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Satta Matka: Kalyan Old Chart - 0 views

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Sunny Jackson

GameFAQs: Recettear: An Item Shop's Tale (PC) FAQ/Strategy Guide by cheeseball341 - 0 views

  • Prime
  • Recette
  • quite deft with handicrafts
  • ...67 more annotations...
  • Tear ------------------------------------------------------------------------------ A silver-haired fairy with a stern outlook on life.
  • keeps records of incoming orders
  • will buy from you at the regulation price for the majority of items
  • wields swords and uses sword skills
  • Likes: Swords Shields Helms Scarves Food Medicines
  • Alouette
  • will purchase things from you at exorbitant prices
  • Prime
  • Prime ------------------------------------------------------------------------------ A spunky fairy
  • she will demand very low prices for your wares, and very high prices when she sells to you
  • Woman
  • prides herself on her ability to get a good price.
  • A Just streak bonus is awarded upon selling to/buying from a customer on the first attempt.
  • Each consecutive bonus doubles the bonus exp you get.
  • A NearPin bonus is what the customers believe the items are worth.
  • In buying, they want 100-108% prices. In selling, they demand 67-73% (approximately).
  • Just Bonuses are randomly chosen with each sale, and are the exact percentage value a customer believes the item is worth. This is one of the values in the aforementioned NearPin range.
  • Every 5 floors is an Exit door which you can use to leave the dungeon, collected treasures and experience intact.
  • food items, better equipment for your adventurer, and magic rings
  • Dungeoneering is very cheap, and can yield large numbers of items that can be sold in stores. It is also the only way to get the majority of the items in the game: through ingredients for fusion, dungeon-exclusive items and getting certain adventurers to unlock more item types.
  • It is only when hunting for fusion items or finding rare and valuable equipment that dungeoneering comes close to the level of simple merchant work.
  • Without going to the Pub enough, Elan will never be recruited.
  • Period 2: Market/Guild/Chapel/Square, good number of customers in-store Period 3: Market/Guild/Pub/Square, good number of customers in-store
  • Period 1 is generally optimal if all you need to do is buy items.
  • Period 3 is good after coming back from adventuring.
  • Normal Price: 70% Inflated Price: 84% Deflated Price: 56%
  • buying inflated items does *not* lose you money if you set items out wisely. In fact, it gains you far more money than anything else.
  • Never sell deflated items in the store, even if you found them in a dungeon. Selling your deflated items in vending machines, however, is fine.
  • When you can, move north. The camera is further up that way, so you'll be more likely to spot threats as they come.
  • you will level up your customers faster with NearPins (3x as fast, actually), and can quickly buff their wallets.
  • Exceptions where you need to use discretion are: - Buying expensive items early on - Selling pricey items early on - On a repayment day
  • If an item is deflated, sell for 52%/buy for 35%.
  • If an item is inflated, sell for the highest possible price and buy for 140%.
  • The best things to put in your windows are: Medicines Yes, medicines. Having a bunch of Ferromin in your window will draw an enormous variety of people. Food Almost everybody likes food, right? Well, that's pretty true here. Food draws lots of people. Books Books tend to draw a fair mix of people, plus they're quite cheap and good sellers in general.
  • Booms will be signified by: 'A sudden rise in popularity...amongst *boomers*' 'Fortune telling using...' Anything mentioning 'sunstroke' Anything mentioning 'cold-weather' or 'bundling up' Anything mentioning a certain item/type of item and a type of customer
  • When a boom comes up, go out and buy the cheapest available item for that particular boom.
  • Sell everything at 104%, and you'll be getting NearPins galore, and a huge Just streak.
  • Prime is the only exception, if she comes in sell at 100% to keep the streak.
  • The secondary use of vending machines is to sell off items that currently have a decreased price but a significant base value. After a certain point in the game, low-valued items are poor moneymakers
  • Be careful not to oversell one item by putting it 10 of them in a Vending Machine. This will cause a price collapse, which will mean that you cannot replenish your stock of that item from the market.
  • Always, ALWAYS try to have at least 2 of the following: - Metal - Precious Metal - Weapon - Heavy Armor - Armor - Hat - Bracelet - Accessory - Scarf - Book - Treasure - Food
  • buy bracelets and you'll also have covered accessories
  • Buy Armor or Hats and you'll also cover the Armor order
  • Silver Spears are both Weapons and Precious Metals
  • Buy Longswords and you'll also cover Metal
  • Check the News and Outstanding Orders often
  • Keep cheap items handy
  • Try to have 3-5 of each cheap (Tier 1) item
  • This also insulates you from not having a certain type of requested item in stock.
  • Sell everything at 104%, and buy everything at 70%.
  • A single high-level character will serve you far better than a low-levelled one, especially if you feed them plenty of Ferromin.
  • Learn your character's attack range
  • This way you can stay the maximum distance away from enemies and still have damage potential.
  • the further away you are, the better
  • Learn your character's skillset
  • you can get through any dungeon without harm if you take it slow and don't rush into things
  • Levelling up is a free source of HP and SP, so use it when you can
  • use items - don't be afraid to, you'll lose them anyway when you die (don't ever take purchasable consumables back with you
  • you can instantly swap items, change rings
  • If you are about to run into a Silver Slime, hit the menu (panic) button and switch to a Willpower Ring.
  • always bring Rings into dungeons
  • When inexperienced with the Crystal Nightmare boss rush,
  • it's recommended you suicide as soon as you get an item that you want, so as not to waste time and effort finding more items you won't be able to take back upon inevitably dying
  • if you have a full inventory and you have to throw out something,
  • anything that can be bought goes, and any rare or +X items stay.
  • Learn to sell things -- Tear gives you a little demonstration, but her pricing is a bit high for you to reliably sell to everyone. These are the prices that will work most of the time. You may have to propose the same price twice in a row. Guild Master: 130% Man: 130% Woman: 120% Old Man: 124% Girl: 114%
  • Learn to buy things from customers -- Tear will give you a brief tutorial once you hit level 2, but these are the prices you can buy at to spend roughly as little money as possible. Guild Master: 37% Man: 37% Woman: 50% Old Man: 40% Girl: 51%
Sunny Jackson

