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aishley_smith1

Generative AI Development Company - 0 views

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    In the dynamic landscape of DevOps, where speed, efficiency, and innovation are paramount, Generative Artificial Intelligence (AI) is emerging as a game-changer. This transformative technology, coupled with the expertise of DevOps consulting firms and Generative AI development companies, is reshaping the way organizations approach software development and operations.
hashstudioz112

Generative AI Development Company | Transform Your Business with AI Solutions - HashStu... - 2 views

Discover how HashStudioz, a leading Generative AI Development Company, can revolutionize your product development and design with cutting-edge AI solutions. Our expert team delivers customized, eff...

services development design

started by hashstudioz112 on 28 Feb 25 no follow-up yet
aarkstore1

Nintendo Switch conquers the Japan Game Console Industry. - 1 views

The games consoles market in Japan consists of the total revenues generated by Nintendo, Microsoft and Sony. In addition, the Nintendo Switch was the best-selling video game console of 2018, besti...

games Online gaming Game Console Gaming Industry Nintendo Sony Mocrosoft

started by aarkstore1 on 09 Feb 19 no follow-up yet
Ilya Kurylev

Acclaim to make $30m in revenue from free to play games this year - 2 views

  • Howard Marks spoke at Paris GDC today, and Worlds in Motion has a writeup, including quotes from Marks about key stats for Acclaim’s free to play games:
  • For example, profitability is often measured through average revenue per user (ARPU). “Most of the time ARPU is $30-$40 a month,” said Marks. “A month! Not just one time.”
  • “The next thing is percentage of uniques,” he continued, defining “uniques” as players who spend money on a given game. “We’ve found in Asia, in Korea, we’ve found that 10% of people will spend money! I think it’s great! In the United States it’s less, more like 5-10%. But we’re getting there.”
  • ...3 more annotations...
  • The average lifetime for a player in the free-to-play space is 3-4 months per game, less than what is generally expected for a more traditional subscription MMO.
  • That statistic leads to churn rate, which describes player loss per month. “It turns out you lose a lot,” admitted Marks. “You should be prepared to say, ‘I only brought in 100,000 players this month, but only 10,000 stayed.’ That’s okay! That’s okay. Some of them will come back, and you can always get more.”
  • He also says (according to Worlds In Motion) that Acclaim will make $30m in revenues this year and break even on their core games business, but is investing heavily in R&D. Those are great numbers, and certainly place Acclaim to the front of the pack for free to play publishers in the West.
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    Lightspeed Venture Partners Blog
hashstudioz112

How to Determine if Hiring a Java Developer is Right for Your Project - 1 views

Hiring a Java developer is a great choice if your project requires: Scalability & Performance - Java is ideal for high-performance, scalable applications like enterprise systems and cloud-based pl...

development services

started by hashstudioz112 on 04 Mar 25 no follow-up yet
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