so-called digital natives.
Bryan Alexander

'StarCraft' Gameplay Boosts Mental Flexibility, Says Study - 0 views

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    By Riva Gold Playing StarCraft can boost problem solving and creative thinking, according to a new study by researchers at Queen Mary University of London and University College London. Researchers found that those who engaged in the real-time military strategy game improved their "cognitive flexibility," or the ability to adjust their thinking to meet different situations.
Bryan Alexander

Norwich gets contract for cyber war game - 0 views

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    NORTHFIELD - A nonprofit organization controlled by Vermont's Norwich University is getting a $9.9 million federal contract to continue work on a cyber-warfare gaming system that helps financial institutions and others learn how to respond to attacks on their computer networks, officials said Thursday.
Bryan Alexander

One simulation exercise - 1 views

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    Nice example of building on preexisting work.
Bryan Alexander

US Department of State launches educational game about 'American English' language and ... - 2 views

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    Interesting political/cultural game concept.
Bryan Alexander

Bringing new life to a 'dead' language | News Center | Wake Forest University - 0 views

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    Published: April 19, 2013 Role-playing game energizes Latin class Choose your character, write spells, map the dungeon and move up levels. It sounds like Dungeons and Dragons, but it's not. It's Latin class. Each student plays a hero from Graeco-Roman myth with a backstory, personality and actions determined largely by the student.
Bryan Alexander

World of Warcraft Finds Its Way Into Class | MindShift - 1 views

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    World of Warcraft Students' passions can be a powerful driver for deeper and more creative learning. With this knowledge, some educators are using popular commercial games like World of Warcraft (WoW) to create curriculum around the game.
Bryan Alexander

game pilot from JISC - 0 views

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    The pilot follows work undertaken by JISC Collections early in 2012, when a number of interactive educational software and games suppliers, as well as representatives of FE colleges, were interviewed to gauge the current extent and use of such software and online resources by the colleges.
Bryan Alexander

British gaming pilot - 2 views

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    JISC Collections is making available selected educational games.
Bryan Alexander

Simulating the energy future - 0 views

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    Shell turns to sims to power its scenarios.
Bryan Alexander

Teaching a simulation at Stanford - 0 views

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    Nice sketch of a political simulation, plus good reason for teaching with sims.
Bryan Alexander

Statecraft sim - 2 views

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    "Dr. Keller: I designed the simulation with two main goals in mind. First, it had to be an effective teaching tool. I wanted to take abstract concepts and theories that my students often had difficulty grasping, and make these vivid and clearly understandable. I wanted students to personally experience the challenges and complexities of world politics-to get off the sidelines and become players. Although the countries, domestic factions, and global issues in Statecraft are fictional, they have been carefully designed to provide maximum insight into parallel real-world dilemmas: as students grapple with the Orion slavery issue, the threat posed by the melting Ice Mountain, and the temptation to seize Sapphire Island's vast resources they come to understand the security dilemma, the collective action problem, two-level games, the challenges of cooperation under anarchy, and many other constructs not as theoretical concepts but as visceral truths that permeate their conversations with classmates, friends, and parents, and may even keep them up at night."
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    That's weird. Are they aggressively courting players for other purposes, or pushing ads?
Bryan Alexander

http://www.ea.com/news/simcity-breaks-ground-in-the-classroom - 1 views

shared by Bryan Alexander on 08 Feb 13 - No Cached
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    A team is building a .edu version of SimCity.
Bryan Alexander

"Game-Based Learning: Developing an Institutional Strategy Thursday" - 3 views

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    ECAR report Author(s) Rhonda M. Epper (Colorado Community College System), Anne Derryberry (Sage Road Solutions, LLC), Sean Jackson (University of Virginia)
Bryan Alexander

Endgame Syria - 1 views

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    Newsgame. Web-based, so gets around the Apps Store ban.
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