許諾と黙認
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shared by Nele Noppe on 17 Jan 09
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Sexual Assault (in comics) Awareness Month: Rape in the Gutters - 0 views
www.girl-wonder.org/...ness-month-rape-in-the-gutters
sexual_content rape comics fanficforensics phd

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Sexuality is not a black-and-white matter; neither, therefore, is consent. There are infinite shades of gray between consent as defined in the Antioch Policy and the legal and medical definitions of sexual assault. Although we can agree on certain terms and definitions for sexual violence, those definitions are far from universal, and they’re thick with semantic subtleties and qualifiers.
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Audre Lorde: The Master's Tools Will Never Dismantle the Master's House - 0 views
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Advocating the mere tolerance of difference between women is the grossest reformism. IT is a total denial of the creative function of difference in our lives. For difference must be not merely tolerated, but seen as a fund of necessary polarities between which our creativity can spark like a dialectic.
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It is learning how to take our differences and make them strengths. For the master’s tools will never dismantle the master’s house. They may allow us temporarily to beat him at his own game, but they will never enable us to bring about genuine change. And this fact is only threatening to those women who still define the master’s house as their only source of support.
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The failure of the academic feminists to recognize differences as a crucial stregnth is a failure to reach beyond the first patriarchal lesson. Divide and conquer, in our world, must become define and empower.
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I urge each one of us here to reach down into that deep place of knowledge inside herself and touch that terror and loathing of any difference that lives there. See whose face it wears. Then the personal as political can begin to illuminate all our choices.
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Women of today are still being called upon to stretch across the gap of male ignorance, and to educate men as to our existence and our needs. This is an old and primary tool of all oppressors to keep the oppressed occupied with the master’s concerns.
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shared by Nele Noppe on 24 Feb 10
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chosaq » More Japanese book lending madness - 0 views
chosaq.net/...nese-book-lending-madness.html
copyright law libraries literature manga manga_industry manga_kissa phd

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the main goal of the (Japanese) copyright law is a public one: “to contribute to the development of culture” (Art. 1 Japanese Copyright Law).
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From Impressionism to Anime: Japan as Fantasy and Fan Cult in the Mind of the West - 0 views
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ハリポタ著作権問題とは - 0 views
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ところが、「ハリー・ポッター」は海外児童文学であり、同人への理解の低さからより強い反撥を受けたり、一足飛びに海賊版とみなされる危険性があります。権利獲得の考え方の差異もあるかもしれません。海外では、自分の主張を通すため裁判を起こすことは、日本より簡単にあり得ます。また、邦訳を出版している静山社は以前に同人と係わりがあるような作品を出版していません。そのため、反撥を受ける危険性が他の出版社に比べて高いと感じます。先
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Queer Popular Culture: Literature, Media, Film, and Television - 0 views
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Re-read The Sorcerer's Stone Today! An Unauthorized Guide - 0 views
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xparrot: shipping kills puppies! - 0 views
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(I think there's a reason that a lot of the old fan shows, the big ones, were series that never had canon ships, never had any romances that lasted more than a single episode.
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Who's a professional? Who cares? - 0 views
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Steps towards professionalization: educational qualifications raised, professional association established, special vocabulary and tradition, code of ethics, legal recognition
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"Most key elements in widely used definitions of professionals turn out not adequately to distinguish them from other groups" "all sorts of hidden arbitrary assumptions are built into the very notion of the professions. Together they suggest that some degree of enhanced social status is the only true common denominator of the varied occupations that are given this label."
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Reputation of LiveJournal as a platform - 0 views
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On another topic, only tangentially related to RaceFail '09, is the perception I have that Livejournal, as a blogging platform, continues to be considered some weird incestuous second-class place compared to Wordpress or Blogspot or something. I frequently see derogatory comments out in the blogosphere about LJ bloggers, implying that anyone writing on LJ isn't worth paying attention to. (Yes, Scalzi, this means you, and not just for yesterday's post.)And I have to ask, why is a freestanding blog more valid somehow than an LJ? Is it somehow the community nature of LJ? The icons? The friends-list function? What is it that makes LJ so much tackier than Blogspot?... or is it that LJ is perceived as majority female?
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then you are So Super Great And Powerful because readers come all the way to look at your blogI think there's something to this. The perception of Manly Independence, even though it's false because they're still using a blogging platform like Blogspot or Wordpress, it's just a little more detached from the other blogs on Blogspot or Wordpress. So they have to use an RSS reader with their morning coffee, instead of a flist.
