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anonymous

Mobilicity - Newsroom List - 1 views

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    "Survey confirms that majority of Canadians agree mobile phones are an invaluable tool for students; unlimited mobile data plans enable Mobile Student 2.0 movement Toronto, ON - August 9, 2012 - Mobilicity today released new research findings pointing to the increasing role smartphones are playing in and out of the classroom. The Mobile Student 2.0 Survey found that 66 per cent of Canadians would use a mobile phone to conduct online research anywhere, anytime; 46 per cent would download mobile apps to help stay organized; 41 per cent would record lectures and tutorial sessions; and 42 per cent would coordinate school and social activities if they were a student. Moreover, the majority of Canadians (56 per cent) think that mobile phones are an invaluable tool for students. The Mobile Student 2.0 refers to the next-gen student who relies on a smartphone with Internet usage to enhance their education and social life. "
Connie Gross

Christmas Songs Played Entirely With iPhones And iPads [VIDEO] - 0 views

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    A little late - but still fun!
anonymous

Moving Beyond Technology -- Campus Technology - 1 views

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    "Most Significant Metatrends for the Next 10 Years 1. The world of work is increasingly global and increasingly collaborative. 2. People expect to work, learn, socialize, and play whenever and wherever they want to. 3. The internet is becoming a global mobile network--and already is at its edges. 4. The technologies we use are increasingly cloud-based and delivered over utility networks, facilitating the rapid growth of online videos and rich media. 5. Openness--concepts like open content, open data, and open resources, along with notions of transparency and easy access to data and information--is moving from a trend to a value for much of the world. 6. Legal notions of ownership and privacy lag behind the practices common in society. 7. Real challenges of access, efficiency, and scale are redefining what we mean by quality and success. 8. The internet is constantly challenging us to rethink learning and education, while refining our notion of literacy. 9. There is a rise in informal learning as individual needs are redefining schools, universities, and training. 10. Business models across the education ecosystem are changing. Excerpts of the 10 top metatrends identified in A Communiqué from the Horizon Project Retreat, January 2012, an NMC Horizon Project publication under Creative Commons attribution license. "
Tyler Wall

Can I Play Flash on iPad? Yes! - 3 views

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    These are a few solutions for viewing flash on an Apple device.
anonymous

The metatrends influencing education technology | Academica Group Inc. - 0 views

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    "At a recent retreat to mark the tenth anniversary of the New Media Consortium's Horizon Project, which produces an annual report on technology trends affecting higher education, participants identified 28 important metatrends. The 10 most significant are: the world of work is increasingly global and increasingly collaborative; people expect to work, learn, socialize, and play whenever and wherever they want to; the Internet is becoming a global mobile network -- and already is at its edges; the technologies we use are increasingly cloud-based and delivered over utility networks, facilitating the rapid growth of online videos and rich media; openness is moving from a trend to a value for much of the world; legal notions of ownership and privacy lag behind the practices common in society; real challenges of access, efficiency, and scale are redefining what we mean by quality and success; the Internet is consta ntly challenging us to rethink learning and education, while refining our notion of literacy; there is a rise in informal learning as individual needs are redefining schools, universities, and training; and business models across the education ecosystem are changing"
Tyler Wall

QR voice - 0 views

shared by Tyler Wall on 09 Jan 12 - No Cached
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    Create a short audio message and then generate a QRcode for it that will play back on the device with which scanned it.
Connie Gross

Do You Really Need Instructions on How to Use an E-Learning Course? » The Rap... - 1 views

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    This article raises some great questions - how much "instruction" do we still need to give to students on using things such as the "play" feature etc.? Can we assume they have the skills - or do we need to do a little research to find out what types of instructions that seem obvious to us might not be obvious to them, and vice versa. Food for thought! Connie
Kathy Schwarz

3D GameLab - 2 views

3D GameLab, a quest-based online learning platform re-opens our closed beta on March 26, as we kick off with a 3 week online spring camp for teachers and instructional designers, providing you the ...

started by Kathy Schwarz on 21 Feb 12 no follow-up yet
Kathy Schwarz

massive open online course starting soon - 4 views

Being connected changes learning. When those connections are global, the experience of knowledge development is dramatically altered as well. Over the past four years, a growing number of educators...

education online

started by Kathy Schwarz on 02 Sep 11 no follow-up yet
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