Ten minutes or less. Now that is an axiom that applies well to software. If you cannot grasp and even usefully master a piece of software in ten minutes or less then it is poorly designed. If a task that incorporates technology cannot be mastered in under ten minutes then it is too bloody hard. Full stop.
1More
How to transition reluctant teachers to confident facilitators « - 0 views
100 Best Blogs for Teachers of the Future | Clear View Education Blog - 0 views
Getting Teachers Pumped about Tech | Technology News for the Downtown School - 0 views
TeachPaperless: Top Eleven Things All Teachers Must Know About Technology (or: I promis... - 0 views
1More
50 Best Blogs for Special Ed Teachers | Online Universities - 11 views
« First
‹ Previous
101 - 120 of 631
Next ›
Last »
Showing 20▼ items per page