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shared by Nele Noppe on 23 Feb 10
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Creativity in amateur multimedia: Popular culture, critical theory, and HCI - 0 views
74.125.155.132/scholar
amateur_professional fans internet presentation_cwwc creativity open_source theory HCI openness machinima games technology authors communal medium technological_determinism visual_language phd


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Today, especially in academic circles, this pop culture phenomenon is little recognized and even less understood.
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These analyses reveal relationships among emerging amateur multimedia aesthetics, common software authoring tools, and the three theorizations of creativity discussed
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This paper explores the enabling factors, especially the role of multimedia authoring tools, in the recent explosion of amateur multimedia.
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HCI practitioners have explored how software interfaces can enhance and support users in general and creativity in particular. Its analytical tools for examining the relationships between tools and a concrete group of users vis-à-vis a well-defined explication of tasks both solve and create problems. The ability to specify these relationships explicitly greatly facilitates the design of systems; yet that same explicit specificity also defines creativity a priori in cybernetic terms more friendly to computers than to the culturally diverse and rich practice of creativity
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Critical theory—an umbrella term that encompasses literary theory, continental philosophy, and communication theory, among others—offers sophisticated theoretical resources for the study of cultural artifacts and their use in the communities that create them. Many of these theories ground themselves in the materiality of the cultural artifacts they study; yet the material layer for which these theories were once developed were largely textual. The movement of cultural artifacts from the physical to digital poses a deep challenge (and some risk) for critics studying digital media with these theories
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this paper investigates three relevant traditions of theory that address these overlaps: HCI, poststructuralism, and theories of technological determinism, especially in media.
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Creativity—its nature, conditions of possibility, inputs and outputs, and processes—plays a major role in virtually all academic, professional, and artistic domains. As a result, it is heavily, and heterogeneously, theorized.
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Genealogically, HCI developed alongside cognitive science and computer science, and was most often put in service of professional productivity software.
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HCI often characterizes creativity in rationalistic, intentional, and scientific ways. For example, Schneiderman (2002, 2003) proposes a creativity framework for, in his words, “generating excellence” with four parts: collect, relate, create, and donate. With it, he hopes to capture the social, iterative, associational, and distributional characteristics of creativity, especially as described by cognitive science. Evident in this perspective is an effort to model creativity, which is seen as a social activity, with certain structural features that take place in environments conducive to creativity.
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All of this is in service of what Schneiderman calls “evolutionary creativity,” which he illustrates as follows:“doctors making cancer diagnoses, lawyers preparing briefs, or photo editors producing magazine stories”(2002, p. 238). Here, Page 17 Creativity in Amateur Multimedia 15 and pervasive throughout the essay, Schneiderman’s notion of creativity appears to be paraphrasable as professional innovation: His interest is not artistic self-expression and, as we shall see, he is not alone in understanding creativity in terms of professional discourses
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Again, creativity is understood as it relates to professional discourses, in this case the discourse of art history and its pedagogical presentation to museum-goers. Even analyses of group creativity in HCI contexts that seek to go beyond rationalist- individualist notions of creativity nonetheless operate in a rationalist mode.
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The notion of creativity that emerges from these mainstream HCI essays places its agency primarily in the intentional activity of the individual (though the individual is presumably a member of relevant groups). It sees the ecology of creativity as a community of expert practice comprising research, dialogue, and artifact exchange, facilitated by social and computer environments that forgivingly compel an iterative and basically scientific (correctness, discrete information, classification, hypothesis) approach toward truth.
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The role of the author-function is, among other things, to control the polyvalence intrinsic to texts, such that the author, rather than performing the creative role of bringing the text into the world, performs the role of constraining the meaning of the text within a society.
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(Foucault, 1969/2000, p. 206). Therefore, writing is a destabilizing force that threatens to transform the discourse in which it operates and to swallow up its own author. It is important to remember that Foucault is not limiting his analysis to literary texts; he explicitly includes scientific and academic writing,
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In this conceptualization of writing, creativity occurs at the level of discursive rule- transgressing. The role of the historical human in this process is greatly diminished, not because humans are not involved in textual production, but because the individual is at the wrong level of granularity for analysis. A given historical individual authoring discourse does so within complex interactions involving several selves and the clash of languages
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Related, but not identical, to Foucault’s notion of authorship are theories of “intertextuality” put forward by Julia Kristeva and Roland Barthes. Intertextuality is the notion Page 19 Creativity in Amateur Multimedia 17 that a text is a “tissue” of (mis) quotations from other texts, considered to be more than mere collages, but transformative, of the sign systems from which they are derived (McAfee, 2004)
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Creativity’s agency lies in the juxtaposition of sign systems (in which authorial identities are implicated), which occurs in the context of play, and results in artifacts that are significant not for what they say, but for the ways they materially contribute to the generative capacity of the discursive rule-set from which they operate.
