As mentioned in my last post, I am planning to gamify next Fall's first-semester FYC course, using Interactive Fiction (IF) and the multiplayer classroom model. The decision to do so came completely independently of a new MOOC that started this past week that focuses on Games Based Learning (GBL).
"This is the second in a series of articles about gamification and how it can be best leveraged within organizations. The first post in the series, GAMIFICATION F"