VRun - 0 views
The effect of active video games on cognitive functioning in clinical and non-clinical ... - 0 views
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"Physically-active video games ('exergames') have recently gained popularity for leisure and entertainment purposes. Using exergames to combine physical activity and cognitively-demanding tasks may offer a novel strategy to improve cognitive functioning. Therefore, this systematic review and meta-analysis was performed to establish effects of exergames on overall cognition and specific cognitive domains in clinical and non-clinical populations. We identified 17 eligible RCTs with cognitive outcome data for 926 participants. Random-effects meta-analyses found exergames significantly improved global cognition (g = 0.436, 95% CI = 0.18-0.69, p = 0.001). Significant effects still existed when excluding waitlist-only controlled studies, and when comparing to physical activity interventions. Furthermore, benefits of exergames where observed for both healthy older adults and clinical populations with conditions associated with neurocognitive impairments (all p
Positive effect of videogames #exergames on body composition - 1 views
Never Skip Leg Day Again: Training the Lower Body with Vertical Jumps in a Virtual Real... - 0 views
Exergames improves cognitive functions in adolescents with depression: study protocol o... - 0 views
Pokémon GO That Enable Behavior Change - 0 views
Teaching dance in PE using exergames - 0 views
Virtual Performance Augmentation in an Immersive Jump & Run Exergame | Semantic Scholar - 0 views
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