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Perhaps the foremost theorist of technological determinism is Jacques Ellul (1964/2003, 1980/2003), who argues that individuals, science, and government are all “conditioned” by technology.
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Like Schneiderman (2002, 2003) and Foucault (1969/2000), Ellul (1964/2003, 1980/2003), too, is making claims about the origins and generation of knowledge in scientific discourses, but he situates the agency in the fierce pressures of technology as it overwhelms and often replaces the comparatively meek procedures of science and governance
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As a result, according to Benjamin, our cognitive experience of the art also changes; whereas painting allows spectators to control their own stream of consciousness and reflect on what they see, cinema’s moving images disrupt association and contemplation, dominating viewers’ thoughts.
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Benjamin’s (1936/1968) arguments are developed further by self-described technological determinist Marshall McLuhan, whose claim that “the medium is the message”(1964/2003) characterizes media as “extensions of ourselves” that “alter sense ratios or patterns of perception steadily and without any resistance”(p. 31).
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For Manovich, the emergence of new visual languages is enabled not by an iterative, rational approach to innovation, as cognitive science might suggest; neither does it emerge from an evolutionary history of discursive transgression, as a poststructuralist approach might suggest 10. Rather, it is made possible by certain forms of productive convenience built into authoring tools that unleash visual languages and cultural logics that exceed any human intention, whether at the level of the individual or the group of experts.
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To answer this question, it is useful to consider what the three traditions share in common. All consider creativity in the context of professionalism and knowledge production. Creativity is not simply about painting a pretty new picture or expressing a personal emotion; it contributes to discourses about the world and our place in it. All three traditions also understand creativity as situated within systems—networks of software-supported experts, discursive sign systems, or systems of production and consumption. All of these implicitly reject romantic notions of the individual creative genius and pure self-expression; implied in this is a rejection or at least dilution of individual intention as the prime mover of creativity
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Questions one might ask include the following: What are the social and technical conditions or structures necessary for the generation of these artifacts? What is the discourse of amateur multimedia? What is the minimal unit of meaning? In what ways does its production establish relationships between authors, viewers, technologies, meaning, and ideology?
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A key first step is to understand how creativity is implemented in multimedia authoring software. Each program has ways it encourages authors to work. For example, Photoshop greatly rewards users who take advantage of layers, opening up avenues of possibility for compositing, nondestructive experimentation, and long-term editability. This in turn makes certain meanings (especially meanings created by the juxtapositions of spatial compositing) more easily realized than others. To what extent do contemporary authoring platforms encourage in the same ways (constituting and compelling a notion of digital creativity), or do different applications suggest different notions of digital creativity?
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blush_squick: Pinning it down - 0 views
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Something that I don't think anyone raised is the difference between being squicked because of something happening to a fictional character and being squicked because of something happening to a real person. I find the latter enormously worse than the former, and I'm much less likely to be squicked by a fictional character's misfortunes if they're depicted in a cartoony, unrealistic way.
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thingswithwings: a few words on warnings - 0 views
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So his intention was to play this scene of assault, with no warning, in the public space of a classroom. Now, this is a class that also teaches Irreversible and Demonlover and other films that involve pretty graphic scenes of rape and assault, but I think there's a difference between being told to watch Irreversible on your own at home, and coming into class, sitting around with a bunch of half-strangers, and being surprised by an out-of-context rape scene.
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One thing that I really like about fandom is that we're different from the publishing world, from the academic world, from the world of boyfans even, in that we try really hard to take into consideration the needs and squicks and concerns of the reader.
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Professional publishing is about getting people to buy books, and professional publishing is about the rights of the author - so, in the first place, we're often lied to about what a novel will contain, and even when we're not, we're not warned, because the rights of the author to surprise the reader - the rights of his inviolable artistic vision - are more important than the rights of the reader to tailor her reading to her own desires.
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The author knows more about how we ought to read, what we want to read, than we do, and will control the reading process. Our only option if we don't like it is to throw the book down halfway through - which, as we've learned recently, apparently deprives us of the right to say we didn't like it.
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shared by Nele Noppe on 15 Mar 09
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Scans_Daily TOSed off Livejournal: If Only Someone Owned The Goddamned Servers | Organi... - 0 views
transformativeworks.org/...omeone-owned-goddamned-servers
blogging copyright fans gender livejournal fanficforensics phd

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To destroy this kind of discussion in the name of preventing piracy is exactly the kind of act that ISPs and social networking services like Livejournal protest when, for instance, copyright holders demand that they be shut down because some fraction of their users are using their infrastructure to share pirated content.
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"if Scans_Daily were a male dominated community it would have not been suspended like this. Why? Because I don’t think it would have been on a site like Livejournal."
