Non-gamers, here's why you should care about games - 1 views
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A list of reasons from gaming investor about why non-gamers should care about games: gaming has gone mainstream, there really is something for everyone, gaming has become a conversation, mobile gaming is the new creative playground, gaming pushes boundaries of tech & spurs innovation & gamification.
Mobiles Games for Education and Development: What Is the Score? | MobileActive.org - 2 views
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As mobile gaming explodes worldwide, the market for "games for good" (either with an educational or social-change focus) is open for growth. Mobile games provide a way to quickly pass time, an always-on-hand source of entertainment, and a way to connect with others through competing scores or sharing strategies. Can mobile games also be used to teach, inform, and raise awareness?
Machinima - LiveBinder - 2 views
Issues of Gamification Design: Part 1 « Char 141 : Ben Sawyer's Personal Blog - 1 views
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“a SERIES of INTERESTING decisions.”
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The Educational Value of Games: A 13-Year-Old's View | MindShift - 1 views
you found me. - 3 views
3dgamelab (3dgamelab) on Twitter - 1 views
Games, Learning and Society 8.0 | Motivate. Play. - 1 views
TDGS References - 0 views
Healing Blade - 0 views
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