DWA = damage without armour
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[GUIDE] Full Terraria Guide | Terraria Online - 0 views
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Drops: shadow scale, demonite ore, lesser healing potion, shadow helmet, shadow scalemail, shadow greaves, Ball o' Hurt
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GameFAQs: Dragon Quest VI: Realms of Revelation (DS) Monster Recruitment Guide by King_... - 0 views
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This guide contains some minor spoilers about plot events that must happen before each monster can be recruited. If you do not want to risk reading these spoilers then you should stop here.
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As you progress the story, you will encounter monsters outside of battle. Some of these monsters will just join you as soon as you talk to them.
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Comprehensive NPC Housing Guide | Terraria Online - 0 views
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A 6x4 home is still unacceptable however, as it does not meet the minimum requirement for open space inside the home.
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if you take out the background wall in that cave and replace it with identical dirt, it is now valid. The same goes for the dungeon!
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Doors and platforms do not have to be what we would term useful however - as long as they are contained within the room or its walls the NPCs are happy.
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Guide Links for Noobs | Terraria Online - 0 views
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Xots Guide To Hidden Homes* | Terraria Online - 0 views
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Shoot a mini-shark (Or other weapon that bounces back) up into the sky. When you see one bounce back, go up.
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GameFAQs: Terraria (PC) FAQ/Strategy Guide by Ice_Shield - 0 views
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You can technically explore your entire map through and through, in which case you can easily create a new world for the same character (or another one) and continue playing.
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If you have 5 iron bars, you can craft an Anvil, which is needed to craft our bars into other items.
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(Weak) "Common" || "Uncommon" (Strong) Copper -> Iron -> Silver -> Gold -> Demonite -> Meteorite -> Hellstone
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To spawn the Eye of Cthulhu, a boss monster, you must used ten lenses at a Demon Altar. He may also show up randomly at night.
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To make a meteor fall, you must break a shadow orb and wait one full day. If a meteor does not fall, you must break another.
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To gain mana, you must gain 10 fallen stars and craft it into a Mana Crystal, which will give you 20 Mana (max at 200).
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Meteorite is only given to you when you mine where a meteor has landed. You need the nightmare pickaxe or dynamite to mine the ore and an obsidian skull to withstand the heat from the ore.
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At the exact moment that night starts, run into the dungeon and wait for a head to summon. Then, lure it outside to your battlefield. The heads have 6000HP, just like Skeletron's head, aqnd when defeated give the same effect of beating the full Skeletron. This means that if you can beat the head (which is way easier than the full body), the dungeon will open up, and the game will act as if you've beaten Skeletron normally.
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Goblin Sorcerer ===== HP: 60 Attack: 20 Weapon: Magical Definitely the most annoying of the group. Their attack fires a Chaos Ball at you, which is basically a magic ball, which can fly through blocks to get to you. They also teleport around the screen to add annoyance.
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The blood moon is an excellent time to go killing if you feel like it, as you can rack up a lot of money and loot, since the spawn rates are double.
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Whenever a player breaks a Shadow Orb there is a 25% chance that a meteor will fall between midnight and 4:30am. Meteors also have a very small chance of happening naturally overnight. When a meteor strikes an area you will receive a message stating so.
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Meteors replace blocks nearby with Meteorite Ore. This ore is hot to the touch and will deal damage to the player when touched unless the player has an Obsidian Skull equipped. When the player reaches the area that a meteor has fallen the music will change and Meteor Heads will start spawning.
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Phaseblade Damage: 21 Speed: Average Craft: Anvil (20 Meteorite Bars & Gemstones) Phaseblades can come in six different colors depending on which gemstones are used to create it. It also has a lower knockback compared to any other broadsword, making it easier to damage enemies.
Guide - Terraria Wiki - 0 views
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How to add a spoiler Tag on Discord: The Easy Guide - 1 views
cubeduel.com/-tag-on-discord-the-easy-guide
HowtospoileronDiscord discord twitch memes discordserver gaming youtube fortnite dankmemes ps gamer minecraft
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GameFAQs: Dragon Quest IV: Chapters of the Chosen (DS) Metal Slime Guide by Twilight_Shine - 0 views
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the Falcon Knife Earrings, which you can buy in the town of Rosehill for 7500 gold. This item only gives an additional +5 to your ATK, but these enable you to do a two-hit physical strike.