GameFAQs: Terraria (PC) FAQ/Strategy Guide by Ice_Shield - 0 views

  • created by Re-Logic
  • You create a character which can then play in randomly generated worlds
  • You can technically explore your entire map through and through, in which case you can easily create a new world for the same character (or another one) and continue playing.
  • ...46 more annotations...
  • There is no "end" to the game.
  • http://terraria.wikia.com/wiki/Terraria_Wiki
  • The work bench needs ten pieces of wood
  • For every three copper/iron ores you can make one copper/iron bar.
  • If you have 5 iron bars, you can craft an Anvil, which is needed to craft our bars into other items.
  • you can purchase an anvil from the Merchant for 50 silver coins
  • (Weak) "Common" || "Uncommon" (Strong) Copper -> Iron -> Silver -> Gold -> Demonite -> Meteorite -> Hellstone
  • Copper is the weakest of the ores.
  • Iron is a little harder to find than copper yet is a little stronger
  • each have their own bonuses
  • Demonite is weaker than Meteorite
  • Pickaxe: Your pickaxe. You use it all the time. Used for mining.
  • Axe: Used for chopping down trees.
  • Hammer: Used for breaking down certain items.
  • Helmet: Used to add defense points. Goes on your head.
  • Chainmail: Used to add defense points. Goes on your chest.
  • Greaves: Used to add defense points. Goes on your legs.
  • Shortsword: Fast weapon, small range, attacks only in front.
  • Broadsword: Slower weapon, large range, attacks both in front and above.
  • Bow: A weapon that uses arrows. Arrows must be found/forged.
  • +Guide: Spawns at the beginning of the game. Gives you helpful hints.
  • +Merchant: Spawns when you have 50 silver in your inventory.
  • +Arms Dealer: Spawns when you have a gun in your inventory.
  • +Dryad: Spawns when you have killed any boss.
  • +Nurse: Spawns when you have used your first crystal heart.
  • +Demolitionist: Spawns when you have bombs or dynamite in your inventory.
  • +Old Man: Lives at the dungeon. Talking to him at night will spawn a boss.
  • Each NPC needs their own house to live in.
  • To spawn the Eye of Cthulhu, a boss monster, you must used ten lenses at a Demon Altar. He may also show up randomly at night.
  • To spawn the Eater of Worlds, a boss monster, you must break three Shadow Orbs.
  • To spawn Skeletron, a boss monster, you must talk to the Old Man at the dungeon at night.
  • To make a meteor fall, you must break a shadow orb and wait one full day. If a meteor does not fall, you must break another.
  • To gain mana, you must gain 10 fallen stars and craft it into a Mana Crystal, which will give you 20 Mana (max at 200).
  • Demonite is only given to you when you beat the Eye of Cthulhu or the Eater of Worlds.
  • Meteorite is only given to you when you mine where a meteor has landed. You need the nightmare pickaxe or dynamite to mine the ore and an obsidian skull to withstand the heat from the ore.
  • Hellstone is only found in Hell, the lowest layer of the world.
  • Eye of Cthulhu = ==================== HP: 3000
