Blog for the new book Mobile Learning Edge by Gary Woodill. See also his personal blog http://www.garywoodill.com/ This 2010 book describes the ways to use mobile for learning content delivery.
Filament Games is a game production studio that exclusively creates learning games. Our core competency is producing games that combine best practices in commercial game development with key concepts from the learning sciences. Accordingly, our senior staff is comprised of individuals who are equal parts game and instructional designers; a "dual literacy" that allows us to engineer authentic gameplay mechanics (rules and interactions that directly correlate with specific learning objectives).
Filament Games was founded in 2005 by education technology expert Dan White, game designer Dan Norton, and software engineer Alex Stone. In the time since, Filament has developed over 30 educational games for clients ranging from National Geographic's JASON Science to Justice Sandra Day O'Connor's iCivics Inc.
"We all love infographics. Why? Well, they help us grasp information in a quick and fun way that appeals to our visual senses. In fact, there's an infographic here explaining that. Below you'll find 10 infographics that discuss learning in many different capacities - online, blended, mobile, etc."
"Emerging Practice in a Digital Age explores how colleges and universities are embracing innovation and using emerging technologies to enhance learning in a climate of economic pressure, changing social circumstances and rapid technological change.
Aimed at those in further and higher education who design and support learning, the guide draws on recent JISC reports and case studies to investigate how the emergence of new and more powerful technologies together with an increase in personal ownership of these technologies are changing the way we connect, communicate and collaborate, and how these changes can benefit learning. The focus of this guide is on emerging practice rather than emerging technology."
The Leading Curriculum Change program will enhance teachers' knowledge, skills and confidence to effectively lead curriculum change, particularly local implementation of the Australian Curriculum.It will be a unique opportunity to learn with teachers from across Australia in a national professional learning community.Bringing curriculum to life through innovation and excellence. Teachers will experience a high quality, evidence-based, interactive online professional learning program that is designed by experts for adult learners.
"So here they are - a Top 100 Learning Game Resource list. If you are already developing learning games, these links will broaden your horizons, as they did mine. If you are contemplating beginning - it might help to look at links that interest you to get some grounding ideas."
"In 2009 and beyond, being a learner means being connected, and that means understanding how to develop connections face to face, as well as through online networks. It is these connections form the basis of a personalized learning network that literally can make learning a 24/7 endeavor that involves co-learners and co-teachers from around the globe. Central to this ability to learn online, to participate online, is the ability to craft messages that have the potential to impact others. "
"Born to Learn is the first animation in a fascinating series aimed to provide easy-access to the exciting new discoveries constantly being made about how humans learn! Narrated by Damian Lewis"
n case you missed the #edmodochat last night, I wanted to let the Edmodo community know that I am offering FREE PD for "21st Century Learning Skills with Web 2.0 Tools and Edmodo". This is an entirely self-paced course that highlights learning pedagogy and tools to help you teach these skills in your classroom.
n case you missed the #edmodochat last night, I wanted to let the Edmodo community know that I am offering FREE PD for "21st Century Learning Skills with Web 2.0 Tools and Edmodo". This is an entirely self-paced course that highlights learning pedagogy and tools to help you teach these skills in your classroom.
How to use minecraft to teach across schools. "Minecraft is an engaging platform for creativity, computational thinking, collaboration and learning. Crafting learning opportunities in Minecraft between schools is a wonderful opportunity to develop student collaboration and ICT for learning skills. Mineclass, started by a bunch of Australian Microsoft Expert Educators, was conceived to make interschool Minecraft projects a reality"
"September 27, 2014
Projecting your iPad on a large screen is great for demonstrations, simulations, explanations, and showing examples. There are several ways this can be done in the classroom.
VGA or HDMI Adapter
Connect directly from your device to a projector's video cable. Click to find out which of the four possible adapters is the one you need.
Document Camera
Put your device under a camera connected to a projector. Glare may be a problem. Your audience can see your fingers.. Search Amazon for document cameras.
Apple TV
Connect an Apple TV to your projector and use your device's AirPlay feature to mirror the screen. Apple TV is available from Amazon.com.
AirServer
Install software on your projector-connected computer and use device's AirPlay feature to mirror the screen. Get AirServer at airserver.com.
Annotate.net
Install software on your projector-connected computer and use device's AirPlay feature to mirror the screen. Download the Annotate Mirror Client.
Mirroring360
Install software on your projector-connected computer and use device's AirPlay feature to mirror the screen. Download Mirroring360.
Reflector
Install software on your projector-connected computer and use device's AirPlay feature to mirror the screen. Get Reflector at reflectorapp.com.
X-Mirage
Install software on your projector-connected computer and use device's AirPlay feature to mirror the screen. Get X-Mirage.
iTools
Install software on your projector-connected computer and attach device using its USB cable and choose Live Desktop. Macs can wirelessly mirror to iTools. It's beta software with no documentation and can be buggy. English version currently not available.
OS X 10.10 Yosemite
Update to OS X Yosemite on your projector-connected Mac and attach device using its Lightning cable. Open QuckTime & choose iPad as the camera source.
If you don't mind keeping your iPad in one spot, then a VGA adapter (for 30-pin Dock connector or for the new Lightning
"This is a website for self-study learning about the application of geographic information systems (GIS) through realistic hands-on projects. Come here to explore interactive maps, make your own maps, and learn how to solve geographic problems."
A nice annotated list here. Although those listed in the post are linked to the iOS versions they are also available from google app store when I checked . (We would not need #5 and #9 so did not check these.)
"The post looks at the top 5 big trends in e-learning and education technology that could change the teaching-learning in 2016 and beyond. There are some key ideas here for online educators as well as for teach-preneurs in E-learning and educational technology."
"A new study conducted by TRU provides a body of research which supports the idea that students use cell phones to learn, and also that schools are not acknowledging or supporting them fully. The research supports the fact that mobile technology can inspire and engage students by letting them lead their learning and supporting them in choosing and using the devices they know, love, and prefer."
The "Fellowship in Critical Care" is a comprehensive e-learning program designed to address the severe shortage of critical care doctors in India and equip healthcare professionals with the knowledge and skills needed to excel in this specialized field.
Fellowship in Critical Care Medicine by MedVantage is a self-paced learning program that is a blend of extensive learning material. Get boost in your medical career.
Edureka is a prominent online learning platform offering a wide range of courses across various domains, including technology, data science, digital marketing, and more. Known for its practical, hands-on approach to learning, Edureka provides a blend of live instructor-led sessions, self-paced learning materials, and real-world projects. Here's a review of Edureka's offerings based on user experiences and industry feedback:
In a BYOD (bring your own device) world, where your mobile learning must work on
a wide variety of devices, a big question for designers is “how do you design
for that?” In this article, we attempt to help you find some answers to that
question
"In a BYOD (bring your own device) world, where your mobile learning must work on a wide variety of devices, a big question for designers is "how do you design for that?" In this article, we attempt to help you find some answers to that question..."