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Steven Isaacs

Richard A. Bartle: Players Who Suit MUDs - 0 views

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    Four approaches to playing MUDs are identified and described. These approaches may arise from the inter-relationship of two dimensions of playing style: action versus interaction, and world-oriented versus player-oriented. An account of the dynamics of player populations is given in terms of these dimensions, with particular attention to how to promote balance or equilibrium.
Steven Isaacs

http://www.bottomlineperformance.com/a-counterpoint-to-ruth-clarks-why-games-dont-teach/ - 1 views

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    Sharon Boller rebuts Ruth Clark's beliefs that Games Cannot Teach. Phooey, Ruthy!
Steven Isaacs

Teaching with Portals: Valve Announces Steam for Schools - 1 views

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    Blog post discussing the use of Portal 2 in Education thanks to the Steam for Schools project.
Steven Isaacs

Teach At-Risk Students in Leadership and Language Arts with. . . World of Warcraft? - 0 views

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    Todd Finley speaks with Lucas Gillispie about the Wow in Schools project and using games like World of WarCraft in a school setting.
Steven Isaacs

G.A.M.E. YouTube channel - 2 views

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    G.A.M.E. is a network of educators interested in games in learning. The YouTube channel is home for their live broadcasts and videos.
Beth O'Connell

YouTube - Seth Priebatsch: Building the game layer on top of the world - 0 views

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    I had forgotten about this TEDtalk; fits with Jane McGonigal's work
Steven Isaacs

G.A.M.E. - Gamers Advancing Meaningful Education - 0 views

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    Gamers Advancing Meaningful Education (G.A.M.E) is an online community of educators who game.
Steven Isaacs

Jane McGonigal - Alternate Reality Gaming - 0 views

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    Jane's research on ARG
Steven Isaacs

Alternate reality game - Wikipedia, the free encyclopedia - 0 views

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    An alternate reality game (ARG) is an interactive narrative that uses the real world as a platform and uses transmedia to deliver a story that may be altered by participants' ideas or actions. The form is defined by intense player involvement with a story that takes place in real-time and evolves according to participants' responses.
Steven Isaacs

ARGNet: Alternate Reality Gaming Network - 0 views

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    "Think of it as an alternate world Cold War era spy adventure, if that kind of thing included stuff like blood sacrifices packed with dark beings."- Andrea Phillips, Balance of Powers Kickstarter campaign video. Before Adrian Hon and Naomi Alderman took to Kickstarter to fund the mobile app Zombies, Run, there was Balance of Powers.
Steven Isaacs

The role of Video Games in the English Classroom - 0 views

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    This blog post speaks to a variety of benefits and ways to introduce video games in the English Classroom. Several games are discusses as well as gamification principals.
Steven Isaacs

James Paul Gee blog - 0 views

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    This blog contains stuff approriate for my (Jim Gee's) academic identity. More personal stuff is at jamespaulgee.wordpress.com. Both blogs are largely for my musings and not to attract an audience.
Steven Isaacs

Google to teach quantum mechanics through Minecraft - 0 views

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    I'm not the first person to admit that I don't have the firmest grasp on quantum mechanics or the computational mechanics that utilize them. Sure, I'll bust out the Schrodinger's cat situation at the many intellectual gatherings I'm totally invited to, but that's where my familiarity with all things quantum ends.
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