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Dangerously Irrelevant - 0 views

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    It a blog by Dr. Scott McLeod. He deals with technology and educational leadership issues. It a great resource to find out about technology issues in schools.
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Project I Can Read - 0 views

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    It is a teacher created website explaining how he used iPods to create increase reading in his classroom.
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Screencast - 0 views

shared by Morgan Marks on 29 Jan 10 - Cached
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    A place to upload, manage, and share videos, images, presentations and documents.
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EtherPad Real Time Collaborative Text Editing - 0 views

shared by Morgan Marks on 29 Jan 10 - Cached
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    A web-based word processesor that allows people to work together in real time, which is great for collaborative projects. Has a cool timeslider feature so you can watch your document as it changed over time which is great for teaching revision.
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The Plan--National Education Technology Plan - 0 views

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    Technology Plan put forth by the US Dept. of Ed.
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United Streaming - 0 views

shared by Carly Hill on 29 Jan 10 - Cached
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    This was created by Discovery Education to allow teachers to be able to stream videos on a variety of subjects into their classrooms. It does cost a bit of money but many districts are finding that it is a worthwhile expense. You can sign up for a free trial to use it in your classroom.
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Learn360 - 0 views

shared by Carly Hill on 29 Jan 10 - Cached
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    Another website that provides the opportunity to get videos streamed live into the classroom. These are general produced by PBS and A&E.
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Integrating Technology into the Classroom | Edutopia - 0 views

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    "Peggy Benton, an assistant professor in San Francisco State University's Department of Instructional Technologies, discusses the importance of integrating technology in both elementary schools and secondary schools."
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Gaming in Education - 0 views

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    I have long been a proponent of gaming in education, if for no other reason than the fact that I like video games, whether they are educational or not. I had the good fortune to have an opportunity to work for a short while with some individuals from MIT Education Arcade (although we couldn't get a product concept together), and this reinforced my belief that gaming has the possibiity of extending learning farther outside the classroom than has been seen in a long time.
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Harnessing the Web - 0 views

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    A great resource for project based learning. There are many links to help you and your students learn while using the web.
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YouTube - A Vision of Students Today - 0 views

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    A look at how students today use the technologies at their disposal.
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Student Response Technology: Empirically grounded or just a gimmick? - International Jo... - 0 views

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    Abstract: Student Response Technology (SRT) involves the use of hand-held remotes by students during classroom lectures to electronically respond to questions. This study surveyed 350 students enrolled in one of 13 lower-division university science classes taught by five different instructors who used SRT. The survey probed students' perceptions of SRT in terms of enhancing student learning, and investigated which features of SRT students felt had the greatest/least impact on student learning. The majority of students reported that the SRT increased their content understanding, class participation, alertness, and interactions with fellow students, helped with examination preparation, provided important and immediate instructor feedback, and made class more enjoyable. Students in this study scored more positively than peer groups on survey questions related to student engagement in academic and intellectual experiences, suggesting that SRT helps to promote student engagement. Important instructor actions identified during this study that augment the enhancing effects of SRT on student learning, even in large lecture settings, include designing clear, substantive questions, reviewing correct and incorrect answers with students, and making pedagogical adjustments based on class responses.
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Definition of Luddite - 0 views

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    Historically, Luddites were people who fought against technology. The modern neo-Luddites have similar beliefs regarding the integration of technology in education.
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American College of Education's Ed Tech Program - 0 views

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    This Masters program in Educational Technology has course descriptions that rarely include references to their students learning how to use technology.
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Homebuying - There's an App for That - 0 views

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    Shea Homes is the first national homebuilder to offer an application for the iPhone. Potential buyers can use the app to find information on each model, see prices, and get GPS directions to each home for sale.
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ThinkQuest - 0 views

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    This site provides a rationale for integrating ThinkQuests into the classroom: students learn important communication skills, teamwork, and technology skills. In addition, there is a library of over 7,000 websites created by students who have participated in a ThinkQuest competition.
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ISTE (International Society for Technology in Education) - 0 views

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    This site has the NETS for teachers, students, and administrators. It also has resources, professional development, and research
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Critical Issue: Using Technology to Improve Student Achievement - 0 views

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    This NCREL site contains research results, factors to consider, and implications of using technology to improve student achievement.
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teAchnology: The Online Teacher Resource - 0 views

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    Besides a rationale for the use of technology in the classroom, this site has lesson plans, printables, rubrics, articles, worksheets, and much more.
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New Horizons for Learning - 0 views

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    While some are concerned that technology will do more harm than good, this site contains articles about using technology to solve complex problems. Without technology, these kinds of activities would be impossible for students to perform.
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