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Tyler Wall

Harold Jarche » Training departments will shrink - 1 views

    • Tyler Wall
       
      You also at some point need to offer training in being socially collaborative and not a social taker. 
anonymous

Moving Beyond Technology -- Campus Technology - 1 views

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    "Most Significant Metatrends for the Next 10 Years 1. The world of work is increasingly global and increasingly collaborative. 2. People expect to work, learn, socialize, and play whenever and wherever they want to. 3. The internet is becoming a global mobile network--and already is at its edges. 4. The technologies we use are increasingly cloud-based and delivered over utility networks, facilitating the rapid growth of online videos and rich media. 5. Openness--concepts like open content, open data, and open resources, along with notions of transparency and easy access to data and information--is moving from a trend to a value for much of the world. 6. Legal notions of ownership and privacy lag behind the practices common in society. 7. Real challenges of access, efficiency, and scale are redefining what we mean by quality and success. 8. The internet is constantly challenging us to rethink learning and education, while refining our notion of literacy. 9. There is a rise in informal learning as individual needs are redefining schools, universities, and training. 10. Business models across the education ecosystem are changing. Excerpts of the 10 top metatrends identified in A Communiqué from the Horizon Project Retreat, January 2012, an NMC Horizon Project publication under Creative Commons attribution license. "
anonymous

The metatrends influencing education technology | Academica Group Inc. - 0 views

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    "At a recent retreat to mark the tenth anniversary of the New Media Consortium's Horizon Project, which produces an annual report on technology trends affecting higher education, participants identified 28 important metatrends. The 10 most significant are: the world of work is increasingly global and increasingly collaborative; people expect to work, learn, socialize, and play whenever and wherever they want to; the Internet is becoming a global mobile network -- and already is at its edges; the technologies we use are increasingly cloud-based and delivered over utility networks, facilitating the rapid growth of online videos and rich media; openness is moving from a trend to a value for much of the world; legal notions of ownership and privacy lag behind the practices common in society; real challenges of access, efficiency, and scale are redefining what we mean by quality and success; the Internet is consta ntly challenging us to rethink learning and education, while refining our notion of literacy; there is a rise in informal learning as individual needs are redefining schools, universities, and training; and business models across the education ecosystem are changing"
Kathy Schwarz

T3 Training: web-2-0-tools-in-the-classroom - 0 views

There is a free version and a paid version of the course. Starts April 25. http://www.teacher-tech-training.com/course-list/web-2-0-tools-in-the-classroom/ New offerings will include Digital St...

started by Kathy Schwarz on 04 Apr 12 no follow-up yet
Kathy Schwarz

Appropriations Bill May Strip Federal Funding for Open Educational Resources - 0 views

The House Appropriations Committee has just released the draft of the bill that would fund the Departments of Labor, Education and Health and Human Services for the 2012 fiscal year. There's a lot ...

started by Kathy Schwarz on 07 Oct 11 no follow-up yet
Kathy Schwarz

New Book: The Gamification of Learning and Instruction - 1 views

The Gamification of Learning and Instruction: Game-based Methods and Strategies for Training and Education [Hardcover] Karl M. Kapp Publication Date: May 1, 2012 | ISBN-10: 1118096347

started by Kathy Schwarz on 19 Apr 12 no follow-up yet
Kathy Schwarz

A System Approach to Building a World-Class TeachingProfession: The Role of Induction - 1 views

The induction elements producing the strongest effects included having a mentor from the same field, having common planning time with teachers in the same subject, and having regularly scheduled co...

started by Kathy Schwarz on 15 Feb 12 no follow-up yet
Kathy Schwarz

3D GameLab - 2 views

3D GameLab, a quest-based online learning platform re-opens our closed beta on March 26, as we kick off with a 3 week online spring camp for teachers and instructional designers, providing you the ...

