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John Pearce

Filament Games - 5 views

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    Filament Games is a game production studio that exclusively creates learning games. Our core competency is producing games that combine best practices in commercial game development with key concepts from the learning sciences. Accordingly, our senior staff is comprised of individuals who are equal parts game and instructional designers; a "dual literacy" that allows us to engineer authentic gameplay mechanics (rules and interactions that directly correlate with specific learning objectives). Filament Games was founded in 2005 by education technology expert Dan White, game designer Dan Norton, and software engineer Alex Stone. In the time since, Filament has developed over 30 educational games for clients ranging from National Geographic's JASON Science to Justice Sandra Day O'Connor's iCivics Inc.
Aaron Davis

IRIDESCENT: 5 Signals that an "Educational Game" Isn't Really a Game - 0 views

  • How can you spot the fake games masquerading as educational games?
  • 1. When walking through a demo of the game, the game designer stops to say "And this part is where the learning occurs."
  • 2. "And then to add the motivational element, we added a game component to the lesson."
  • ...3 more annotations...
  • 3. Excessive use of the word "fun" in describing why the game works.
  • 4. Extensive in-game tutorials, as videos or text.
  • 5. Multiple choice items in the game that have clear right answers.
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    An interesting discussion of game-based learning and the false attempts to 'make games' for education.
John Pearce

Concepts in Game Development (GamesDev) | Open2Study - 3 views

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    "There are lots of different skills that go into game development. This course is about key technical concepts in game development, and has been developed for people of many different backgrounds and skills. Some programming experience would be nice but is not required. We start by looking at the central role of game design and common development processes used in the industry. You will see how game software can be broken into parts that work together, and in particular the idea of game engines. We'll explore the relationship between game design, balance and player experience. Lastly we'll look at enhancing player experience though the use of AI techniques."
John Pearce

Preschool Games - Play, learn, smile. Together! - DuckieDeck.com - 2 views

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    Duckie Deck is a nice educational games site. Each of the games is ad-free and is designed to help children learn something new or practice a skill. You'll find games for learning about potty training, kitchen appliances, and brushing your teeth. You'll also find games for practicing counting and games for learning the alphabet. Duckie Deck offers 125 games in all.
Rhondda Powling

Nobel Prize website-All Educational Productions - 4 views

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    The site has an educational games site designed to help students learn about subjects in the areas of Physics, Chemistry, Medicine, Literature, Peace, and Economics. In all there are twenty-nine interactive games for students to play. Each of the science-related games and the economics game is based upon the research of Nobel Prize winners. The literature and peace games are based upon concepts central to the work of Nobel Prize winners in those fields.
Rhondda Powling

ClassTools.net: Create interactive flash tools / games for education - 2 views

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    Classtools is a tool for educators to make their own educational games, which can be shared via email or embedded in a web page. There are 15 easy-to-use templates, which make game creation easy. There's also a selection of premade games, which teachers may use with their students
Simon Youd

8 examples of how gaming is changing education | eSchool News | eSchool News - 0 views

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    Gaming is growing each day, with students and educators embracing its potential. Here are 8 examples of gaming's classroom success.
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    Gaming is growing each day, with students and educators embracing its potential. Here are 8 examples of gaming's classroom success.
Priscilla Stadler

Games for Change (G4C) -- home - 0 views

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    "Games for Change (G4C) is a non-profit which seeks to harness the extraordinary power of video games to address the most pressing issues of our day, including poverty, education, human rights, global conflict and climate change. G4C acts as a voice for the transformative power of games, bringing together organizations and individuals from the nonprofit sector, government, journalism, academia, industry and the arts, to grow the sector and provide a platform for the exchange of ideas and resources. Through this work, Games for Change promotes new kinds of games that engage contemporary social issues in meaningful ways to foster a more just, equitable and tolerant society.
Clay Leben

From Joystick to Diploma: Great Sites for Online Educational Video Games | AceOnlineSch... - 0 views

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    Blog entry with a list of some great educational game sites. Found on @edu_tweets.
Roland Gesthuizen

Educational building blocks: how Minecraft is used in classrooms - 9 views

  • Class begins with the students away from the game, as Levin explains the goals for the day. Then they go to work, often in pre-built worlds created by Levin which feature specific tasks to accomplish or puzzles to solve. But they always need to work together.
  • Levin actually views these negative behaviors as a positive aspect of the lesson, and will often stop the game to address these concerns. He sees it as a way to help shape the way his students behave in an online environment, showing them the importance of acting in a responsible and considerate manner.
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    "With its open-ended nature and robust creation tools, Minecraft has been used to create some amazing things. And as one teacher learned, those very same elements that make the game so compelling also make it a great educational tool.
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    A fun game to try out, don't let the graphics distract or confuse you. This is easy to use, bigger and much more complicated than it first looks. Good learning potential.
John Pearce