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the Falcon Blade does the same as the Falcon Knife Earrings, just not with such a lowered ATK stat (it has a +67 ATK)
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A very good weapon you can acquire to help with hunting Metal Slimes is the Liquid Metal Sword, which is found in the Cascade Cave. I won't say how to get in that cave, as I'm sure other walkthroughs will tell how. Anyhow, this blade is not only one of the most powerful in the game (+130 ATK!), but it will also deal out a solid 2 points of damage against Metal Slimes. It's an effective weapon through and through, so when you're able to get it, get it ASAP.
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if you equip accessories such as the Mercury's Bandana and Meteorite Bracer, you'll have a better chance to strike before the Metal Slimes can flee.
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the chance for criticals is determined by a character's Luck statistic. The higher the Luck, the better and more frequent chance of landing a critical.
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Gospel Ring also raises Luck by 50, but it also prevents monster battles, so it's not all too useful unless you combine it with Torneko's Whistle.
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One other weapon which is great for metal hunting is the Poison Needle. While only Borya and Maya can equip it, it ALWAYS hits. So it's either a guaranteed 1 point of damage (which helps tremendously) or an instant kill (which is even better).
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In the original NES version of Dragon Quest IV, the preferred method for destroying Metal Babbles was using the spell BeDragon, which is called Puff! in the DS version. This is especially good since it is possible to destroy an entire group of Liquid Metal Slimes in one round. Only Maya learns this spell, and it will help to have her equipped with a Meteorite Bracer.
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Metal Slime: Max HP: 4 Max MP: 12 ATK: 20 Defense: 1023 (that's not a typo) Speed: 50 EXP: 1350 Gold: 5 Item Drop: Gold Tiara Attacks: Physical Attack, Flee, Frizz
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Liquid Metal Slime: Max HP: 5 Max MP: Infinite ATK: 65 Defense: 1023 Speed: 150 EXP: 10,050 Gold: 10 Item Drop: Happy Hat Attacks; Physical Attack, Flee, Frizz, Sizz
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Metal King Slime: Max HP: 7 Max MP: Infinite ATK: 140 Defense: 1023 Speed: 165 EXP: 30,010 Gold: 20 Item Drop: Liquid Metal Helm Attacks: Physical Attack, Flee, Sizzle
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Basic Gameplay Guide - 0 views
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The Galleons and gems stored in Gringotts Bank will disappear after a VE. Use dwelling or House Vault as a storage space if you don’t want to lose your Galleons.
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Favor can be bought from Ramius at the Houses of Mystery in Knockturn Alley, or fought for in the Land of the Shades.
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You can have up to three saved days at a time in your pool, and use them at anytime to gain a new day.
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Mounts can be bought at Quality Quidditch in Diagon Alley or Mundungus' Eggs in Knockturn Alley for various prices.
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GameFAQs: Dragon Quest VI: Realms of Revelation (DS) Weapon/Armor FAQ by ignasia7 - 0 views
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Thorn Whip (Group) Chain Whip (Group) Morning Star (Group) Spiked Steel Whip (Group) Wizardly Whip (Group) Solar Fan (Group) Gringham Whip (Group)
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Boomerang (All) Edged Boomerang (All) Flametang Boomerang (All) Massacre Sword (All, Curse: 0 Defense) Flail of Destruction (All)
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HEALIE, SPOT, KINGSLEY, GOOBER, CURIE, SHELLEY, MERCURY Best Overall/Fire/Ice:Metal King Shield, Metal King Armour
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Prayer Ring Dropped by: Bonus 5 Defense [047] Healslime (1/4096), 121 Style 22 Style Found: Equip: Turnscote Casino (5000T) H M A T Greedmore Valley Casino (5000T) Sl Shop 0(2250): Effects: N/A Heal 20-30MP when used. Chance to break with each use.
