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Kerry J

The neuroscience of online learning Registration, Adelaide - Eventbrite - 0 views

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    Neuroscience has shown that our brains are plastic and that education, gaming and the use of technology can change our brains' connectivity, function and structure. (1, 2) But learning is more than just biology - it is affected by our learning environment and the people with whom and from whom we learn. So how do you take what neuroscience reveals about the plastic, learning brain and combine it with educational research, expertise and common sense? Klevar, in association with Flinders University, are offering you the chance to explore this with Dr Paul Howard-Jones of the University of Bristol, researcher and author of "Introducing Neuroeducational Research: Neuroscience, Education and the Brain from Contexts to Practice".
Sharon Elin

"If We Didn't Have Today's Schools, Would We Create Today's Schools?" - 0 views

    • Sharon Elin
       
      This analogy of equipping sailing vessels with steam engines works well as an illustration of technology being plugged into traditional classrooms.
  • We need to get the teacher into the game. The teacher needs to get in there and be part of the learning process, actively engaged in solving the problem with the students and learning with the students—not teaching but modeling learning with the students by functioning as an expert learner solving problems and constructing new knowledge with the students.
  • modeling the learning process
  • ...4 more annotations...
  • we will get the same result if we introduce modern learning technologies in our schools but do not prepare teachers to work in this new learning environment.   If we want to take advantage of these new technologies and the billions we are investing in equipment for our schools, we have to prepare teachers very differently than we have in the past. We have to change our own model of teaching and instruction in higher education.
  • Any organization that adopts a new technology without significant organizational change is doomed to failure. You have to change the organization. You cannot just add the technology. You have to actively work on changing the roles of the teachers, the roles of the students, the roles of the parents, and the roles of the administrators, and start to work toward building new relationships and new structures
  • Trying to introduce new technologies into schools without these changes would be similar to efforts in the sailing industry during the 1800s, when steam engines were installed in wooden sailing ships.
  • We will not get out of our wooden ship schools until we use communication technologies for two-way interactivity that allows us to collaboratively construct the learning experience and new knowledge.
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    CITE Journal Article
Sharon Elin

An investigation of attitudes of students and teachers about participating in a context... - 3 views

  • Students can learn any time and any where with mobile devices. Consequently, context-aware ubiquitous learning (u-learning) is emerging as a new research area. It integrates wireless, mobile and context awareness technologies
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    Students can learn any time and any where with mobile devices. Consequently, context-aware ubiquitous learning (u-learning) is emerging as a new research area. It integrates wireless, mobile and context awareness technologies.
Julian Ridden

Game developer David Braben creates a USB stick PC for $25 - Video Games Reviews, Cheat... - 0 views

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    David Braben is a very well-known game developer who runs the UK development studio Frontier Developments, but is just as well known for being the co-developer of Elite. Over his career his studio has brought us the Rollercoaster Tycoon series, Thrillville, Lost Winds, and most recently Kinectimals. In the background, however, Braben has been trying to tackle another problem: getting programming and general learning of how computers work back into schools. Braben argues that education since we entered the 2000s has turned towards ICT which teaches useful skills such as writing documents in a word processor, how to create presentations, and basic computer use skills. But that has replaced more computer science-like skills such as basic programming and understanding the architecture and hardware contained in a computer.
Sharon Elin

Creativity in schools: 'Schools have the technology but lack the will to use it' | Reso... - 4 views

  • The obsession over the last decade with narrow, academic targets and tightly-drawn lesson plans has driven out much of the spontaneity and fun of learning, says Dickinson. "We are squandering children's creativity and we are almost wasting their childhood with this obsession with skill-based, academic education."
  • The obsession over the last decade with narrow, academic targets and tightly-drawn lesson plans has driven out much of the spontaneity and fun of learning, says Dickinson. "We are squandering children's creativity and we are almost wasting their childhood with this obsession with skill-based, academic education."
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