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Tesseract Learning

Creating Engaging eLearning Gamification Experiences for Higher Impact - Tesseract Lear... - 0 views

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    Among the custom digital learning solutions, I find gamification to be one of the most effective in creating the right impact on the learners. Gamification in eLearning helps in better retention of knowledge and concepts. In this blog, I will discuss some approaches to make gamification in eLearning work well.
eidesign

Infographic on Gamification in eLearning-6 Examples - EIDesign - 0 views

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    Gamification is the integration of gaming elements in eLearning to create a highly effective and immersive learning experience. Here's an infographic illustrating 6 examples of Gamification in eLearning to engage learners in a better way.
Tesseract Learning

A Case Study On Gamification In Corporate eLearning - 0 views

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    Successful corporate eLearning is all about engagement. Games, when used in eLearning, make online training fun, entertaining and engaging for learners. In this article, I will discuss a case study on a gamification solution that we delivered, which resulted in better learner engagement.
eidesign

How To Enhance Your Corporate Training With Next Gen Gamification Solutions - eLearning... - 0 views

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    Join us for the free webinar How To Enhance Your Corporate Training With Next Gen Gamification Solutions, presented by Asha Pandey, the Chief Learning Strategist at EI Design, and sponsored by eLearning Industry. The event is scheduled for the 7th of March 2019. Stay tuned!
Tesseract Learning

eLearning Trends To Watch Out For In 2021 - 0 views

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    With COVID-19 taking a grip over the world, organizations across the globe are forced to rethink how they conduct business, train, and equip their employees to meet the challenges posed by the disruption and business dynamics. How are organizations gearing up for the coming year in upskilling and reskilling their employees? We will look at some key trends that will reshape the learning landscape in the coming year and beyond.
Tesseract Learning

3 Advanced Gamification Strategies To Use In 2021 - Tesseract Learning - 0 views

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    The pandemic has forced organizations to turn digital in their training implementations. This has opened up a plethora of options to create a good learning experience. Many are turning to virtual training in place of classroom training. However, many are taking this period as an opportunity to go completely digital and reduce dependence on trainers, at least for the ones who are at the first three levels of Bloom's learning paradigm, namely, remembering (awareness), understanding, and applying concepts.
Antwak Short videos

AntWak | Short videos from real people with real insights - 0 views

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    One such effort to address the continuous learning needs of professionals is AntWak AntWak is a "Social Learning Platform" which believes that the knowledge professionals painstakingly accumulate by years of industry experience is invaluable. Early professionals can benefit immensely from this "Experiential Knowledge" to become better professionals and chart more rewarding careers for themselves AntWak has recently been recognized by multiple EdTech platforms as one of the most promising platforms for professionals
Syed Amjad Ali

Why E-Learning - A simple analysis - 0 views

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    E-Learning industry is witnessing tremendous growth in terms of revenue and application. It has become a synonym for many of the learning requirements in corporates, academics and government institutions. To provide most suitable learning solutions, industry experts exploring and inventing creative methods and approaches such as Custom Learning Solutions, Rapid Learning Solutions, Gamifications, Instructor Led Training programs and blend of these methods and approaches.
Tesseract Learning

70-20-10 Model of Performance And Training Revisited - 0 views

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    The 70-20-10 model is widely used in organizations across the world for implementing learning programs. In this blog, I will cover the model briefly and provide some thoughts on implementing it better for successful skilling of workforce.
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    The 70-20-10 model is widely used in organizations across the world for implementing learning programs. In this blog, I will cover the model briefly and provide some thoughts on implementing it better for successful skilling of workforce.
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