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Kerplunk Bracer Dropped by: Bonus 10 Defense 124 Style 25 Found: Equip: Turnscote Casino (20000T) E Greedmore Valley Casino (20000T) Poseidon's Palace (Ultimate Key) Shop 0(3750): Effects: N/A Casts Kerplunk when Equipped owner is killed.
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Kamikaze Bracer Dropped by: Bonus N/A 80 Style 10 Found: Equip: Port Haven Casino (5000T) E Shop 0(7500): N/A Effects: Casts Kamikaze when Equipped owner is killed.
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Gospel Ring Dropped by: Bonus 15 Defense N/A Style 30 Found: Equip: After getting every class to at least E level 5, talk to the Abbot Jack for this present. Shop 0(unsellable): N/A Effects: No random encounters while Equipped.
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GameFAQs: Recettear: An Item Shop's Tale (PC) FAQ/Strategy Guide by cheeseball341 - 0 views
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Tear ------------------------------------------------------------------------------ A silver-haired fairy with a stern outlook on life.
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Just Bonuses are randomly chosen with each sale, and are the exact percentage value a customer believes the item is worth. This is one of the values in the aforementioned NearPin range.
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Every 5 floors is an Exit door which you can use to leave the dungeon, collected treasures and experience intact.
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Dungeoneering is very cheap, and can yield large numbers of items that can be sold in stores. It is also the only way to get the majority of the items in the game: through ingredients for fusion, dungeon-exclusive items and getting certain adventurers to unlock more item types.
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It is only when hunting for fusion items or finding rare and valuable equipment that dungeoneering comes close to the level of simple merchant work.
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Period 2: Market/Guild/Chapel/Square, good number of customers in-store Period 3: Market/Guild/Pub/Square, good number of customers in-store
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buying inflated items does *not* lose you money if you set items out wisely. In fact, it gains you far more money than anything else.
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Never sell deflated items in the store, even if you found them in a dungeon. Selling your deflated items in vending machines, however, is fine.
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When you can, move north. The camera is further up that way, so you'll be more likely to spot threats as they come.
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you will level up your customers faster with NearPins (3x as fast, actually), and can quickly buff their wallets.
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Exceptions where you need to use discretion are: - Buying expensive items early on - Selling pricey items early on - On a repayment day
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The best things to put in your windows are: Medicines Yes, medicines. Having a bunch of Ferromin in your window will draw an enormous variety of people. Food Almost everybody likes food, right? Well, that's pretty true here. Food draws lots of people. Books Books tend to draw a fair mix of people, plus they're quite cheap and good sellers in general.
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Booms will be signified by: 'A sudden rise in popularity...amongst *boomers*' 'Fortune telling using...' Anything mentioning 'sunstroke' Anything mentioning 'cold-weather' or 'bundling up' Anything mentioning a certain item/type of item and a type of customer
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The secondary use of vending machines is to sell off items that currently have a decreased price but a significant base value. After a certain point in the game, low-valued items are poor moneymakers
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Be careful not to oversell one item by putting it 10 of them in a Vending Machine. This will cause a price collapse, which will mean that you cannot replenish your stock of that item from the market.
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Always, ALWAYS try to have at least 2 of the following: - Metal - Precious Metal - Weapon - Heavy Armor - Armor - Hat - Bracelet - Accessory - Scarf - Book - Treasure - Food
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A single high-level character will serve you far better than a low-levelled one, especially if you feed them plenty of Ferromin.
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use items - don't be afraid to, you'll lose them anyway when you die (don't ever take purchasable consumables back with you
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If you are about to run into a Silver Slime, hit the menu (panic) button and switch to a Willpower Ring.
