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eidesign

Gamification In Learning: Featuring Gains Through A Serious Game Concept - EIDesign - 0 views

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    Wikipedia defines Gamification as "the use of game thinking and game mechanics in non-game contexts to engage users in solving problems". While Gamification has been applied in several domains, our focus has been on its application in learning. Research certainly confirms the advantages of learning through Gamification. Let me share a case study that compares the gains in learning achieved through serious game concept vs a traditional eLearning approach.
eidesign

How To Use Gamification To Enhance Compliance Training - Featuring 4 Examples - EIDesign - 0 views

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    Gamification is used extensively to create sticky learning experiences, and compliance trainings too can use it to influence user behavior and create higher conformance. In this article, I share 4 examples of gamification for compliance training.
eidesign

3 Killer Examples On How You Can Use Microlearning, Gamification, And Social Learning T... - 0 views

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    With the increasing millennial workforce, organizations are re-evaluating their existing learning strategies. In this article, I showcase 3 examples (featuring microlearning, gamification, and social learning) that you can use to engage Millennials in the workplace.
eidesign

4 Must-see Examples of Gamification of Compliance Training - EIDesign - 0 views

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    Compliance trainings have been a significant part of corporate trainings for a long time now, they have been in the online format for the last 25 years. There have been a lot of changes since then in the way learning strategies are structured. And, compliance trainings have not yet used any new strategies to enhance the experiences of the learner.
eidesign

Gamification in eLearning Facts - EIDesign - 0 views

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    90% of the learners recall information if the applying content within a stimulation
Steven Isaacs

Educational Innovator: Lisa Dawley's explorations in the virtual learning network - 2 views

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    Lisa Dawley, PhD. and Gamification guru's blog. Lisa is the founder of 3dGameLab, the educational gamification LMS created through her research with Chris Haskell at Boise State University and made public by her company GoGoLabs.
Steven Isaacs

Gamerriculum | Using gaming principles in your curriclum - 4 views

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    Blog on Gamification and Gaming in Learning - With a name like Gamerriculum, how could you not be intrigued?
Graham Stanley

More than just a digital star chart for learners - 0 views

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    Gamification in language learning
Steven Isaacs

G.A.M.E. YouTube channel - 0 views

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    Channel for live G.A.M.E. broadcasts and videos. G.A.M.E. is comprised of educators interested in using games in learning.
Steven Isaacs

www.learningintandem.com - 3 views

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    Koreen Olbrish's (@KoreenOlbrish ) blog on Games, Virtual Worlds, etc. in Learning
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