Using Games and Simulations in the Classroom - 0 views
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Maggie Verster on 25 Jun 09A new, free white paper-"Best Practices for Using Games & Simulations in the Classroom"-that tackles the practical challenges teachers face when they use video games was released this past February by the Software & Information Industry Association's Education Division. In this article, Lee Wilson, the author of the paper and the co-chair of the working group that produced it, summarizes, excerpts from, and describes the main points of the report.