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 Lisa Durff

Issues of Gamification Design: Part 1 « Char 141 : Ben Sawyer's Personal Blog - 1 views

  • “a SERIES of INTERESTING decisions.”
    •  Lisa Durff
       
      A game must be interesting enough to hold attention, create a sense of flow, or it fails as a game.  Commercial games are excellent at holding attention.  Educational games often do not hold attention.
Kim Wilkens

Non-gamers, here's why you should care about games - 1 views

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    A list of reasons from gaming investor about why non-gamers should care about games: gaming has gone mainstream, there really is something for everyone, gaming has become a conversation, mobile gaming is the new creative playground, gaming pushes boundaries of tech & spurs innovation & gamification.
Dianne Rees

Meaningful Play: Explanation and best practices for gamification | LEEF Blog - 0 views

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    "#goLEEF "
Dianne Rees

26 Learning Games for Change | Serious Games | Online Learning Games - 2 views

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    Not all the links work but you can use it as a reference to look up some of the games
Karen Richardson

3dgamelab (3dgamelab) on Twitter - 1 views

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    3dgamelab Twitter feed
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