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Dennis OConnor

ISTE | NETS for Students 2007 Profiles - 1 views

  • The profiles highlight a few important types of learning activities in which students might engage as the new NETS•S are implemented.
  • The profiles highlight a few important types of learning activities in which students might engage as the new NETS•S are
  • The profiles highlight a few important types of learning activities in which students might engage as the new NETS•S are
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    "The profiles highlight a few important types of learning activities in which students might engage as the new NETS*S are implemented."
Dennis OConnor

nets-implementation - home - 0 views

  • Welcome to the NETS•S 2007 Implementation Wiki


    Please join us in discussing how the National Educational Technology Standards for Students are being implemented in classrooms around the world. We welcome your comments, ideas regarding the standards, and invite you to share a specific lesson plan that you have implemented regarding the standard. You may comment on a specific standards or you may want to focus your discussion around a grade range or ask a question or share an idea regarding how the standards are being implemented in that grade range. Please feel free to comment on another’s ideas, ask a question, and develop ideas together by selecting "Edit This Page." To be kept notified of the changes and updates to this page, use the Notify Me option.
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    A wiki from ISTE built to help teachers understand NETS-S implementation
dru macasieb

Dru's Ed Resources (EDUC 422 Project) - 0 views

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    This is my google site project for EDUC 422. I am putting together this website as a place where anyone can easily access information on anything related to teaching and education.
Pat Field

NETS Teacher 1B on YouTube - Pat Field EDUC 422 - 0 views

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    NETS Teacher standard 1B interpretation
Pat Field

EDUC 422 Bookmarks - 1 views

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    webslides of my ISTE NETS Teacher bookmarks
April Paustian

Minor Elementary School - internet safety webquest: NETS 4c - 0 views

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    The library at Minor Elementary School has developed a web quest for teachers to use that teaches students a very important aspect of web etiquette and responsibility: how to Become a Safe "Surfer." Rather than just giving or telling students the rules on how to be safe in internet interactions, this webquest allows them to discover the answers for themselves. The library has compiled several pertinent websites with the rules we all want our students to learn about safe surfing. My favorite part was the section on the projects that students will complete. Students have several options on how to present the ten etiquette rules they discover: writing a letter about internet concerns to their parents, designing a poster or powerpoint for younger students about safe surfing, making a personal poster for the student's workspace to remind him or her about the rules. These are all good activities because they make the students think about the rules in a manner that requires them to explain the importance to someone else (or to remind themselves).

    ISTE NETS for Teachers Standard:
    4. Promote and Model Digital Citizenship and Responsibility

    Teachers understand local and global societal issues and responsibilities in an evolving digital culture and exhibit legal and ethical behavior in their professional practices. Teachers:

    c. promote and model digital etiquette and responsible social interactions related to the use of technology and information.
John Foulks

Health Watching - 0 views

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    3 (d) Model Digital-Age Work and Learning - model and facilitate effective use of current and emerging digital tools to locate, analyze, evaluate, and use information resources to support research and learning. By using google.org, students can follow statistical trends on a variety of issues. Students use analysis and critical thinking to research topics and compare / contrast.\n`
John Foulks

Scholarly Searches - 0 views

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    This website shows teachers how to incorporate Google Scholar into their curriculum. Students can conduct research using this website. Students can access abstracts, books, and some college libraries using Google Scholar.

    5. Engage in Professional Growth and Leadership

    5c. evaluate and reflect on current research professional practice on a regular basis to make effective use of existing and emerging tools and resources in support of student learning
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    5 (c) Engage in Professional Growth and Leadership - evaluate and reflect on current research and professional practice on a regular basis to make effective use of existing and emerging digital tools and resources in support of student learning.

    This search engine, Google Scholar, gives students tools to conduct advanced research for bigger projects. They can properly cite their sources.
    `
John Foulks

A Weekly Reader - Collecting Current Events - 0 views

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    This site appears to support ISTE Standard for Teachers 2008 NETS-T standard 1.b.

    1. Facilitate and Inspire Student Learning and Creativity
    b. engage students in exploring real-world issues and solving authentic problems using digital tools and resources.
Cari Baesen

TaskStream - Advancing Educational Excellence - 0 views

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    3. Model Digital-Age Work and Learning(B) - collaborate with students, peers, parents, and community members using digital tools and resources to support student success and innovation.
Cari Baesen

eInstruction - INTERWRITE PRS - 0 views

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    2. Design and Develop Digital-Age Learning Experiences and Assessments (D) -provide students with multiple and varied formative and summative assessments aligned with content and technology standards and use resulting data to inform learning and teaching.
Clare Fisher

Facilitate and Inspire Student Learning and Creativity - 0 views

shared by Clare Fisher on 13 Apr 09 - Cached
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    5. Engage in Professional Growth and Leadership (A) -participate in local and global learning communities to explore creative applications of technology to improve student learning.
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    Teachers use their knowledge of subject matter, teaching and learning, and technology to facilitate experiences that advance student learning, creativity, and innovation in both face-to-face and virtual environments. Teachers:\na. promote, support, and model creative and innovative thinking and inventiveness.
Christopher Adams

