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Jackie Doherty

Educational Leadership:Teaching Screenagers:Character Education for the Digital Age - 0 views

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    Should we teach our kids to have two lives, or one? Our current technological trajectory promises unfathomable, roller-coaster innovation with no braking system. While the ride is exciting, it moves so quickly that we typically don't have time to think about the possible unintended consequences that might accompany it. The result is that we find ourselves unable to effectively respond to hot-button issues like cyberbullying and sexting because they seem to come out of nowhere.
Tyler Wall

Competencies Required for Digital Curation: An Analysis of Job Advertisements | Kim | I... - 0 views

shared by Tyler Wall on 27 Jun 13 - No Cached
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    These skills and competencies for digital curators include seven areas: 1) Communication and interpersonal competency: This competency is required for clear and effective communication with a variety of audiences, including users, creators, managers, researchers and collaborators. 2) Curating and preserving content competency: This competency is required to understand and carry out a range of activities as defined in the digital curation lifecycle model, including the creation, acquisition, management, representation, access, organization, transformation and preservation of digital content. 3) Curation technologies competency: This competency is required to identify, use, and develop tools and applications to support digital curation activities. The context of this competency is the information technology infrastructure, including the tools and applications deployed to support digital curation. 4) Environmental scanning competency: This competency is required to identify and use resources to stay current and on the leading edge regarding trends, technologies and practices that affect professional work and capabilities within the field of digital curation. 5) Management, planning and evaluation competency: This competency is required for planning, coordinating, implementing, and assessing programs, projects and services related to digital curation. 6) Services competency: This competency is required to identify, understand and build services to respond to a community's and/or institution's digital curation needs. 7) Systems, models and modeling competency: This competency is required for high-level, abstract thinking about and critical analysis of complex systems, workflows and conceptual models related to digital curation.                                                                      Robin Good
Kathy Schwarz

A System Approach to Building a World-Class TeachingProfession: The Role of Induction - 1 views

The induction elements producing the strongest effects included having a mentor from the same field, having common planning time with teachers in the same subject, and having regularly scheduled co...

started by Kathy Schwarz on 15 Feb 12 no follow-up yet
anonymous

80 Educational Alternatives to YouTube - 2 views

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    "Educational video are possbily one of the most effective learning tools, and honestly, even most grown-ups will find them enriching and entertaining. But what if the only video resource you use is YouTube and you can not access it in your school or classroom. Are there any alternatives ? Yes there are more eighty alternatives to YouTube that you can use with your students. These video resources are among the best online. We have spent so much reviwing every single one and therefore we confirm their suitablity to education."
Chris Aitken

A pedagogy of abundance or a pedagogy to support human beings? Participant support on m... - 0 views

  • This paper examines how emergent technologies could influence the design of learning environments. It will pay particular attention to the roles of educators and learners in creating networked learning experiences on massive open online courses (MOOCs). The research shows that it is possible to move from a pedagogy of abundance to a pedagogy that supports human beings in their learning through the active creation of resources and learning places by both learners and course facilitators.
  • Emergent technologies provide different models and structures to support learning. They disrupt the notion that learning should be controlled by educators and educational institutions as information and “knowledgeable others” are readily available on online networks through the press of a button for anyone interested in expanding his or her horizon.
  • Of course this puts the responsibility for information gathering, the validation of resources, and the learning process in the hands of learners themselves,
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  • To manage this vast network of resources effectively requires learners to be autonomous in their learning and to have advanced analytic and synthesis skills to distill relevant information from the “noisy” network. Moreover, a high level of competency and interest in using a vast array of tools is required to do so effectively.
  • Barnett (2002)
  • pedagogy for human beings.
anonymous

Mobile Computing 5-Day Sprint-Summary | EDUCAUSE - 0 views

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    "This brief summarizes the main themes from the EDUCAUSE Mobile Computing 5-Day Sprint, held April 25-29, 2011. This learning experience brought together presenters and hundreds of participants, who exchanged ideas and information via webinars, online conversations, Twitter, and blog posts. The central message from the event are that mobile computing has enormous potential; that it requires IT departments to embrace new roles; that many of the best practices for computing generally apply equally to mobile computing; and that attention must be paid to issues including infrastructure and security in order to support an effective mobile computing program."
anonymous

2011 Conference » COHERE - 0 views

shared by anonymous on 18 Aug 11 - No Cached
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    "October 27 & 28 Diversifying Blended Learning: Diverse learners, needs, and approaches in a cost-effective environment REGISTER NOW! The conference will be hosted by the University of Guelph at: Cambridge Hotel and Conference Centre, 700 Hespeler Rd, Cambridge, ON N3H 5L8 "
anonymous

Course Design - 1 views

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    "Have you ever said to yourself, "I really should do something about this course, but..."?? This web site is designed to provide practical and effective help for faculty members interested in designing or redesigning a course."
anonymous

