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Ashley Ford

IXL Language Arts | Online English language arts practice - 0 views

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    IXL allows students to use drill and practice software for a specified amount of time for free. Students can join for unlimited access for a fee. Language Arts and Math are focused on and drill and practice activities are broken up by standards.
latoya jackson

Drill and Practice Programs - 0 views

http://blogs.edutech.nodak.edu/onlinetools/category/categories/drill-practice/ A collection of drill and practice programs for math, language arts, history and science.

started by latoya jackson on 06 May 14 no follow-up yet
latoya jackson

Drill and Practice: IXL - 0 views

http://www.ixl.com An extensive collection of drill and practice software to help students improve math and language arts skills. These games are organized by grade level and topic.

started by latoya jackson on 06 May 14 no follow-up yet
Kjersti Withers

About - NoRedInk - 0 views

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    This is drill and practice instructional software. If focuses on Grammar and Writing
Ashley Ford

Quia - Quia Web - 1 views

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    Online quiz and activity creation for the classroom.
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    This is both a quiz creator and delivery method. I have used this in my classroom with great success.
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    Quia is paid software that allows teachers to create or modify existing drill and practice and instructional games for a specific grade level or content focus. Pre-existing games can often be used for free.
Aaron Dore

ThinkEconomics - 1 views

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    Great site to drill and practice basic supply and demand concepts.
Barry Janzen

Shake-A-Phrase - Drill and Practice iPad app http://itunes.apple.com/ca/app/shake-a-phr... - 2 views

2,000+ Vocab Words, Parts of Speech Quiz & Story Starter

started by Barry Janzen on 11 Feb 12 no follow-up yet
B Bernheim

Memorize lines using your iPhone, iPod or iPad | get offbook fast - 1 views

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    A Drill & Practice app for Theater teachers and students. Helpful to all level of performers.
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    Great resource! I am looking for ways to help my students memorize scriptures and I think this app might be a good opportunity to adopt and adapt for that purpose. Thanks for sharing!
Kristin Ewing

AAA Math - 0 views

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    AAA Math features a comprehensive set of interactive arithmetic lessons. Unlimited practice is available on each topic which allows thorough mastery of the concepts. A wide range of lessons (Kindergarten through Eighth grade level) enables learning or review to occur at each individual's current level. The AAAMath.com site contains thousands of pages of Math Lessons.
Ashley Leneway

Xtra Math - 0 views

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    This is a great website for basic math fact fluency. It's free, easy and kids love it. What is so great is that the practice they do at school can also be done at home (if they have access to a computer with internet). The pros at Xtra math have completely automated the system of fact fluency in the classroom!
Lee Ung

IXL Math | Online math practice - 1 views

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    Drill & Practice-style math online with IXL. This site offers thousands of online math practice skills covering pre-K to high school, with questions that adapt to a student's individual proficiency.
aschurg

TypeRacer - the global typing competition - 0 views

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    This is an online Drill & Practice site to work on keyboarding skills. It's fun to test your skills against others in a keyboarding race.
Lee Ung

Middle School Math Lessons | Using Excel - 0 views

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    Mathematics spreadsheets break up the monotony of a drill-based math class. Case study based on Kelly McMahon's classroom in Libertyville, Illinois.
devivost

Connectivism: A Learning Theory for the Digital Age - 1 views

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    This text composed by George Siemens, an entrepreneur of the connectivism learning theory, explores the traditional learning theories of behaviorism, cognitivism, and constructivism in order to reveal a more modern learning theory that encompasses the digital age. Connectivism, simplified, is the idea that individuals engage in learning processes that hold real world application via various resources and contacts to which valuable information can be extracted to create new learning that builds lasting knowledge applicable to a diverse number of circumstances. In this academic article Siemens explores the basic principles and implications of the connectivism theory and heavily emphasizes that this type of learning doesn't necessarily occur within the human, but can be drawn from different nodes which then connect to build individual understanding.
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    Here Siemens introduces his reasoning and understanding to connectivism. One fascinating piece that he talks about is how the half-life of learning is shrinking as technology becomes a primary learning tool within people's lives. His premise is based around the idea that we "derive our competence from connections with others". So although we may not all get to experience everything personally, which has been seen as the best way to learn something, now through other people's shared experiences we too can learn at a much quicker rate.
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    Article discussing connectivism and how it applies to the digital age. Includes 8 principles of connectivism.
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    Connectivism: A Learning Theory for the Digital Age is a wonderful article that drills down into the development of Connectivism as the use of technology has challenged many of the theoretical foundations of Behaviorism, Cognitivism and Constructivism. This article discusses the importance of communities of practice in the digital age when learning is rapid pace, dependent on quickly changing information, often in self organized groupings. Siemens provides an overview of the principles and implications of Connectivism as a primary theory for establishing learning groups.
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    In this article, Siemens discusses the incredible impact that technology has had on several learning theories over the past twenty years. Technology has become such a prominent part of our world and it is "altering (rewiring) our brains." It is an interesting take on the power of technology and how it continues to have a gigantic impact on many learning theories.
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    Behaviorism, cognitivism, and constructivism are three theories that attempt to explain how people learn and develop. When these theories were created, digital technology didn't play a role in learning which changes how we explore these theories today. All of these theories agree that knowledge is something to be obtained, but how do people get knowledge in today's society? Connectivism is what describes the new learning environments people are experiencing everyday. It is a series of networks that connect people and information and facilitates the organization and flow of knowledge. It can explained with plumbing. The information and knowledge is the water while the series of pipes it flows through is connectivism. 
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    "The pipe is more important than the content of the pipe." Siemens says that it is more important in a digital world to know how to find the information you need, when you need it, than it is to possess the knowledge itself. And he recognizes that our current educational system needs to change to accommodate new ways of learning and new technology.
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    This article provides an interesting view of connectivism as an alternative to behaviorism, constructivism, and cognitivism. It argues that in the digital age, these theories don't properly meet the requirements of modern learners. Connectivism corrects these theories faults and looks at learning as a group activity.
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