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School AUP 2.0 | Main / HomePage browse - 0 views

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    This is a dynamic document designed to support teachers, school media specialists, and education leaders in developing, maintaining, and enforcing policies designed to: 1. Promote the most effective, productive, and instructionally sound uses of digital, networked, and abundant information environments. 2. Provide safe digital environments for learners and to instill safe practices and habits among the learning community.
Dai Barnes

Kodu - making games for children - 0 views

  • Kodu is a new visual programming language made specifically for creating games. It is designed to be accessible for children and enjoyable for anyone. The programming environment runs on the Xbox, allowing rapid design iteration using only a game controller for input.
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    Kodu is a new visual programming language made specifically for creating games. It is designed to be accessible for children and enjoyable for anyone. The programming environment runs on the Xbox, allowing rapid design iteration using only a game controller for input.
EdTech RoundUp

SLOODLE - Simulation Linked Object Oriented Dynamic Learning Environment - 0 views

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    SLOODLE is an Open Source project which integrates the multi-user virtual environment of Second Life® with the Moodle® learning-management system.
EdTech RoundUp

GroupWise vs. Google Apps for Education vs. Microsoft Live @ Edu | EDUCAUSE - 0 views

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    In order to provide a summarized comparison of the functionality of the three email environments we developed a fairly comprehensive comparison listing
EdTech RoundUp

Home - mahara.org - 0 views

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    Mahara is an open source e-portfolio system with a flexible display framework. Mahara, meaning 'think' or 'thought' in Te Reo Māori, is user centred environment with a permissions framework that enables different views of an e-portfolio to be easily managed. Mahara also features a weblog, resume builder and social networking system, connecting users and creating online learner communities.
EdTech RoundUp

Using Nintendo DS in education? - 0 views

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    I work at a school who are looking to use the Nintendo DS and some of the educational software with students to help boost things like basic literacy and numeracy skills. I am basically asking for help from anyone who has experience with this software or experience of using DSs in a school environment... What is the potential of this project? I would welcome any advice ranging from suitable software available to the logistics of looking after and charging a class set. ... Can feedback from a class set of DSs be sent to a teacher?
Dai Barnes

about : The Edmodo Blog - 0 views

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    Edmodo is a private micro-blogging platform built for use by teachers and students. Traditional web 2.0 tools in a k-12 classroom environment create concerns over privacy. Edmodo has been built with the privacy of students in mind.
EdTech RoundUp

iSpot | your place to share nature - 0 views

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    Welcome to iSpot! Learn more about wildlife, share your interest with a friendly community and get help identifying what you have seen
EdTech RoundUp

Second Life as a Virtual Learning Environment - 0 views

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    Second Life® ( secondlife.com ) may be referred by some as a game, howbeit, of itself, Second Life actually is not a game. It is a virtual world without theme, a virtual canvas for creativity
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