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it's recommended you suicide as soon as you get an item that you want, so as not to waste time and effort finding more items you won't be able to take back upon inevitably dying
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Learn to sell things -- Tear gives you a little demonstration, but her pricing is a bit high for you to reliably sell to everyone. These are the prices that will work most of the time. You may have to propose the same price twice in a row. Guild Master: 130% Man: 130% Woman: 120% Old Man: 124% Girl: 114%
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Learn to buy things from customers -- Tear will give you a brief tutorial once you hit level 2, but these are the prices you can buy at to spend roughly as little money as possible. Guild Master: 37% Man: 37% Woman: 50% Old Man: 40% Girl: 51%
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My Library for Bestiary - 0 views
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-=Hippogriff=-Costs:1000000 Galleons 800 Gem(s) 600 Galleons (Feeding Costs)Special Abilities:Hippogriff Attack 60 Rounds +700% Attack +700% Defense +200HP Regen Per Round 40 Extra Turn(s) Per Day Ownership Requirements:Voldemort Encounters: 40
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-=Aethonan=-Costs:2000000 Galleons 2500 Gem(s) 600 Galleons (Feeding Costs)Special Abilities:Equine flight 80 Rounds +1000% Attack +1000% Defense +300HP Regen Per Round 55 Extra Turn(s) Per Day Ownership Requirements:Voldemort Encounters: 55
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-=Nimbus 2001=-Costs:2000000 Galleons 2000 Gem(s) 600 Galleons (Feeding Costs)Special Abilities:Blazing Speed 80 Rounds +900% Attack +900% Defense +300HP Regen Per Round 50 Extra Turn(s) Per Day Ownership Requirements:Voldemort Encounters: 50
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-=Hungarian Horntail=-Costs:1000000 Galleons 2000 Gem(s) 6000 Galleons (Feeding Costs)Special Abilities:Horntail 80 Rounds +1500% Attack +1500% Defense 100 Extra Turn(s) Per Day Ownership Requirements:Voldemort Encounters: 50
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-=Swedish ShortSnout=-Costs:250000 Galleons 750 Gem(s) 3000 Galleons (Feeding Costs)Special Abilities:Ice Fire 60 Rounds +1200% Attack +1200% Defense 80 Extra Turn(s) Per Day Ownership Requirements:Voldemort Encounters: 35
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-=Common Welsh Green=-Costs:100000 Galleons 500 Gem(s) 1200 Galleons (Feeding Costs)Special Abilities:Melodious Roar 50 Rounds +1100% Attack +1100% Defense 70 Extra Turn(s) Per Day Ownership Requirements:Voldemort Encounters: 30
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-=Manticore=-Costs:300000 Galleons 300 Gem(s) 600 Galleons (Feeding Costs)Special Abilities:Scorpion's Sting 60 Rounds +650% Attack +600% Defense +150HP Regen Per Round 40 Extra Turn(s) Per Day Ownership Requirements:Voldemort Encounters: 30
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-=Nimbus 2000=-Costs:200000 Galleons 200 Gem(s) 480 Galleons (Feeding Costs)Special Abilities:Nimbus Power 60 Rounds +600% Attack +650% Defense +50HP Regen Per Round 40 Extra Turn(s) Per Day Ownership Requirements:Voldemort Encounters: 25
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-=Gryphon=-Costs:160000 Galleons 160 Gem(s) 480 Galleons (Feeding Costs)Special Abilities:Majestic Flight 50 Rounds +600% Attack +550% Defense +200HP Regen Per Round 35 Extra Turn(s) Per Day Ownership Requirements:Voldemort Encounters: 20
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-=Blast-Ended Skrewt=-Costs:15000 Galleons 15 Gem(s) 600 Galleons (Feeding Costs)Special Abilities:Blast off 40 Rounds +200% Attack +200% Defense 20 Extra Turn(s) Per Day Ownership Requirements:Voldemort Encounters: 2
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-=Peruvian Vipertooth=-Costs:15000 Galleons 25 Gem(s) 180 Galleons (Feeding Costs)Special Abilities:Swift Venom 60 Rounds +400% Attack +400% Defense 15 Extra Turn(s) Per Day Ownership Requirements:Voldemort Encounters: 10