Online tech literacy, supplemental math & science curriculum, assessment for K8 schools - 0 views

shared by Christopher Adams on 13 Apr 09 - Cached
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    Using Learning.com teachers are able to teach the students the correct way to browse the internet using interactive videos and tutorials.
    4. Promote and Model Digital Citizenship and Responsibility
    (A) - advocate, model, and teach safe, legal, and ethical use of digital information and technology, including respect for copyright, intellectual property, and the appropriate documentation of sources.
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    Learning.com, the premier provider of Web-enhanced instruction, partners with schools and districts to improve student learning outcomes.

    This Website is a great source to use to help students properly navigate throughout the World Wide Web. It addresses ALL of the NETS-Standards, which is great!
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    This sight teaches students and teachers how to be responsible on-line. This site has first hand interactive tutorials demonstrating many aspects of web 2.0
    4. Promote and Model Digital Citizenship and Responsibility
    a. advocate, model, and teach safe, legal, and ethical use of digital information and technology, including respect for copyright, intellectual property, and the appropriate documentation of sources.
Kris Freund

ISTE Standard 2a, b - 0 views

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    Bringing assessment for learning into the digital age -->This site discusses a book that teaches teachers to use digital cameras, MP3 players and cell phones to carry out Assessment for Learning. The book believes that teachers should use all technology to enhance the entire learning experience, and also helps students to assess themselves and set achievable goals throughout the course.

    2. Design and Develop Digital-Age Learning Experiences and Assessments. Teachers design, develop, and evaluate authentic learning experiences and assessment incorporating contemporary tools and resources to maximize content learning in context and to develop the knowledge, skills, and attitudes identified in the NETS*S. Teachers:

    a. design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity.

    b. develop technology-enriched learning environments that enable all students to pursue their individual curiosities and become active participants in setting their own educational goals, managing their own learning, and assessing their own progress.
Dennis OConnor

ISTE | NETS for Teachers 2008 - 0 views

    • Dennis OConnor
       
      Search for Whyville a great example of a student centered online virtual environment!
    • Dennis OConnor
       
      NETS-T 1d
    • Dennis OConnor
       
      NETS-T 2 is THE standard to meet for all technology using teachers. This is all about creating opportunitie for your students to be at the center of 21st century learning. How can you design experiences that give your students hands on control of their own learning?
    • Dennis OConnor
       
      Helping your students meets NETS-S, NETS for Students is the goal for teachers. Your acquistion of technology skiils is important because it helps you teach your students how to work with technology. It's more important for them to work with technology than it is for you to do it. (In other words MAKE IT HANDS ON... GIVE THE KIDS, THE CONTROL.
    • Dennis OConnor
       
      NETS-T 2
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    • Dennis OConnor
       
      Search term: information fluency for 21cif. Strong resource for NETS-T 4a
    • Dennis OConnor
       
      Walk the talk. Modeling is one of the strongest ways a teacher can show what they know. If you stand at the front of the room and lecture about Web 2.0, you're modeling that you don't believe in what you are teaching. Instead, but the technology in the hands of your students and help them become independent learners as they create content and interact with the world via the read/write web.
    • Dennis OConnor
       
      NETS-T 3
    • Dennis OConnor
       
      Global learning communities include traditonal profesional organizations as well as web based communities (which can also be seen as vitrual environments).

      ISTE is an example of a global learning community.
      California Cue (the San Diego Chaper) would be a local learning community.

      For online learning communities (which are often global in scope) try these search terms: Classroom 2.0, TappedIn, Necc Ning, Twitter,
    • Dennis OConnor
       
      5. Engage in Professional Growth and Leadership

      Teachers continuously improve their professional practice, model lifelong learning, and exhibit leadership in their school and professional community by promoting and demonstrating the effective use of digital tools and resources.

      Teachers:

      a. participate in local and global learning communities to explore creative applications of technology to improve student learning.
    • Dennis OConnor
       
      NETS-T 5a
    • Dennis OConnor
       
      4d. A great resource for cross cultural collaboration is iLearn: http://us.iearn.org. Search terms to use for this Standard and Indicator include "global awareness" "cultural collaboration"
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    2. Design and Develop Digital-Age Learning Experiences and Assessments

    Teachers design, develop, and evaluate authentic learning experiences and assessment incorporating contemporary tools and resources to maximize content learning in context and to develop the knowledge, skills, and attitudes identified in the NETS*S. Teachers:
    a. design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity.
    b. develop technology-enriched learning environments that enable all students to pursue their individual curiosities and become active participants in setting their own educational goals, managing their own learning, and assessing their own progress.
    c. customize and personalize learning activities to address students' diverse learning styles, working strategies, and abilities using digital tools and resources.
    d. provide students with multiple and varied formative and summative assessments aligned with content and technology standards and use resulting data to inform learning and teaching.
April Paustian