Student Success Centre News | Student Success Centre - 0 views

shared by anonymous on 26 Jun 11 - No Cached
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    "U of C Student Success Centre Goes Mobile Students at the University of Calgary can stay connected to services offered by their Student Success Centre (SSC) with a new custom mobile application. The application allows students to read recent news, to register for workshops or seminars, to book appointments with advisors, writing tutors, career and academic development specialists, and to access the SSC events calendar 24/7. "We are committed to effective communication with students and to making it easy for them to access the programs and services we offer," says Joel Wilkinson, Director of the Student Success Centre. "Most students do almost everything online and our new application will allow them to stay connected with the resources and events available to support their path to success." The application was developed by the company 4abyte Inc., which was founded by Charles Newton Price, a recent U of C graduate student. "We were pleased to be part of this project," says Charles. "Given the prominent presence of smartphones on campus, going mobile has become indispensible for post-secondary institutions." SSC's sharp, attractive, and easy application, available for iPhone, Android, and Blackberry Torch devices, adds to the University of Calgary's steps to remain at the forefront of student engagement. The application is available for download on iTunes (iPhone only) or via the SSC website at: http://ucalgary.ca/ssc "
Kathy Schwarz

*** Call for Expressions of Interest to join the Review Panel for the MERLOT Journal of... - 1 views

*** Call for Expressions of Interest to join the Review Panel for the MERLOT Journal of Online Learning and Teaching (JOLT) *** In response to continual increases in the volume of manuscript submi...

education

started by Kathy Schwarz on 30 Mar 12 no follow-up yet
Connie Gross

Designing Online Courses with Course Updates in Mind | Faculty Focus - 1 views

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    "March 1, 2011 Designing Online Courses with Course Updates in Mind By: Patti Shank, PhD, CPT in Online Education Add Comment Online courses are rarely "done." Over time, things change, including the curriculum and content (because of changes in the field and changes to available content) and the technologies (ways that the content can be delivered and tools for interacting with it and with others in the courses, including you). Bottom line: Just like initial course development, updating courses can be quite a lot of work. You can reduce the hassles and work (but not eliminate them) by designing your online courses with updating them in mind. That is, design so that updating is built into the process, not tacked on as an afterthought. Identify change-likely elements"
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    This article might really help us decide how to keep our courses updated more effectively.
Jackie Doherty