  • At the exact moment that night starts, run into the dungeon and wait for a head to summon. Then, lure it outside to your battlefield. The heads have 6000HP, just like Skeletron's head, aqnd when defeated give the same effect of beating the full Skeletron. This means that if you can beat the head (which is way easier than the full body), the dungeon will open up, and the game will act as if you've beaten Skeletron normally.
  • Goblin Sorcerer ===== HP: 60 Attack: 20 Weapon: Magical Definitely the most annoying of the group. Their attack fires a Chaos Ball at you, which is basically a magic ball, which can fly through blocks to get to you. They also teleport around the screen to add annoyance.
  • The blood moon is an excellent time to go killing if you feel like it, as you can rack up a lot of money and loot, since the spawn rates are double.
  • Whenever a player breaks a Shadow Orb there is a 25% chance that a meteor will fall between midnight and 4:30am. Meteors also have a very small chance of happening naturally overnight. When a meteor strikes an area you will receive a message stating so.
  • Meteors replace blocks nearby with Meteorite Ore. This ore is hot to the touch and will deal damage to the player when touched unless the player has an Obsidian Skull equipped. When the player reaches the area that a meteor has fallen the music will change and Meteor Heads will start spawning.
  • Broadswords
  • Phaseblade Damage: 21 Speed: Average Craft: Anvil (20 Meteorite Bars & Gemstones) Phaseblades can come in six different colors depending on which gemstones are used to create it. It also has a lower knockback compared to any other broadsword, making it easier to damage enemies.
  • Gold Shortsword Damage: 11 Speed: Very Fast Craft: Anvil (7 Gold Bars)
  • Dynamite is used mainly for mining and not attacking, though it makes a wonderful attcking tool.
Sunny Jackson

Forging (RF3) - Rune Factory Wiki Fighting, Foraging, Mining, Skills, Requests, Monster... - 0 views

  • Rusty Hoe Scrap Metal Iron Iron 5
  • Sturdy Hoe Rusty Hoe Bronze Bronze 15
  • Old Waterpot Scrap Metal Iron 5
  • ...15 more annotations...
  • Rusty Sickle Scrap Metal Scrap Metal Iron 5
  • Rusty Axe Scrap Metal Scrap Metal Iron Iron 5
  • Cheap Hammer Scrap Metal Scrap Metal Iron Iron Iron 5
  • Broadsword Iron 4
  • Steel Sword Broadsword Iron Iron 8
  • Steel Sword+ Steel Sword Iron Iron 12
  • Short Dagger Iron Iron 5
  • Steel Edge Short Dagger Iron Iron 9
  • Iron Edge Steel Edge Iron Iron 13
  • Claymore Iron Iron Iron 5
  • Zweihander Claymore Iron Iron 8
  • Zweihander+ Zweihander Iron Iron 15
  • Battleaxe Iron Iron Iron Iron 6
  • Battle Hammer Iron Iron Iron Iron Iron 7
  • Rod Iron Amethyst 4 Fire
raushan-19

SattaMatka - 0 views

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Sunny Jackson

Humble Bundle - laura.sunny.marie@gmail.com - 0 views

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    • Sunny Jackson
       
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    • Sunny Jackson
       
      Penny Arcade
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kalyanmatka143

Kalyan Matka Games Record - Kalyan PenalChart 1974-1975 - 0 views

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kalyanmatka143

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raushan-19

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