Active Worlds and Education - 0 views
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Kristy Rogers on 11 Jun 10This is sort of like a "learning" Second Life. Here's a little blurb about the "River City Project": As visitors to River City, students travel back in time, bringing their 21st century skills and technology to address 19th century problems. Based on authentic historical, sociological, and geographical conditions, River City is a town besieged with health problems. Students work together in small research teams to help the town understand why residents are becoming ill. Students use technology to keep track of clues that hint at causes of illnesses, form and test hypotheses, develop controlled experiments to test their hypotheses, and make recommendations based on the data they collect, all in an online environment. Isn't this a great tool for higher order thinking?