McElvaney - 1 views

shared by Jackie Doherty on 28 May 11 - Cached
  • Free and easy-to-use technologies offer new ways to find, organize, create, and interact with information.
  • The 2009 Horizon Report defines personal webs as "customized, personal web-based environments . . . that explicitly support one's social, professional, [and] learning . . . activities via highly personalized windows to the networked world" (Johnson, Levine & Smith, 2009, p. 19), and heralds them as an emerging learning trend.
  • This paper explores personal web technologies (PWTs) and their learning applications. Examples are given of commonly used, customizable technologies such as: social bookmarking, personal publishing tools, aggregators, and metagators.
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  • learning needs extend far beyond the culmination of a training session or degree program. Working adults must continually update their skills and behaviours to conform to the constantly changing demands of the workplace (Lewis & Romiszowski, 1996)
  • some needs may best be addressed by the individual him/herself.
  • PLE) to manage their own learning resources; whether these are wikis, news feeds, podcasts, or people.
  • The use of PWTs for learning directly supports several principles of connectivism, a learning theory outlined by Siemens (2006): (i) Knowledge rests in networks, (ii) Knowledge may reside in non-human appliances, and learning is enabled / facilitated by technology, and (iii) Currency (accurate, up-to-date knowledge) is the intent of all connectivist learning activities (p. 31).
  • If individuals can sufficiently develop their ability to find, organize, and manage these connections, their available knowledge does not have to be limited by the confines of their own skulls.
  • To navigate the Internet more efficiently, individuals can assemble a virtual toolbox from an ever-growing list of free, and often open-source, technologies to aid in aggregating, organizing, and publishing information online.
  • To create a personal web for learning, it is first necessary to explore what personal web technologies are, where to find them, and how to use them.
  • Social bookmarking and research tools allow users to save web pages, articles, and other media (usually to an online storage location) and organize them in personally meaningful ways.
  • n general, the length and full-featured capabilities of blogging offer learners the opportunity to explore topics in depth and reflect, while the speed and simplicity of micro-blogging lends itself more towards posing questions and collaborative brainstorming (King, 2009).
  • esides enriching and enlivening a post, these tools make it possible for an individual to publish artifacts that are ill-served by text-only displays.
  • Micro-blogs, such as Twitter (twitter.com), allow users to post short messages from their computer or mobile phone.
  • Users can also 'follow' other members to receive a stream of their posts.
  • asily "ask and answer questions, learn from experts, share resources, and react to events on the fly"
  • ndividuals who follow multiple blogs and/or regularly visit news or media sites may find juggling the disparate streams of information overwhelming. For this reason, it can be helpful to subscribe to these streams (or “feeds”) by using an aggregator.
  • Metagators, also called portals or start pages, can aggregate feeds, social networks, and widgets to create a central, personalized location for an individual's Internet usage
  • Netvibes and iGoogle
  • Widgets are small, adaptable, programmable, web-based gadgets that can be embedded into a variety of sites or used on mobile phones or desktops (
  • Due to the fact that they are user-created, there is no exact definition of a PLE (PLE, n.d.). In general, a PLE is the sum of websites and technologies that an individual makes use of to learn.
  • PLEs may range in complexity from a single blog to an inter-connected web of social bookmarking tools, personal publishing platforms, search engines, social networks, aggregators, etc.
  • http://ltc.umanitoba.ca/wiki/index.php?title=Ple
  • Once an individual creates a PLE or PLN, there is no need to sit in front of a computer to access it. The majority of PWTs have mobile-friendly versions available, allowing individuals to take their learning to go.
  • Instead of limiting learning to traditional environments, mobile versions of PWTs give learners more options on where and when to learn.
  • However, there is a catch: PWTs may clash with traditional, linear, teacher-centered instruction (see Figure 2)
  • Learners who use PWTs must learn to question sources, verify information, compare and contrast various perspectives and become more independent
  • need to focus on building critical media and information literacy skills, so that students can effectively navigate the online maze and avoid being fooled by false or misleading information.
  • students have already experimented with a personal web technology, such as social networking, but, "few of them are being taught how to leverage its potential and benefit from the deep learning that can ensue"
  • In higher education, PWTs could be of great use for researching, developing PLNs, and creating online portfolios.
  • An undergraduate student who uses a research tool such as Zotero will graduate with a searchable, organized collection of annotated resources that could be valuable in the workplace or in future academic undertakings.
  • As the individual becomes increasingly connected to their PLN, they may become increasingly disconnected to those who are physically around them, such as family and friends
  • Using PWTs to incessantly check for new articles, status updates, and activity may become a drain on one’s attention and productivity
  • Valuable or innovative ideas put forth by lesser-known individuals can easily become lost in the noise.
  • ndividuals who wish to learn from their personal network must strive to create a diverse PLN populated with voices that may dissent, challenge, or provoke. Otherwise, the PLN cannot foster critical and creative thinking,
  • anything they publish on the Internet may be found by supervisors, peers, teachers, a
  • uture hiring managers (Harris, 2007)
Jackie Doherty

Personal Learning Environments: Challenging the dominant design of educational systems - 1 views

  • To support effective organization of information, mechanisms of flexible tagging should be combined with list creation and sharing facilities
  • Smart groups are used extensively in products such as iTunes [21] and enables organisation to structure itself based on simple user-provided rules
  • more value can be obtained by the user when the information of services is combined to enable sorting, filtering and searching
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  • ather than relying on services to offer a very detailed set of metadata using a common profile, systems will instead need to offer greater capability for managing either heterogeneous information or operate on a very limited set of information which can be commonly assumed, such as titles, summaries, and tag
  • While the contexts of formal education systems can be characterized as having bounded variety (e.g., a course typically has around 20-2000 members) and possessing rigid boundaries, general social systems used in informal learning can possess more diverse levels of variety
  • Connecting with very large contexts using a PLE poses both a technical and a usability challenge, as it will not be possible to absorb all the information within the context into an environment to be operated upon locally, nor is it feasible to present users with flat representations of contexts when they contain thousands of resources
  • ilter the context to reduce the amount of visible users and resources based on the declared interest of the user.
  • it remains unclear what mechanisms can underpin the coordination of collective actions by groups and teams within a PLE.
  • the PLE is not a single piece of software, but instead the collection of tools used by a user to meet their needs as part of their personal working and learning routine
  • the characteristics of the PLE design may be achieved using a combination of existing devices (laptops, mobile phones, portable media devices), applications (newsreaders, instant messaging clients, browsers, calendars) and services (social bookmark services, weblogs, wikis) within what may be thought of as the practice of personal learning using technology
  • TenCompetenc
  • So how will the PLE and the VLE design co-exist
  • whereby VLE products start to open their services for use within the PLE.
  • LE are incorporated into the VLE, yet along the way robbing them of some of their transformative power.
  • The VLE is by no means dead, and those with investments in this technology will attempt to co-opt new developments into the design in order to prolong its usefulness
  • PLE model will develop in sophistication, making the VLE a less attractive option, particularly as we move into a world of lifelong, lifewide, informal and work-based learnin
  • Within the field of education technology, the focus in recent years has been on the improvement of the technology of the virtual learning environment (VLE, also known as a Learning Management System, or LMS) with software and techniques that do not fit the general pattern of capabilities of a VLE being largely marginalized
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