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learnnovators

AVOID THESE GAMIFICATION PITFALLS - Learnnovators - 0 views

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    "This is the second in a series of articles about gamification and how it can be best leveraged within organizations. The first post in the series, GAMIFICATION F"
learnnovators

Games To Gamification | Learnnovators - 0 views

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    Imagine yourself living some two million years ago. Your survival would have been mainly through hunting and food gathering. Slowly, as the human species evolved, (around 70,000 to 80,000 years ago), they started hunting small game. The word 'game' here means any animal hunted for food. The term game was used as a medieval hunting terminology in the late 13th century. It has its origin from the old English word 'gamen' which means joy, sport, or amusement. Then, as man evolved to the agrarian stage, around 12,000 years ago, he learned to domesticate a few animals and, alongside, grow crops. This was the time when hunting started to become a sport and also a source of food. And gradually, man started inventing different types of games and sports for various purposes. Now you may wonder what the difference between a sport and a game is. A sport is usually a physical activity. But some non-physical activities like chess and bridge are called mind sports. Games, on the other hand, can be physical or mental. All sports are games, but not all games are sports.
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    Imagine yourself living some two million years ago. Your survival would have been mainly through hunting and food gathering. Slowly, as the human species evolved, (around 70,000 to 80,000 years ago), they started hunting small game. The word 'game' here means any animal hunted for food. The term game was used as a medieval hunting terminology in the late 13th century. It has its origin from the old English word 'gamen' which means joy, sport, or amusement. Then, as man evolved to the agrarian stage, around 12,000 years ago, he learned to domesticate a few animals and, alongside, grow crops. This was the time when hunting started to become a sport and also a source of food. And gradually, man started inventing different types of games and sports for various purposes. Now you may wonder what the difference between a sport and a game is. A sport is usually a physical activity. But some non-physical activities like chess and bridge are called mind sports. Games, on the other hand, can be physical or mental. All sports are games, but not all games are sports.
Steven Isaacs

Understanding Quest Based Learning » White paper by Dr. Chris Haskell - 1 views

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    This white paper by Dr. Chris Haskell highlights the benefits of incorporating gamification principles through quest based learning in schools.
Steven Isaacs

Top 10 Online Communities for Educators of Game-Based Learning - 1 views

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    This blog post features the top 10 online learning communities for educators involved and interested in game-based learning. Join a community and get involved :)
Steven Isaacs

http://www.bottomlineperformance.com/a-counterpoint-to-ruth-clarks-why-games-dont-teach/ - 1 views

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    Sharon Boller rebuts Ruth Clark's beliefs that Games Cannot Teach. Phooey, Ruthy!
Steven Isaacs

G.A.M.E. YouTube channel - 2 views

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    G.A.M.E. is a network of educators interested in games in learning. The YouTube channel is home for their live broadcasts and videos.
Steven Isaacs

The 20 Best Blogs about Game Based Learning - 0 views

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    Worth having this list of blogs at the ready if you are interested in Games in Learning!
Steven Isaacs

The 50 Best Videos for Teachers Interested in Game Based Learning - 0 views

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    A collection of videos covering a variety of areas within the realm of game based learning.
Steven Isaacs

Games Based Learning MOOC - Engage! - 0 views

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    This open course is designed for educators who want to learn more games, simulations and game-like environments for education. It is designed for all levels of participation. We are using the matrix from Dr. Lisa Dawley's Social Network Knowledge Construction as the model for the course.
Steven Isaacs

The role of Video Games in the English Classroom - 0 views

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    This blog post speaks to a variety of benefits and ways to introduce video games in the English Classroom. Several games are discusses as well as gamification principals.
Steven Isaacs

Boss Level: Collaborative Student-Led Learning at Quest to Learn - 1 views

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    What if instruction could actually engage students and get them excited about learning? What if school could foster student creativity and support their expanding imaginations? What if educators around the world had the tools to provide students with the 21st century skills to imagine and create their own futures in our ever-changing global society? Education innovation is in full creative flower at Quest to Learn, a New York City public middle and high school. As the Guidance Counselor and Wellness Coordinator, I support the groundbreaking and effective teaching and learning that takes place here, nurturing social and emotional learning (SEL) as well as 21st century skills like inventiveness, risk taking and collaboration.
Steven Isaacs

Why Education Should Embrace Games - 1 views

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    Jane McGonigal spoke about games and education at EDUCAUSE 2013 in Anaheim, Calif., and gave a famous Ted Talk three years ago. Ted Talk 2010 video ANAHEIM, Calif. - Video games may sound more recreational than educational, but experts believe that games will play a greater role in student engagement in years to come.
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