started by Kathy Schwarz on 21 Feb 12 no follow-up yet
Jackie Doherty

McElvaney - 1 views

shared by Jackie Doherty on 28 May 11 - Cached
  • Free and easy-to-use technologies offer new ways to find, organize, create, and interact with information.
  • The 2009 Horizon Report defines personal webs as "customized, personal web-based environments . . . that explicitly support one's social, professional, [and] learning . . . activities via highly personalized windows to the networked world" (Johnson, Levine & Smith, 2009, p. 19), and heralds them as an emerging learning trend.
  • This paper explores personal web technologies (PWTs) and their learning applications. Examples are given of commonly used, customizable technologies such as: social bookmarking, personal publishing tools, aggregators, and metagators.
  • ...34 more annotations...
  • learning needs extend far beyond the culmination of a training session or degree program. Working adults must continually update their skills and behaviours to conform to the constantly changing demands of the workplace (Lewis & Romiszowski, 1996)
  • some needs may best be addressed by the individual him/herself.
  • PLE) to manage their own learning resources; whether these are wikis, news feeds, podcasts, or people.
  • The use of PWTs for learning directly supports several principles of connectivism, a learning theory outlined by Siemens (2006): (i) Knowledge rests in networks, (ii) Knowledge may reside in non-human appliances, and learning is enabled / facilitated by technology, and (iii) Currency (accurate, up-to-date knowledge) is the intent of all connectivist learning activities (p. 31).
  • If individuals can sufficiently develop their ability to find, organize, and manage these connections, their available knowledge does not have to be limited by the confines of their own skulls.
  • To navigate the Internet more efficiently, individuals can assemble a virtual toolbox from an ever-growing list of free, and often open-source, technologies to aid in aggregating, organizing, and publishing information online.
  • To create a personal web for learning, it is first necessary to explore what personal web technologies are, where to find them, and how to use them.
  • Social bookmarking and research tools allow users to save web pages, articles, and other media (usually to an online storage location) and organize them in personally meaningful ways.
  • n general, the length and full-featured capabilities of blogging offer learners the opportunity to explore topics in depth and reflect, while the speed and simplicity of micro-blogging lends itself more towards posing questions and collaborative brainstorming (King, 2009).
  • esides enriching and enlivening a post, these tools make it possible for an individual to publish artifacts that are ill-served by text-only displays.
  • Micro-blogs, such as Twitter (twitter.com), allow users to post short messages from their computer or mobile phone.
  • Users can also 'follow' other members to receive a stream of their posts.
  • asily "ask and answer questions, learn from experts, share resources, and react to events on the fly"
  • ndividuals who follow multiple blogs and/or regularly visit news or media sites may find juggling the disparate streams of information overwhelming. For this reason, it can be helpful to subscribe to these streams (or “feeds”) by using an aggregator.
  • Metagators, also called portals or start pages, can aggregate feeds, social networks, and widgets to create a central, personalized location for an individual's Internet usage
  • Netvibes and iGoogle
  • Widgets are small, adaptable, programmable, web-based gadgets that can be embedded into a variety of sites or used on mobile phones or desktops (
  • Due to the fact that they are user-created, there is no exact definition of a PLE (PLE, n.d.). In general, a PLE is the sum of websites and technologies that an individual makes use of to learn.
  • PLEs may range in complexity from a single blog to an inter-connected web of social bookmarking tools, personal publishing platforms, search engines, social networks, aggregators, etc.
  • http://ltc.umanitoba.ca/wiki/index.php?title=Ple
  • Once an individual creates a PLE or PLN, there is no need to sit in front of a computer to access it. The majority of PWTs have mobile-friendly versions available, allowing individuals to take their learning to go.
  • Instead of limiting learning to traditional environments, mobile versions of PWTs give learners more options on where and when to learn.
  • However, there is a catch: PWTs may clash with traditional, linear, teacher-centered instruction (see Figure 2)
  • Learners who use PWTs must learn to question sources, verify information, compare and contrast various perspectives and become more independent
  • need to focus on building critical media and information literacy skills, so that students can effectively navigate the online maze and avoid being fooled by false or misleading information.
  • students have already experimented with a personal web technology, such as social networking, but, "few of them are being taught how to leverage its potential and benefit from the deep learning that can ensue"
  • In higher education, PWTs could be of great use for researching, developing PLNs, and creating online portfolios.
  • An undergraduate student who uses a research tool such as Zotero will graduate with a searchable, organized collection of annotated resources that could be valuable in the workplace or in future academic undertakings.
  • As the individual becomes increasingly connected to their PLN, they may become increasingly disconnected to those who are physically around them, such as family and friends
  • Using PWTs to incessantly check for new articles, status updates, and activity may become a drain on one’s attention and productivity
  • Valuable or innovative ideas put forth by lesser-known individuals can easily become lost in the noise.
  • ndividuals who wish to learn from their personal network must strive to create a diverse PLN populated with voices that may dissent, challenge, or provoke. Otherwise, the PLN cannot foster critical and creative thinking,
  • anything they publish on the Internet may be found by supervisors, peers, teachers, a
  • uture hiring managers (Harris, 2007)
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