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Female fans populate social network sites run by panicky male-dominated corporations who want to make money from selling advertising to women, but don’t really have the brass ovaries to deal with hosting female interaction on the internet. It’s like they expect feathered sugar with a hint of spice and are shocked to discover girls have locker room talk and smoke in the bathroom. Male fan communities seem to be owned and operated by like-minded males
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Pornography or therapy? Japanese girls creating the yaoi phenomenon - 0 views
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Japanese copyright law - Wikipedia, the free encyclopedia - 0 views
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Japanese copyright laws consist of two parts: "Author's Rights", and "Neighboring Rights", and as such, "copyright" is a convenient collective term rather than a single concept in Japan.
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"Neighboring rights" refer to the rights of performers, broadcasters, and other individuals who do not author works, but play an important role in communicating them to the public.
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As in many other countries, the term "public domain" is not mentioned in Japanese copyright laws, and thus, even though some materials are claimed to be "public domain", there can be some restrictions. Sometimes the term copyright-free is used instead.
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Works authored by an individual, under his own name or a known pseudonym, are protected for fifty years following the individual's death. Works authored anonymously or under an unknown pseudonym, as well as works authored by corporations, where the individual author or authors are unknown, are protected for fifty years following publication. Japan is considering extending the duration of protection to seventy years to be more in line with the United States and other nations.
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Once implemented, it may become impossible to play copyright-protected CDs on the CD-ROM drive of a computer.
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In 1992, the "Compensation System for Digital Private Recording" was introduced. According to this system, those who make digital sound or visual recordings for personal use should pay compensation to the copyright owners. This compensation is added in advance to the prices of specified digital recording equipment (DAT, DCC, MD, CD-R, CD-RW), and specified recording media (DVCR, D-VHS, MVDISC, DVD-RW, DVD-RAM) (Japan Copyright Office 2001, 17; ibid. 24).
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In other words, the clever user who tries to free-ride on the original genius of the creator of this or that tune has to be educated, and forced to participate in a trusted system in order to obtain the desired tunes. No one has so far mentioned about either fair use or the reach of the public domain.
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In 1997, the Japanese Copyright Law was updated to expand the coverage of the author's "right of communication to the public" (established in 1986 under the name of Rights of Broadcasting and Wire Transmission) to the stage of making it transmittable. The objects of the right of communication to the public are the activities of connecting a server to a network, and the activities of transmission
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Besides these two definitions, Article 23 (1) of the Copyright Law provides that "(t)he author shall have the exclusive right to make the public transmission of his or her work (including the making transmittable of his or her work in the case of the interactive transmission)". This can be considered an expansion of the right of public transmission of authors to the preceding stage of making transmittable, available (Fujiwara 1999, 98-99; Japan Copyright Office 2001, 31), and even of a right of making transmittable that goes further than the WIPO Copyright Treaty (Ficsor 2002, 506). Apart from this, and in order to comply with the WIPO Performances and Phonograms Treaty, a right of making transmittable was also granted to performers and phonogram producers. The scope here is especially to regulate the internet broadcasting of live performances (Fujiwara 1999, 98; Japan Copyright Office 2001, 31).
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when we look at it from the viewpoint of the public domain, the wider reach of the concept of communication to the public means a big limitation of the reach of this public domain. This is not a discourse against "copyright protection". Indeed, in a lot of cases, copyright protection seems to work as a system, and creates an incentive to produce. We only should be aware that the current transformations in the legislation concerning intellectual property rights — in Japan and in other countries — is moving very fast, and do not seem to take into account all facets of the story, nor remember the very basic goal of copyright, which is "to contribute to the development of culture".
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In November 2000, the "Copyright Management Business Law" (4.2.2.3) was enacted. Its main purpose is to facilitate the establishment of new copyright management businesses, in order to "respond to the development of digital technologies and communication networks" (Japan Copyright Office 2001, 27). In general, we can say that this law will facilitate the rise of copyright management businesses, and possibly create a further limitation to the reach of the public domain.
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In its book, "Copyright System in Japan", the title of this section is "(t)o secure the effectiveness of rights by utilizing new technologies" (Japan Copyright Office 2001, 32). This shows clearly that the Japanese government considers software to be a tool for enforcing copyright legislation. Not mentioned, however, is the possible negative side-effects concerning fair use (limitation on rights), or the reach of the public domain.
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It is quite clear that with this regulation, it becomes impossible to circumvent the copyright-protection of intellectual property in the context of fair use. This means that when a CD, etc. is copyright-protected, there is not only technically no space for fair use, but also from the legislative side, there is no support for copying in the context of fair use.
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