Skip to main content

Home/ EDTECH at Boise State University/ Group items tagged mobile learning

Rss Feed Group items tagged

danielbmc

Three Generations of Distance Education Pedagogy - 1 views

  • cognitive-behaviourist, social constructivist, and connectivist pedagogy
  • explore distance education systems as they have evolved through three eras of educational, social, and psychological development
  • requirement for distance education to be technologically mediated in order to span the geographic and often temporal distance between learners, teachers, and institutions, it is common to think of development or generations of distance education in terms of the technology used to span these distances
  • ...39 more annotations...
  • first generation of distance education technology was by postal correspondence
  • second generation, defined by the mass media of television, radio, and film production
  • interactive technologies: first audio, then text, video, and then web and immersive conferencing
  • less clear what defines the so-called fourth- and even fifth-generation distance technologies except for a use of intelligent data bases (Taylor, 2002) that create “intelligent flexible learning” or that incorporate Web 2.0 or semantic web technologies
  • repertoire of options available to DE designers and learners has increase
  • Many educators pride themselves on being pedagogically (as opposed to technologically) driven in their teaching and learning designs
  • two being intertwined in a dance: the technology sets the beat and creates the music, while the pedagogy defines the moves
  • To some extent, our pedagogical processes may themselves be viewed as technologies
  • none of these three pedagogical generations has disappeared, and we will argue that all three can and should be effectively used to address the full spectrum of learning needs and aspirations of 21st century learners.
  • Behavioural learning theory begins with notions of learning which are generally defined as new behaviours or changes in behaviours that are acquired as the result of an individual’s response to stimuli
  • Although learning was still conceived of as an individual process, its study expanded from an exclusive focus on behaviour to changes in knowledge or capacity that are stored and recalled in individual memory.
  • The locus of control in a CB model is very much the teacher or instructional designer
  • It is notable that such models gained a foothold in distance education at a time when there were limited technologies available that allowed many-to-many communication. Teleconferencing was perhaps the most successful means available but came with associated costs and complexity that limited its usefulness. The postal service and publication or redistribution of messages was very slow, expensive, and limited in scope for interactivity. Methods that relied on one-to-many and one-to-one communication were really the only sensible options because of the constraints of the surrounding technologies.
  • Cognitive presence is the means and context through which learners construct and confirm new knowledge
  • Later developments in cognitive theory have attempted to design learning materials in ways that maximized brain efficiency and effectiveness by attending to the types, ordering, timing, and nature of learning stimulations
  • Learning was thought of as an individual process, and thus it made little difference if one was reading a book, watching a movie, or interacting with a computer-assisted learning program by oneself or in the company of other learners
  • reduction of the role and importance of the teacher further fueled resentment by traditional educators against the CB model of distance education
  • While appropriate when learning objectives are very clear, CB models avoid dealing with the full richness and complexity of humans learning to be, as opposed to learning to do
  • People are not blank slates but begin with models and knowledge of the world and learn and exist in a social context of great intricacy and depth.
  • technology became widely used to create opportunities for both synchronous and asynchronous interactions between and among students and teachers
  • Social-constructivist pedagogy acknowledges the social nature of knowledge and of its creation in the minds of individual learners.
  • Teachers do not merely transmit knowledge to be passively consumed by learners; rather, each learner constructs means by which new knowledge is both created and integrated with existing knowledge
  • The locus of control in a social-constructivist system shifts somewhat away from the teacher, who becomes more of a guide than an instructor, but who assumes the critical role of shaping the learning activities and designing the structure in which those activities occur
  • social-constructivist models only began to gain a foothold in distance education when the technologies of many-to-many communication became widely available, enabled first by email and bulletin boards, and later through the World Wide Web and mobile technologies
  • Cognitive presence also assumes that learners are actively engaged, and interaction with peers is perhaps the most cost-effective way to support cognitive presence
  • It remains challenging to apply learning where it can blossom into application and thus demonstrate true understanding
  • Social interaction is a defining feature of constructivist pedagogies. At a distance, this interaction is always mediated, but nonetheless, it is considered to be a critical component of quality distance education
  • the educator is a guide, helper, and partner where the content is secondary to the learning process; the source of knowledge lies primarily in experiences
  • teaching presence in constructivist pedagogical models focuses on guiding and evaluating authentic tasks performed in realistic contexts.
  • Constructivist distance education pedagogies moved distance learning beyond the narrow type of knowledge transmission that could be encapsulated easily in media through to the use of synchronous and asynchronous, human communications-based learning
  • learning is the process of building networks of information, contacts, and resources that are applied to real problems. Connectivism was developed in the information age of a networked era (Castells, 1996) and assumes ubiquitous access to networked technologies
  • Connectivism also assumes that information is plentiful and that the learner’s role is not to memorize or even understand everything, but to have the capacity to find and apply knowledge when and where it is needed.
  • It is noteworthy that connectivist models explicitly rely on the ubiquity of networked connections between people, digital artifacts, and content, which would have been inconceivable as forms of distance learning were the World Wide Web not available to mediate the process. Thus, as we have seen in the case of the earlier generations of distance learning, technology has played a major role in determining the potential pedagogies that may be employed.
  • learners have access to powerful networks and, as importantly, are literate and confident enough to exploit these networks in completing learning tasks
  • exposing students to networks and providing opportunities for them to gain a sense of self-efficacy in networked-based cognitive skills and the process of developing their own net presence
  • Connectivist learning is based as much upon production as consumption of educational content
  • The activities of learners are reflected in their contributions to wikis, Twitter, threaded conferences, Voicethreads, and other network tools. Further, social presence is retained and promoted through the comments, contributions, and insights of students who have previously engaged in the course and that persist as augmentable archives to enrich network interactions for current students
  • learners and teacher collaborate to create the content of study, and in the process re-create that content for future use by others
  • stress to teaching presence is the challenge presented by rapidly changing technologies
  •  
    How three theories have shaped distance learning over the years. Connectivist theory shows how learning is about forming connections with others through human and digital interaction. Developed in the digital age and assumes access to social networking technologies.
  •  
    This is a March 2011 journal article that highlights the shifts in technology and theory for distance learning. First, there was the cognitive-behaviorist with it's focus on read, watch, and recall. As the web developed, we saw constructivism shift the teachers duties from content creator to a guide through the content as students synthesized. Connectivism promotes the teacher as a "co-traveler" helping students to explore, connect, and create.
Daniel Oldham

