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Home/ Game Based Learning Research/ Contents contributed and discussions participated by LeeDale Shepherd

Contents contributed and discussions participated by LeeDale Shepherd

LeeDale Shepherd

Proof of Learning: Assessment in Serious Games - 2 views

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    This article is from 2005, but there is some interesting material reviewed. Of course, the article mentions Jim Gee. One part that I found interesting was where Jim Brazell, a consulting analyst at the Digital Media Collaboratory, basically says that the only way someone can make an effective simulation game is to understanding thoroughly that which is being simulated. Thus, creation of games has the "potential to lead to new knowledge and new ways to do things through emergent behavior." This is the first time I've seen such a clear description of how game design can be used to build knowledge.
LeeDale Shepherd

20 Coolest Augmented Reality Experiments in Education So Far - Online Universities - 0 views

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    20 Coolest Augmented Reality Experiments in Education So Far - Online Universities
LeeDale Shepherd

Introducing a Game Based Curriculum in Higher Ed - 1 views

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    This goes back to where I live, Higher Ed, and addresses some of the basic steps in introducing a games based curriculum. It's a little bit more of an overview than I'd like, but some of the content is solid.
LeeDale Shepherd

Sofia Mysirlaki's Paper: Leadership in a Networked World - 0 views

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    A little dry for my head, but some of the discussion in this paper is very interesting. The research and resources are fairly recent, which makes for some good link-chasing, too!
LeeDale Shepherd

RSA Animation about Motivation and Drive - 0 views

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    RSA Animation about Motivation and Drive - I found this video from Neville's Journal (http://gamesmooc.shivtr.com/journals/11707) but the RSA Animate always helps me understand it better. Most of this is VERY business oriented, but there are some interesting nuggets for us edu-nerds!
LeeDale Shepherd

Google Hangouts for teachers - 1 views

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    100 Google Hangouts for teachers, including flipped classrooms and gamification!
LeeDale Shepherd

Education Levels Up! - A noObs guide to Gamifying your Classroom " MrDaley.com | MrDale... - 0 views

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    "A new way to manage classroom instruction is slowly creeping into the world of education: " Gamification ". Gamifying simply means turning the class content and the way students learn into a game with a rewards system, quests, experience levels, and healthy competition." This page is more useful for K-12 educators, but there are a LOT of resources that will still be helpful for post-secondary educators as well. This is more of a list of resources and definitions than any kind of critical discussion or a list of practical suggestions, but it's still very useful.
LeeDale Shepherd

Online Educational Applications Scoop.it - 0 views

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    This Scoop.it is excellent. I go to it to find out about new uses of educational technology and it rarely disappoints! Typically I don't post links that just go to a list of links, but I think this is worth it.
LeeDale Shepherd

The Soapbox: RuneScape is a proper MMO | Massively - 1 views

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    Discussion of the growth over the years of the Runescape MMO game, including mention of the changing game mechanics underlying the game.
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