Fun and games - 2 views

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    "VIDEO games have become one of the most notable features of our culture, yet the industry receives relatively scant attention in mainstream media. This is not only curious, it is unfortunate; because many parents and carers and educators remain unnecessarily wary of this crucible of creativity. The reach of these games is expanding with the take-up of smartphones and tablet computers. A recent study by the head of media communications and technology at Bond University, Jeffrey Brand, found that about 95 per cent of Australian children under 15 play video games."
Rhondda Powling

How Minecraft could help teach chemistry's building blocks of life - 2 views

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    "Minecraft is much more than just a game. Used carefully it can also be a powerful educational tool. It allows young people to create and explore places that are completely inaccessible by other means. Within the blocky world, they can roam around historical sites, delve into the geology beneath their feet or fly through the chambers of a heart, and much more besides. The rich resources of these virtual worlds, coupled with the educational version of the game, allow teachers to immerse young people in a comfortable but exciting learning environment. "
John Pearce

How Video Games Are Changing Education - Online Colleges - 1 views

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    An infographic from Online Colleges on video games in education
Roland Gesthuizen

Why Google+ Is an Education Game Changer - Education - GOOD - 10 views

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    It's been a week since I snagged a Google+ invite, and while it's fun to hit the reset button on my personal social media life, what I'm really interested in is how the service is going to impact teaching and learning. There's a good chance that Google+ is going to become a powerful communication and collaboration tool in the classroom. In fact, it could end up being a serious education game changer.
John Pearce

The Future of Gamification | Pew Research Center's Internet & American Life Project - 1 views

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    Another PEW report, this time into gamification "Tech stakeholders and analysts generally believe the use of game mechanics, feedback loops, and rewards will become more embedded in daily life by 2020, but they are split about how widely the trend will extend. Some say the move to implement more game elements in networked communications will be mostly positive, aiding education, health, business, and training. Some warn it can take the form of invisible, insidious behavioral manipulation. "The development of 'Serious Games' applied productively to a wide scope of human activities will accelerate simply because playing is more fun than working," observed Mike Liebhold, senior researcher and distinguished fellow at The Institute for the Future."
Rhondda Powling

Classroom Games - Microsoft Office Games PowerPoint Games - 6 views

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    EdGames contains downloadable games, game templates and utilities that can be used to enhance any lessons. Powerpoint, Excel and Word templates provided.
Rhondda Powling

The Best Online Learning Games Of 2015 - Part Two | Larry Ferlazzo's Websites... - 0 views

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    "In order to make it on this list, games had to: * be accessible to English Language Learners. * provide exceptionally engaging content, * not provide access to other non-educational games on their site, though there is one on this list that doesn't quite meet this particular criteria. * be seen by me during the second part of 2015. So they might have been around prior to this time, but I'm still counting them in this year's list."
Roland Gesthuizen

Free Technology for Teachers: Spacewalk - A Multiplayer Game for Exploring the Space St... - 2 views

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    "Spacewalk is a new multiplayer game in which players explore the International Space Station. The game is a free-form game. Spacewalk players take on the roles of astronauts in the International Space Station."
Rhondda Powling

Doctor Who's new web game aims to teach children programming skills | Technology | The ... - 7 views

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    Doctor Who is teaming up with a Dalek and trying to save the universe and teaching children some early computer programming skills at the same time in a game due to launched on the broadcaster's CBBC website. The Doctor and the Dalek includes voice narration from current Doctor Peter Capaldi, and a new story by Phil Ford, who has written for the TV show.It is a free web game is aimed at 6-12 year-olds, and involves freeing a battered Dalek from a ship of Cybermen, then building it back up to full strength through puzzles based on the programming elements of the new English computing curriculum. At the moment the game is only playable on computers, but the development team is working on future updates that will will try to make it work on tablets too by early 2015.
Rhondda Powling

How Minecraft could help teach chemistry - 1 views

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    "Minecraft is more than just a game and used carefully it can also be a powerful educational tool. It allows young people to create and explore places that are completely inaccessible by other means. Within the blocky world, they can roam around historical sites, delve into the geology beneath their feet or fly through the chambers of a heart, and much more besides. The rich resources of these virtual worlds, coupled with the educational version of the game, allow teachers to immerse young people in a comfortable but exciting learning environment. Minecraft has the ability to bring just about any conceivable structure to the classroom, and beyond.
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