The Social & Mobile Learning Experiences of Students Using Mobile E-Books - 4 views

Kissinger, J.S. (2013). The Social & Mobile Learning Experiences of Students Using Mobile E-Books. Journal of Asynchronous Learning Networks, 17(1), p153-169. This article shows how mobile ebooks ...

iPad mobile edtech543 tools elearning digital ebook resources PLN

started by Daniel Oldham on 07 Sep 13 no follow-up yet
Rhonda Lowderback

http://researchrepository.murdoch.edu.au/5413/1/authentic_mobile_learning.pdf - 0 views

  •  
    This article presents a case to make mobile learning theory a subset or offshoot of connectivism. Mobile technologies have taken over classrooms and social situations and could carry their own theories of learning.
Gretchen Smith

What Do Parents Think About Mobile Learning? | Edutopia - 0 views

  •  
    Article examines parents' attitudes towards mobile devices as learning tools.
Clayton Mitchell

Connectivism: A new pathway for theorising and promoting mobile language learning - 0 views

  •  
    The authors of the paper postulate that traditional learning theories do not adequately cover the use of mobile technologies, particularly phones in a learning context. This paper looks at a class of native Arabic speaking students learning English as a second language through the use of mobile phones and facebook. They conclude that in this context, connectivism fully accounts for the interactions that their students naturally gravitated towards when interacting in english thus furthering their study of interest.
teachingjake503

Towards a Theory of Mobile Learning - 4 views

This was a very interesting read! I was always enjoy reading articles about the reconceptualizing of formal education and I appreciate the concrete context this provided by examining some initial f...

mobilelearning elearning activitytheory

skyrablanchard

Using Rapid Development Tools to Build Mobile Learning - 1 views

  •  
    In this Q&A podcast, I speak with Sarah Gilbert, who facilitates ATD's Essentials of Mobile Development Using Adobe Captivate® and Mobile Learning Certificate. Sarah Gilbert specializes in training strategy, design, and development at meLearning Solutions. In her PHII Academy director role at the Task Force for Global Health, she leads a team to create global solutions for public health informatics training challenges.
Randi Lembke

Mobile Learning Proves to Benefit At-Risk Students - 1 views

  •  
    Mobile Learning Proves to Benefit At-Risk Students As we explore the potential of mobile learning, especially as it relates to reaching out to disenfranchised students, the most recent results from Project K-Nect seem that much more relevant.
jencorti

The Mobile Learning Project | Georgia Gwinnett College - 0 views

  •  
    Ideas of how to engage in mobile learning
Jackie Gerstein

Mobile Learning infokit / Home - 0 views

  •  
    The Mobile Learning infoKit is a developing resource from JISC infoNet launched at ALT-C 2011 alongside the new JISC publication Emerging Practice in a Digital Age
courtneylarue11

Teacher 's Guide on Creating Personal Learning Networks ~ Educational Technology and Mo... - 5 views

