An awesome resource to share with students! As a teacher I regularly refer to Bloom's Taxonomy when I am planning or developing questions for my students to ponder and respond to. This resource provides a great explanation of the thinking processes that the learner should experience at each of the levels in the taxonomy. The chart offers sample questions in very student-friendly language. This will be helpful as I encourage my students to stretch their questioning and thinking from the knowledge level through the higher levels.
This article is part of DBA , a new series on Mashable about running a business that features insights from leaders in entrepreneurship, venture capital and management. A lot of people want jobs in marketing, which is great news for those of us currently hiring.
One of the world's most popular video games has made significant inroads into K-12 classrooms, opening new doors for teaching everything from city planning to 1st graders to physics for high schoolers. The game, of course, is Minecraft, a 21st-century version of Legos in which players use simple 3-D digital blocks to build and explore almost anything they can imagine.
This guide by Peggy Grant and Dale Bayse (2014) aims to help educators adjust to the changing landscape of education by making learning accessible for all learners through the integration of technology to create personalized learning environments. Personalized learning leverages students digital skills to acquire 21st century skills fueling student-centered and student-driven learning.