Vanderbilt View : Learning in a Digital Age: NETS 2a - 0 views

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    This article discusses a writing class which is, interestingly enough, called World of Warcraft: Narrative Forms in the Digital Classroom. Whereas many English classrooms rely almost exclusively on the text-based literary canon, the teachers of this class acknowledge that there are many ways that our society tells stories. Capitalizing on the popularity of video games and their importance to many students, these games become a tool in the classroom for understanding narrative technique and how it contrasts with other narrative forms. This course also integrates the medium of film, as many movies are based in books and many video games are based in movies. Assignments for this class include the traditional papers, but also make use of blogs and culminate in the creation of a videogame based on one of the literary texts they read. Students get to negotiate between all the mediums and learn what kind of writing is required for each one, as well as how all of the writing is interconnected. Although this was an introductory college English course, I can see video games integrated in a high school classroom in this manner to help students better understand storytelling methodology.

    Nets for Teachers Standard:
    2. Design and Develop Digital-Age Learning Experiences and Assessments

    Teachers design, develop, and evaluate authentic learning experiences and assessment incorporating contemporary tools and resources to maximize content learning in context and to develop the knowledge, skills, and attitudes identified in the NETS*S. Teachers:

    a. design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity.
April Paustian

Six Essentials to Foster Creativity and Innovation in the Classroom: NETS 1a - 0 views

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    In this web article, Peter H. Reynolds explains his enthusiasm for ISTE's emphasis on creativity in the classroom through technology. In order to help teachers integrate this standard into their classrooms, Reynolds offers six tips to take the standard out of the realm of theory and into actual practice. His strongest recommendation is to use blank-page software in which the student have some control over the content that they experience. His next suggestion is to buy graphics tablets and pens to use with the computers so that students can input their artwork directly into the pc. His next three ideas, giving time and freedom, and making sure that students develop a mission in their work, and ensuring that students feel and express love, should be common practice in the classroom now, but Reynold's acknowledges that they are absolute essentials for creativity. His final suggestion is that teachers use strong leadership skills to take control of their classrooms and engineer a creative environment.
    ISTE NETS for Teachers Standard and indicator: 1. Facilitate and Inspire Student Learning and Creativity
    Teachers use their knowledge of subject matter, teaching and learning, and technology to facilitate experiences that advance student learning, creativity, and innovation in both face-to-face and virtual environments.
    A. Teachers:promote, support, and model creative and innovative thinking and inventiveness.
April Paustian

Education World ® Technology in the Classroom Center: Technology Integration ... - 0 views

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    In this article, various teachers from the Education World website give strategies for how to use basic technology in the classroom in order to enrich lesson plans. The first tool was the Internet, which is an important tool for teachers to command an understanding of because there is such a wealth of information there. One suggestion was that teachers can develop scavenger hunts for information so that teachers aren't just giving out info but teaching students how to find it for themselves. Other tools were such common things as word processing programs and Excel or PowerPoint. These are programs are meant to put together information into things like graphs, presentations, and papers. My favorite suggestion in the article for how to share knowledge was for the teacher to make herself available online in a chat room for a couple hours a week after school for "office hours." This would be particularly efficient when projects are due because it gives the students access to added guidance as they work.

    NETS for Teachers Standard:
    3. Model Digital-Age Work and Learning

    Teachers exhibit knowledge, skills, and work processes representative of an innovative professional in a global and digital society. Teachers:

    c. communicate relevant information and ideas effectively to students, parents, and peers using a variety of digital-age media and formats.
April Paustian

Teacher Blog Community: NETS 5a - 0 views

shared by April Paustian on 12 Apr 09 - Cached
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    Teacher Lingo is self described as "An Educational Community to Connect Teachers at Every Level." It is a collection of blogs from teachers of all types and disciplines. I really think that this website suits NETS-T 5a because the site allows teachers to learn from each other and draw on one anothers' experiences without having to convene directly together. There is a search function on the site that allows the teacher to search for blog entries related to their interests. When I typed in technology, a myriad of blogs came up. One interesting entry that I viewed was from a PE teacher who discovered a way to integrate slow motion video technology into his unit on juggling. I never would have thought about using technology in a PE class, which is why this site is great because there are ideas for any subject matter a teacher could be interested in, based on the actual classroom experience of real teachers.

    5. Engage in Professional Growth and Leadership

    Teachers continuously improve their professional practice, model lifelong learning, and exhibit leadership in their school and professional community by promoting and demonstrating the effective use of digital tools and resources. Teachers:

    a. participate in local and global learning communities to explore creative applications of technology to improve student learning.
Pat Field

Top News - ISTE unveils new tech standards for teachers - 0 views

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    NETS Teacher standard 5 Engage in professional growth and leadership
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