  •  
    Video offers great description of the importance of PLN's and although there is a lot of discussion on ways to create a PLN, the importance of communication is highlighted as the key to a successful PLN.
  • ...3 more comments...
  •  
    Guide that shows how other educators are using social media to grow their personal PLN's.
  •  
    Creating your PLN is easier than you might even thought. Most of you are already familiar with some social media platforms such as Twitter, Google+, Facebook, Diigo, LinkedIn, but do you really know how to use them to create a personal learning network ? EDTECH543 Personal Learning Network
  •  
    This is a great resource for educators that are looking into personal learning networks. There is a five minute video that goes over personal learning networks, numerous resources that go over all the information needed to know about PLNs, and different tools and resources that can be used for PLNs.
  •  
    This tutorial gives a step by step description of how to create your own PLN as a teacher. A 5 minute video provides the importance of creating a PLN and tools to use. There are various links on how to use social media to grow your PLN. Another list provides links to specific tools to use to help grow your PLN or join another PLN.
  •  
    This resource does have some excellent resources. I look forward to exploring more of the how-to aspect in future modules.
sofianahtchi

Personal Learning Environments- for creating, consuming, remixing and sharing - 3 views

https://pdfs.semanticscholar.org/e65e/ac8dcd03df98c9c6803292cef3e5a905e414.pdf#page=44 (pp.36-41) This paper discusses that personal learning communities should be centered around informal lear...

#technology#remixing#future

started by sofianahtchi on 13 Jun 17 no follow-up yet
kimsjohnson

European Journal of Open, Distance and E-Learning - 0 views

  •  
    This article provides an overview of connectivism and distinguishes between learning theory and instructional theory. It also introduces what it calls the three largest reservoirs of information including online classrooms, social networks, and virtual reality or simulated communities, along with mobile learning and looks for evidence of how they align with the theory of connectivism.
Jared Ritchey

Key Mobile Learning Trends For 2016 - eLearning Industry - 0 views

  •  
    This article tracks current trends that are happening with mobile apps in education. Trends such as HTML5 adoption, analytics, multi-screen, bite-sized learning, and gamification are covered briefly, but this gives readers an idea of where mLearning is moving.
Jared Ritchey

20 Awesome BYOD and Mobile Learning Apps - 0 views

  •  
    This article is a good resource for mobile apps that can be applied to many subjects and content areas. There are writing, collaboration, blogging, screen-capturing, and LMS integration apps that teachers can use for their classroom.
Paige Goodson

http://www.gatesfoundation.org/learning/Documents/innovation-esl-education-mobile-learn... - 0 views

  •  
    This article explore the problems and innovative solutions for ELLstudents.  
Tony H

Mobile Learning (Wordpress Blog) - 2 views

  •  
    Informative blog about what is happening in the mobile learning community.
skyrablanchard

Kahoot: "Making Learning Awesome!" - 1 views

shared by skyrablanchard on 09 Feb 14 - No Cached
  •  
    Set up quiz games that students can play using clickers or by texting their answer from a cell phone
  • ...1 more comment...
  •  
    Kahoot! is a free game-based learning platform that makes it fun to learn - any subject, in any language, on any device, for all ages!
  •  
    This is an example of an instructional game type of software. This is a fun and entertaining educational game that students can play on their mobile device or tablet. Teachers can search for pre-made Kahoot games (in math) or make their own. Students are engaged and points add up to show a leader board and the score of each student to introduce some competition.
  •  
    Kahoot! is a free game-based learning platform that makes it fun to learn - any subject, in any language, on any device, for all ages!
cynthia mills

Executive Summary: Transforming American Education - 3 views

  •  
    This is the government's take on Communities of Practice, and I included it because like it or not, it impacts many of us on so many levels. The National Education Technology Plan asserts that we need PLC's, and if you have never read this document, it is worth the read. It definitely furthered my knowledge when I read it in EDTECH 501. The bottom line is that because so many students have access to mobile technology, they are able to be a part of social networks. The goal is to harness this power and cultivate collaboration and engaging learning experiences. Its premise is student-centered learning where students are able to make decisions and choices that form their own pathway to learning.
  •  
    Thanks for including this document. I was impressed to see the progressive views outlined with many strong and important points for changing our education culture. One of the main areas included the need to leverage technology to empower students and shift learning responsibility from teacher to learners. In essence we want to strive to create master learners, where students understand how to evaluate and gain the information they need as life-long learners. The section "Measure what Matters" I especially applauded, as I feel our extreme emphasis on testing is misplaced if we don't make sure the tests and measures are appropriate for what students need to know to be life-long learners. Do standardized tests even have a section about locating information and assessing its validity? This report started out with a short list of recommendations that included, "Be clear in outcomes we seek". I think this is an important point as we strive to embrace and utilize the growing potential of connectivness.
1 - 20 of 60 Next › Last »
Showing 20 items per page