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-=Comet 140=-Costs:40000 Galleons 40 Gem(s) 360 Galleons (Feeding Costs)Special Abilities:Flaming Comet 60 Rounds +350% Attack +350% Defense +20HP Regen Per Round 30 Extra Turn(s) Per Day Ownership Requirements:Voldemort Encounters: 7
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-=Nimbus 2010=-Costs:2000000 Galleons 7000 Gem(s) 500 Donation Point(s) 1200 Galleons (Feeding Costs)Special Abilities:Swift Reflexes 160 Rounds +2500% Attack +2500% Defense +5000HP Regen Per Round 150 Extra Turn(s) Per Day
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-=Firebolt=-Costs:5000000 Galleons 3000 Gem(s) Special Abilities:Super Speed 100 Rounds +1400% Attack +1400% Defense +400HP Regen Per Round 80 Extra Turn(s) Per Day
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-=Moontrimmer=-Costs:10000 Galleons 10 Gem(s) 180 Galleons (Feeding Costs)Special Abilities:Fly me to the Moon 50 Rounds +200% Attack +200% Defense +5HP Regen Per Round 20 Extra Turn(s) Per Day
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-=Chinese Fireball=-Costs:500000 Galleons 1000 Gem(s) 4200 Galleons (Feeding Costs)Special Abilities:Liondragon 75 Rounds +1400% Attack +1400% Defense 90 Extra Turn(s) Per Day Ownership Requirements:Voldemort Encounters: 45
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-=Hebridean Black=-Costs:30000 Galleons 50 Gem(s) 240 Galleons (Feeding Costs)Special Abilities:Dragon Fire! 75 Rounds +600% Attack +600% Defense 25 Extra Turn(s) Per Day Ownership Requirements:Voldemort Encounters: 15
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-=Ukrainian Ironbelly=-Costs:50000 Galleons 150 Gem(s) 300 Galleons (Feeding Costs)Special Abilities:Crushing Weight! 60 Rounds +700% Attack +700% Defense 50 Extra Turn(s) Per Day Ownership Requirements:Voldemort Encounters: 20
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-=Silver Arrow=-Costs:20000 Galleons 20 Gem(s) 240 Galleons (Feeding Costs)Special Abilities:Arrow of Truth 55 Rounds +300% Attack +300% Defense +10HP Regen Per Round 25 Extra Turn(s) Per Day Ownership Requirements:Voldemort Encounters: 5
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-=Shooting Star=-Costs:2000 Galleons 3 Gem(s) 60 Galleons (Feeding Costs)Special Abilities:Guiding Star 50 Rounds +5HP Regen Per Round +100% HP Leech 5 Extra Turn(s) Per Day
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-=Antipodean Opaleye=-Costs:70000 Galleons 300 Gem(s) 600 Galleons (Feeding Costs)Special Abilities:Fierce Beauty 50 Rounds +900% Attack +900% Defense 60 Extra Turn(s) Per Day Ownership Requirements:Voldemort Encounters: 25
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-=Cleansweep 11=-Costs:70000 Galleons 70 Gem(s) 480 Galleons (Feeding Costs)Special Abilities:Mischief Maker 60 Rounds +550% Attack +550% Defense +30HP Regen Per Round 37 Extra Turn(s) Per Day Ownership Requirements:Voldemort Encounters: 15
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-=Female Unicorn=-Costs:70000 Galleons 60 Gem(s) 360 Galleons (Feeding Costs)Special Abilities:Mystical Powers 50 Rounds +500% Attack +550% Defense +200HP Regen Per Round 30 Extra Turn(s) Per Day Ownership Requirements:Voldemort Encounters: 12 Female Owners Only
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-=Cleansweep 5=-Costs:60000 Galleons 60 Gem(s) 360 Galleons (Feeding Costs)Special Abilities:Mischief Maker 60 Rounds +400% Attack +400% Defense +20HP Regen Per Round 35 Extra Turn(s) Per Day Ownership Requirements:Voldemort Encounters: 10
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Torchlight/Transmutation - StrategyWiki, the video game walkthrough and strategy guide ... - 0 views
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Transmutation is the process of turning items into other items (typically of greater power or value)
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