Playmakers | Institute of Play - 0 views
In This Minecraft Classroom Digital Citizenship 101 Is The Topic Of Play | Fast Company - 1 views
Games MOOC Wrap-up - YouTube - 1 views
GAMIFY THE CLASSROOM · Mightybell - 1 views
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Oct 26, 2012 and Nov 15, 2012 - I created this webpage as part of my Oct 26, 2012 Metro State University's Teaching and Learning with Technology Conference Workshop titled: "Gamify the Classroom," and my Nov 15, 2012 webinar presentation for the G.A.M.E. (Gamers Advancing Meaningful Education" webinar series: "It Takes a Guild Episode 4" http://youtu.be/UTva4mpLZBI
Math Professor Teaches High School Classes (Darryl Yong) | Larry Cuban on School Reform... - 0 views
Donkey Kong idols duke it out in Denver for world title - The Denver Post - 0 views
Space Alert | Board Game | BoardGameGeek - 0 views
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"It's a cooperative team survival game. Players become crew members of a small spaceship scanning dangerous sectors of galaxy. The missions last just 10 real-time minutes (hyperspace jump, sector scan, hyperspace jump back) and the only task the players have is to protect their ship. On 2 CDs (or Scenario cards if you don't have a CD player available) are ten minute long soundtracks that represent central computer announcements about the presence of various threats. These vary from space battleships and interceptors to different interstellar monsters and abominations, asteroids or even intruders and malfunctions on the spaceship. Players have to agree who will take care of which task and coordinate their actions (moving around the ship, firing weapons, distributing energy, using battlebots to deal with intruders, launching guided missiles, etc.) in real time to defend the ship. Only a well-working team can survive 10 minutes and make the jump back to safety."
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